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g3DTZ - a GAME.DTZ extraction utility


guard3

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hello.png :) 

g3DTZ is a collection of tools that extract some data from GAME.DTZ; both LCS and VCS versions!

Specifically:

  • IDE
  • IPL
  • SFX.SDT sets (PSP only)
  • Zones (info.zon / map.zon / navig.zon)
  • Path data (flight.dat / ferry1.dat / tracks.dat / tracks2.dat)
  • Colour data (carcols.dat / pedcols.dat)
  • Weapon data (weapon.dat / weapon_multi.dat)
  • Animations
  • CULL.IPL
  • OBJECT.DAT
  • PED.DAT
  • PEDGRP.DAT
  • PEDSTATS.DAT
  • FISTFITE.DAT (LCS)
  • PARTICLE.CFG
  • SURFACE.DAT
  • HANDLING.CFG
  • TIMECYC.DAT
  • WATERPRO.DAT
  • cdimage DIR
  • cutscene DIR
  • GAME.DAT (aka decompressed GAME.DTZ)

 

How to use?

Simple! Just drag n' drop GAME.DTZ to the appropriate executable.

For example, you should use lcs_psp.exe for a GAME.DTZ from lcs psp etc...

 

Who to thank?

@The Hero for his storiesconv source and @cj2000 for giving me a headstart!

 

Where's the download?

Here - v2.0, and don't forget to read the ReadMe ;)
Check it out on GitHub!

Edited by guard3
Introducing g3DTZ v2.0
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What about weapon data?

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I have some sh*tty code for it. I'll clean it up a bit and include it in a later version, with other stuff too.

  • Like 2
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I have some sh*tty code for it. I'll clean it up a bit and include it in a later version, with other stuff too.

Which other stuff?
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>Spams everyone's PM and insults VCS PCE Members on his discord and than cries "Why do you block me oh oh" you'r really out of the line Cool Mods.

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By game.dat you mean just the decompressed file? If yes, rename game.dtz to game.zlib and drag n drop to this https://cdn.discordapp.com/attachments/338352146946981889/442752002993160222/zdrop.exe

Thats if you want to read the data yourself, my tool reads and exports the data to normal PC format already.

Edited by guard3
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Vladion Prorock

By game.dat you mean just the decompressed file? If yes, rename game.dtz to game.zlib and drag n drop to this https://cdn.discordapp.com/attachments/338352146946981889/442752002993160222/zdrop.exe

Thats if you want to read the data yourself, my tool reads and exports the data to normal PC format already.

Thank you very much! good luck to you!

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Sweet little update :)

DTZpy v2 is ready to see the light of day!

What's new?

  • Added support for PSP DTZs (finally)
  • Added known and bruteforced names in IDE
  • Added missing quotes for particle names in 2dfx section (oops)
  • Extraction support for:
  • Cull.ipl
  • Particle.cfg
  • Pedgrp.dat
  • Weapon.dat
  • Surface.dat

Where to download? Download removed

Edited by guard3
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[*]Added known and bruteforced names in IDE

 

What you mean?
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Restored names from hashnames

How you restore them?
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You know, that project stuff we ask for community help with but never get anything back and yet we're willing to put the info we do find out there for you guys to use and not credit properly and then call us sh*tty down the line for some idiotic reason. ;):p

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You know, that project stuff we ask for community help with but never get anything back and yet we're willing to put the info we do find out there for you guys to use and not credit properly and then call us sh*tty down the line for some idiotic reason. ;):p

Whoom that was adressed to?

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  • 3 months later...

Big update!

DTZpy is being replaced by g3DTZ!

 

What is it?

g3DTZ is a collection of tools, written in C++ (no more python) that add extraction support for all GAME.DTZ versions: both LCS and VCS!

 

Advantages over DTZpy

  • Faster extraction
  • Support for all GAME.DTZ versions
  • Added extraction support for handling.cfg and timecyc.dat
  • More bruteforced names for VCS (however there are still about 700 uncracked ones)

What's included?

  • lcs_psp.exe
  • lcs_ps2.exe
  • vcs_psp.exe
  • vcs_ps2.exe

How to use?

Simple! Just drag n' drop GAME.DTZ to the appropriate executable, for example you should use lcs_psp for a GAME.DTZ from lcs psp, etc...

 

Where's the download?

Download link removed

Edited by guard3
Removed download link
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  • 4 weeks later...

Sweet update!

g3DTZ v1.1 is out!

 

What's new?

Extraction support for:

  • cdimage dir (GTA3PSPHR/GTA3PS2)
  • cutscene cdimage (CUTS/MOCAPxx)
  • SFX.SDTs (PSP version)

Oh, and since gtamodding is completely dead and most of my dtz documentation is gone, I figured I'd make g3DTZ open-source.

Check it out on GitHub!

 

Where's the download?

Here

Edited by guard3
Updated download link with github releases
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  • 1 month later...
AntonioCipriani1998
And what about the other game.dtz data? Can you create a tool that allows you to see all the data in game.dtz as a decompression library?
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  • 3 months later...
  • 10 months later...

This may be a stupid question but what can you actually do with the extracted files? Is there a way to modify them and then create a new modded GAME.DTZ?

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I have sucessfully modifed a PS2 iso with the new handling.cfg I also changed some weapons parameters, boots up like normal and the ''mods'' are working. I used DTZ explorer and Apache3 build 3.1.0. PowerISO does not work on PS2 iso files.

 

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  • 1 month later...

The purpose of this tool is to regenerate the source files as faithfully as possible for stories total conversions. I don't want to mess with regenerating a game.dtz

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