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Coordenates help


Diegoti
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{$CLEO .cs}//-------------MAIN---------------0000: NOP :startwait 0 if and   Actor.DrivingVehicleType($PLAYER_ACTOR,#NEVADA )      00E1:   player 0 pressed_key 4 else_jump @start [email protected] = Actor.CurrentCar($PLAYER_ACTOR)wait 0if010F:   player $PLAYER_CHAR wanted_level > 0jf @wl1jump @go:wl1010D: set_player $PLAYER_CHAR wanted_level_to 1:go0208: [email protected] = random_float_in_ranges -2.0 0.5 0208: [email protected] = random_float_in_ranges -2.0 0.5 0407: store_coords_to [email protected] [email protected] [email protected] from_car [email protected] with_offset 100.0 [email protected] [email protected] 0407: store_coords_to [email protected] [email protected] [email protected] from_car [email protected] with_offset 3.0 -4.0 0.7 06BC: create_M4_shoot_from [email protected] [email protected] [email protected] target [email protected] [email protected] [email protected] energy 100009F1: play_audio_at_actor $PLAYER_ACTOR event 1157 066C: [email protected] = attach_particle "GUNFLASH" to_car [email protected] with_offset 3.0 -4.0 1.0 rotation 90.0 0.0 0.0 type 1066C: [email protected] = attach_particle "GUNSMOKE" to_car [email protected] with_offset 3.0 -4.0 1.0 rotation 90.0 0.0 0.0 type 1 064C: make_particle [email protected] visible064C: make_particle [email protected] visible  wait 2 064F: remove_references_to_particle [email protected]: remove_references_to_particle [email protected]  wait 2jump @start

This its from other user, it shoots bullets like real military airplanes

4838a7df73e7eda45d333aafb80db25d--vietna

 

IT ALREADY SHOOT BULLET LIKE THIS AIRPLANE BUT ITS RANGE IT TOO SHORT AND ITS SHOOT DIRECTION IS RIGHT SIDE

 

I just want to its aim just take vertical target cuz when i was testing it, it was shoting to its own wing

i also want to increase its range

 

Please help

 

PS: i dont know why but when i set its angle to 180 degrees (left) it still with 90 degrees angle.

 

Thanks

Edited by Diegoti
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