Diegoti Posted May 1, 2018 Share Posted May 1, 2018 (edited) {$CLEO .cs}//-------------MAIN---------------0000: NOP :startwait 0 if and Actor.DrivingVehicleType($PLAYER_ACTOR,#NEVADA ) 00E1: player 0 pressed_key 4 else_jump @start [email protected] = Actor.CurrentCar($PLAYER_ACTOR)wait 0if010F: player $PLAYER_CHAR wanted_level > 0jf @wl1jump @go:wl1010D: set_player $PLAYER_CHAR wanted_level_to 1:go0208: [email protected] = random_float_in_ranges -2.0 0.5 0208: [email protected] = random_float_in_ranges -2.0 0.5 0407: store_coords_to [email protected] [email protected] [email protected] from_car [email protected] with_offset 100.0 [email protected] [email protected] 0407: store_coords_to [email protected] [email protected] [email protected] from_car [email protected] with_offset 3.0 -4.0 0.7 06BC: create_M4_shoot_from [email protected] [email protected] [email protected] target [email protected] [email protected] [email protected] energy 100009F1: play_audio_at_actor $PLAYER_ACTOR event 1157 066C: [email protected] = attach_particle "GUNFLASH" to_car [email protected] with_offset 3.0 -4.0 1.0 rotation 90.0 0.0 0.0 type 1066C: [email protected] = attach_particle "GUNSMOKE" to_car [email protected] with_offset 3.0 -4.0 1.0 rotation 90.0 0.0 0.0 type 1 064C: make_particle [email protected] visible064C: make_particle [email protected] visible wait 2 064F: remove_references_to_particle [email protected]: remove_references_to_particle [email protected] wait 2jump @start This its from other user, it shoots bullets like real military airplanes IT ALREADY SHOOT BULLET LIKE THIS AIRPLANE BUT ITS RANGE IT TOO SHORT AND ITS SHOOT DIRECTION IS RIGHT SIDE I just want to its aim just take vertical target cuz when i was testing it, it was shoting to its own wing i also want to increase its range Please help PS: i dont know why but when i set its angle to 180 degrees (left) it still with 90 degrees angle. Thanks Edited May 1, 2018 by Diegoti Link to comment Share on other sites More sharing options...
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