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KingSparrow

Some Doubts - Native Trainer

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KingSparrow

Solved !

Edited by KingSparrow

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CamxxCore

I have some problems here and I hope someone can help me with some of them... Thank you !

 

Question 01:

 

The code are right:

 

    if (getOption() == 2)    {        Vector3 coords = ENTITY::GET_ENTITY_COORDS(PLAYER::GET_PLAYER_PED(selectedPlayer), 0);        GAMEPLAY::SHOOT_SINGLE_BULLET_BETWEEN_COORDS(coords.x + 5, coords.y + 5, coords.z + 5, coords.x, coords.y, coords.z, 100, 1, GAMEPLAY::GET_HASH_KEY("WEAPON_GRENADE"), PLAYER::PLAYER_PED_ID(), 1, 1, 100);    }

But Im trying to get the sniper shot to hit the target but the shot is not firing: ( if I change the coordinates to shoot close, it works normally )

 

    if (getOption() == 6)    {        Vector3 coords = ENTITY::GET_ENTITY_COORDS(PLAYER::GET_PLAYER_PED(selectedPlayer), 0);        GAMEPLAY::SHOOT_SINGLE_BULLET_BETWEEN_COORDS(coords.x, coords.y, coords.z, coords.x, coords.y, coords.z, 100, 1, GAMEPLAY::GET_HASH_KEY("WEAPON_ADVANCEDRIFLE"), PLAYER::PLAYER_PED_ID(), 1, 1, 100);    }

Does anyone have an idea?

 

===============

 

Question 02:

 

bool Thief = false;bool thief(){    if (Thief )    {        STREAMING::REQUEST_MODEL(GAMEPLAY::GET_HASH_KEY("g_m_m_chicold_01"));        Vector3 coords = ENTITY::GET_ENTITY_COORDS(PLAYER::GET_PLAYER_PED(selectedPlayer), 1);        if (STREAMING::HAS_MODEL_LOADED(GAMEPLAY::GET_HASH_KEY("g_m_m_chicold_01")))        {            int Ped = PED::CREATE_PED(21, GAMEPLAY::GET_HASH_KEY("g_m_m_chicold_01"), coords.x, coords.y +15, coords.z, 0, 1, 0);            if (ENTITY::DOES_ENTITY_EXIST(Ped))            {                STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(GAMEPLAY::GET_HASH_KEY("g_m_m_chicold_01"));                RequestNetworkControl(Ped);                ENTITY::SET_ENTITY_INVINCIBLE(Thief, true); // I tried this                GiveWeaponPed(Ped, 0x1B06D571);                makePedHostile(Ped, selectedPlayer, true);                return true;            }            return false;        }        return false;    }}

How do I get the character to come with godmode? I tried: ENTITY::SET_ENTITY_INVINCIBLE(Thief, true);

 

===============

 

Question 03:

 

Why is not it working? ( works only on me )

 

    else if (getOption() == 5)    {        if (PED::IS_PED_IN_ANY_VEHICLE(PLAYER::GET_PLAYER_PED(selectedPlayer), true))        {            int vehicle = PED::GET_VEHICLE_PED_IS_IN(PLAYER::GET_PLAYER_PED(selectedPlayer), false);            NETWORK::NETWORK_REQUEST_CONTROL_OF_ENTITY(vehicle);            if (NETWORK::NETWORK_HAS_CONTROL_OF_ENTITY(vehicle))            {                ENTITY::SET_ENTITY_COORDS(vehicle, -1991.348, 3200.953, 32.39795, 1, 0, 0, 1);                drawNotification("Teleported to: ~b~Hangar~w~.");            }        }    }

===============

 

Question 04:

 

What is wrong with the code?

 

Vector3 tpcar;void toNearestCar(){    int VehID = VEHICLE::GET_CLOSEST_VEHICLE(tpcar.x, tpcar.y, tpcar.z, 100, 0, 70);    PED::SET_PED_INTO_VEHICLE(PLAYER::PLAYER_PED_ID(), VehID, -1);}

Any attempt to help is welcome.

 

 

Your third code snippet suggests you are trying to mod GTA V online. Most will not help you with that here.

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KingSparrow

The Menu is for My FiveM server ( Im Admin )

Edited by KingSparrow

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KingSparrow

Solved !

Edited by KingSparrow

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