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Passive Mode NEEDS PvP changes.


Primal-J
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@Xiled Quit derailing the topic with your pettiness. Seriously, is this what it's going to be like in any topic I post in regardless of if I agree or not?

 

Rockstar have seen the passive mode discussions, it's not like it hasn't been discussed before here and on their own support forums, as far back as 2013... My posting it topics is irrelevant.

Edited by Guest
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FlacidJack

Passive mode is a feature designed to protect players when shooooooooooooopiiiiiiing!

Fixed! :D

 

Honestly though you won't stop getting griefed for going passive in the same session so that's definitely not it's primary use, otherwise it would only be available after dying. If you go passive when getting griefed you'll just get humiliated until you make a better decision like switching sessions or turning off the game and crying a little.

Passive is designed to use BEFORE anyone approaches you to fight, thus the slash or strike symbol on the passive icon. IMO The major flaw with passive is it can be switched on and off during battle.

 

IMO The solution that would please most players (but royally change freeroam forever) would be to add a "battle timer" to passive so we can't pick a fight then switch it on without dying from a player kill first. Then add a big timer once it's on to prevent players from abusing it

(Are you sure you want to switch on passive for the next 10 minutes? X Continue O Cancel)

 

Point is to make it useful when done right but hinder the player if they try to abuse it, because they will abuse it no matter what.... unless...

How if we activate Passive Mode, and we are still allowed to use Weapons?

But only against NPC targets, not other players.

And same for vice versa, other players cannot use Weapons on yourself.

So it's kinda like playing Friendly Fire: Off.

R* be like... nope, too logical. Next!
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Furry_Monkey

Pathetic.

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Furry_Monkey

Whys that?? ^ you passive pop??

People being so concerned over meaningless issues, or considering something like this as not meaningless.

 

Start a petition. Woo f*cking hoo.

 

Getting a life would be a better place to start.

Edited by Furry_Monkey
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Damm you sound triggered for some reason...lets just say if you dont like it you know where the door is right?

Edited by dino722
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Yellow Dog with Cone

A player abusing Passive Mode, a feature originally meant to avoid being griefed, to grief other players, in a game that heavily promotes PvP with a high risk, high reward scenario is a "meaningless issue"?

 

You know, it's kind of funny how people like to complain about the game being unbalanced as f*ck, yet when someone actually tries to do something in hopes to catch R*'s attention, instead of supporting the cause or discussing it, it only gets snark and hate.

 

No wonder why GhillieMaster didn't posted his petition here even when he has an account on this forum, the toxicity here is unreal, we got the piece of sh*t of game that we deserve.

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Nutduster

 

Whys that?? ^ you passive pop??

People being so concerned over meaningless issues, or considering something like this as not meaningless.

 

Start a petition. Woo f*cking hoo.

 

Getting a life would be a better place to start.

All due respect, Monkey, but you're quite wrong on this one. Passive mode as it is now mixes very badly with PvP. It's arguably the most glaringly unbalanced PvP tool there is, now that there are so many ways to take down jets. And that's pretty bad considering it's not even supposed to be for PvP at all, but rather to avoid it entirely.

 

Personally I agree that petitions are mostly useless and I won't bother signing this one either. Especially not for a game and feature as old as this - if they were going to fix it, they probably already would have. But I don't think it's meaningless that the game has this huge "please exploit me" loophole built in. And there's no arguing about whether it's used this way much - I PvP a lot and rarely get through a play session without someone going passive on me just so they can get in a jet, Deluxo or whatever and then pop right back out when they think they can get a cheap kill on me. Unlike the Orbital Cannon (which I object to mainly on principle), this feature actually affects the game on a daily basis. It's quite awful.

Edited by Nutduster
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Furry_Monkey

 

 

 

Whys that?? ^ you passive pop??

People being so concerned over meaningless issues, or considering something like this as not meaningless.

 

Start a petition. Woo f*cking hoo.

 

Getting a life would be a better place to start.

 

All due respect, Monkey, but you're quite wrong on this one. Passive mode as it is now mixes very badly with PvP. It's arguably the most glaringly unbalanced PvP tool there is, now that there are so many ways to take down jets. And that's pretty bad considering it's not even supposed to be for PvP at all, but rather to avoid it entirely.

 

Personally I agree that petitions are mostly useless and I won't bother signing this one either. Especially not for a game and feature as old as this - if they were going to fix it, they probably already would have. But I don't think it's meaningless that the game has this huge "please exploit me" loophole built in. And there's no arguing about whether it's used this way much - I PvP a lot and rarely get through a play session without someone going passive on me just so they can get in a jet, Deluxo or whatever and then pop right back out when they think they can get a cheap kill on me. Unlike the Orbital Cannon (which I object to mainly on principle), this feature actually affects the game on a daily basis. It's quite awful.

 

 

I appreciate your mature response and I respect your opinion, but nothing in what you posted makes me see this differently - as anything more than a meaningless issue.

 

I still see it as pathetic.

Edited by Furry_Monkey
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GrungeNinja

Rockstar just need to remove player blips on the radar/map and no one would need passive mode, just let icons for events/jobs and friend list.

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I'll agree with this when I as a general and "respectful" or "proper" Deluxo owner am not lumped in with people who use their cars to grief.

 

I like the concept, but not the general animosity toward weaponized vehicles when not everybody who has one is out to ruin your day.

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Nutduster

That's why I have advocated mainly for a cooldown that kicks in whenever you kill another player. Get a kill, can't go passive for 3-5 minutes. That way, non-PvP users of weaponized vehicles aren't penalized.

 

It just seems very silly to me that you can hit an invincibility button while you're in the middle of slaughtering half the lobby. Or even just one dude. Killing is not a very passive activity.

Edited by Nutduster
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Happy Hunter

Something I heard suggested was that passive mode could be used in armed vehicles, but toggled only while on foot. So, you could turn on passive mode, get in your vehicle - but to leave passive mode you'd have to leave the vehicle first.

 

I think that would be a decent way of doing it without ruining things for anyone peaceful who happens to use these vehicles. That said, it's a little complex maybe for Rockstar, and I think they'd go with something simple like no passive at all for armed stuff - so if I used armed vehicles peacefully, I probably wouldn't support this.

 

As a side note, you could say everything is unimportant. It's not like clicking something stops you doing whatever you do anyway. As long as your hobbies don't get in the way of what you really want to do, then there's no harm indulging them in my opinion (especially if you spend a lot of time playing - you want it to be enjoyable). But it doesn't really matter anyway.

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They can disable Passive Mode when driving an armed MOC without anyone in the back but cant disable it when flying or driving a Weaponized Vehicle?

Passive Mode also gets disabled when you pilot an Avenger too.

 

The functionality is already there, it should be pretty easy applying it to all weaponized vehicles and aircraft.

 

 

 

 

Don't forget about the super expensive golden plane and helicopter that pop you out of passive, Rockstars best practical joke since exploding Duke'o'Deaths.

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While I can understand peoples deep passion for peaceful passive Deluxo'ing know that your sacrifice is well worth it. Your tears will be but a modest puddle beside the salty ocean that the countless victims of passive-popping have wept over the years.

 

I also do think the risks involved are exaggerated. I commute a lot in armed vehicles, never use the mode that is passive. As long as one flies with weapons set to no-lock (machine guns, unguided etc) and avoid spooking people by vectoring towards them getting any trouble from otherwise non-hostile players is a rare occurrence. On the flip side, if one absolutely need to fly a gunship or meme-mobile in close proximity to a bunch of guys while in passive mode do be aware of just how trolly this makes one look to these players.

 

As for caring about the state of ones entertainment I think it is a utterly worthy endeavor for hairless apes to undertake. It is really the opposite of pathetic, it's admirable.

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I'll agree with this when I as a general and "respectful" or "proper" Deluxo owner am not lumped in with people who use their cars to grief.

 

I like the concept, but not the general animosity toward weaponized vehicles when not everybody who has one is out to ruin your day.

Right, I use the Deluxo to get sh*t done, because it makes things a lot easier.

That's why I have advocated mainly for a cooldown that kicks in whenever you kill another player. Get a kill, can't go passive for 3-5 minutes. That way, non-PvP users of weaponized vehicles aren't penalized.

 

It just seems very silly to me that you can hit an invincibility button while you're in the middle of slaughtering half the lobby. Or even just one dude. Killing is not a very passive activity.

And with the way R* loves to use timers, this is perfect for them, but I think this a good compromise in some ways, and will cut down some on the passive abusing.

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personnally i'm not into PvP but i'm fully satisfied of how passive works. expect that i would have liked a non transparent passive. you say you want a non passive for armed vehicles. i'm firmly against this. griefers are a reality in GTA. so 'popping in, and out' can be a good solution to 'calm' them down. and using that method is a good way to do this. trolls like to troll but don't like to be trolled, this is a fact

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HeavyDuke

GTA IV had it done pretty much better imo. Friendly fire OFF lobbies.

MRM95Jb.png

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CosmicBuffalo

Just want to say, blame the "billionaire days people" bounties apparently didnot have a cool down, but these same guys who talk about how they got so much money off 1 bounty and how great it was are too blame for the passive mode problem. It would appear that R* included the bounty system as way to prevent passive popping. I never knew there was no cool down as I never played last gen.

 

https://gamefaqs.gamespot.com/boards/733723-grand-theft-auto-online/68065572

 

Maybe this wrong, someone correct me if so. The bounty system seems to be the best way to prevent passive abuse, nontheless.

 

Bounties were the solution to passive popping, but you so called billionaires created this problem when you exploited the bounty system. If I was R*, I would be laughing my a$$ off, you had your solution and you abused it.

 

Same goes for prices and dupes, we made things affordable and you duped, prices are going higher and higher. I readily admit I am part of this problem.

Edited by GenericGTAO
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Nutduster

Bounties were not included specifically to counter passive mode; people just started using them that way as there was really no other option. The cooldown they added might have been in response to the billionaire days, but I kind of doubt that too. After all, back then a single bounty could set you up for life. It seems more likely to me that this was a typical fix for something people were griefing and trolling with.

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Arrows to Athens

Passive mode is now being treated like a invincibility mode that you can activate and deactivate at any time you want for your own advantage -- that has no place in a lobby where killing is permitted. They should have scrapped passive mode and added friendly lobbies instead, like in IV. A much, much better alternative to silly passive mode.

 

Morons.

Edited by Arrows to Athens
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^ That would be nice, but this would affect shark card sales...probably a lot...

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CosmicBuffalo

Bounties were not included specifically to counter passive mode; people just started using them that way as there was really no other option. The cooldown they added might have been in response to the billionaire days, but I kind of doubt that too. After all, back then a single bounty could set you up for life. It seems more likely to me that this was a typical fix for something people were griefing and trolling with.

But bounties are very clearly were intended to prevent entering passive mode, and I dont think it matters if they were specifically included to prevent passive mode popping. They do. And it from all the complaints and nothing done, I would say its pretty clear. Simply google billionaire days gta and see all the bs that occured on the backs of bounties.

 

If there was no cool downs on how many a player could set, this would deal with passive mode popping. I have fought these passive poppers, the only way to effectivly deal with them is put the power in the adversarys hands on whether they can enter passive or not.

 

A longer cool down can be dealt with if the person only wants to troll, a bounty makes it so they have to wait in their apartment or leave. Your suggestion for a longer cool down is weak and wouldnt stop a player from passive popping...all they have to do is leave the area or ewo for a bit longer. There is already a cool down and its annoying if you accidentally hit the passive button twice. Now imagine a poor noob trying to go passive and he hit the button twice...5 minutes more of being griefed.

 

I am gonna go ahead and an assume there was no cool down as the forum doesnt take any bs and someone would have already refuted it. Thank you "billoinaires" you ruined passive mode.

 

I would have done the same thing...lol.

Edited by GenericGTAO
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It really is simple to fix but for some reason rockstar don't want to. They could keep passive mode exactly the same as it is now apart from one change. All they have to do is make it so when you come out of passive mode you can be killed immediately instead of after the countdown. But you can only kill other players once the countdown gets to zero. It's a simple change but it's never going to happen.

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I don't really feel like Passive Mode is that much a problem. I am usually prepared in case they try to pop. If I make a try hard go passive I've won. If im fighting a jet that pops I leave the lobby because I am not good at countering passive popping Lazers.

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Neuling2000

It really is simple to fix but for some reason rockstar don't want to. They could keep passive mode exactly the same as it is now apart from one change. All they have to do is make it so when you come out of passive mode you can be killed immediately instead of after the countdown. But you can only kill other players once the countdown gets to zero. It's a simple change but it's never going to happen.

This is exactly how the passive mode worked the first months of GTA Online. But R* changed it mid 2014 with the LTS update AFAIR.

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Furry_Monkey

 

Bounties were not included specifically to counter passive mode; people just started using them that way as there was really no other option. The cooldown they added might have been in response to the billionaire days, but I kind of doubt that too. After all, back then a single bounty could set you up for life. It seems more likely to me that this was a typical fix for something people were griefing and trolling with.

But bounties are very clearly were intended to prevent entering passive mode, and I dont think it matters if they were specifically included to prevent passive mode popping. They do. And it from all the complaints and nothing done, I would say its pretty clear. Simply google billionaire days gta and see all the bs that occured on the backs of bounties.

 

 

The bounty cooldown has nothing to do with the scripting and bounty abuse that took place way back when. I don't know where you've got this from or why it seems lodged in your mind, but you are wrong.

 

My first major bounty was over two billion dollars, and no cooldown timer in the world would have made a jot of difference to me after that. They did not introduce bounty cooldowns to fight that. They introduced them to stop people spamming bounties on other players.

 

Also, bounties are nothing to do with preventing players from entering passive mode. Yes, we can use it that way now, but you didn't even used to be able to put a bounty on a player in passive mode.

Edited by Furry_Monkey
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Passive mode is it's own solution to passive mode abuse.

 

Someone goes passive mid PvP fight, go passive too. Sure, you can't do this is if you are a VIP/CEO/MC and in those cases, why are you PvPing in public freeroam? And why can't you disband and go passive? The only other times are in some select vehicles - use something else if you need to avoid conflict, go rob a street car or call up a buzzard/frogger/whatever your preferred air vehicle is.

 

Yes passive mode could use some updating, I can't see that happening, it's been called for for years, nothing has happened. Use passive mode the correct way to avoid passive poppers.

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Yellow Dog with Cone

Passive mode is it's own solution to passive mode abuse.

 

Someone goes passive mid PvP fight, go passive too. Sure, you can't do this is if you are a VIP/CEO/MC and in those cases, why are you PvPing in public freeroam? And why can't you disband and go passive? The only other times are in some select vehicles - use something else if you need to avoid conflict, go rob a street car or call up a buzzard/frogger/whatever your preferred air vehicle is.

Just as you mentioned, it's not always possible to go Passive all the time, someone selling in a Public lobby doesn't have that chance and someone interfering with said sale does, the only way to be able to disband and go Passive is to eithet succeed in said sale or having it destroyed by said Passive popper.

 

Yes passive mode could use some updating, I can't see that happening, it's been called for for years, nothing has happened. Use passive mode the correct way to avoid passive poppers.

Passive Mode couldn't use some updating, it needs to be updated. You may not see R* doing something about it but that's the reason of this petition, to make R* notice the issue in hopes of fixing it.

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