iiCriminnaaL Posted April 25, 2018 Share Posted April 25, 2018 (edited) This modification includes some simple enhancements for a few player clothing pieces of GTA IV. Namely: The Perseus Mustard Sport Coat (the one with black shirt) has been re-colored to have an identical color to that of the Cream Sport Coat (the one with orange shirt), which makes it less yellowish. The white shirt of Perseus Charcoal Suit has been replaced with a brown version of the Slate Suit's red shirt. The Beige Oxford shoes from Perseus have been re-colored to have a more identical color to that of Perseus' Mustard Sport Coat. The Brown Moccasin shoes from Modo have been re-colored to have a more identical color to that of Modo's Brown Ski (leather) Jacket, tending more to reddish brown than greenish. DOWNLOAD: Dropbox, Google Drive Requirements: - SparkIV or OpenIV (to replace the models) Edited September 7, 2021 by iiCriminnaaL PacketOverload_x64bit, Jinx., Jeansowaty and 6 others 9 My Modification Workshop Link to comment Share on other sites More sharing options...
iiCriminnaaL Posted April 27, 2018 Author Share Posted April 27, 2018 Fixed textures being partly corrupted by showing green and purple parts. I noticed this problem always happens when I replace textures with OpenIV. It works fine with SparkIV. Derrick Keno 1 My Modification Workshop Link to comment Share on other sites More sharing options...
universetwisters Posted April 27, 2018 Share Posted April 27, 2018 Could you share some pics? No pic = no click Blackbird88, [...], Ivan1997GTA and 4 others 7 Link to comment Share on other sites More sharing options...
iiCriminnaaL Posted April 28, 2018 Author Share Posted April 28, 2018 Could you share some pics? No pic = no click Done. Derrick Keno and PacketOverload_x64bit 2 My Modification Workshop Link to comment Share on other sites More sharing options...
JoeVK Posted April 30, 2018 Share Posted April 30, 2018 I've found that if you use OpenIV to convert other texture formats (like png, or jpg, for example) to dds, the textures become corrupted with the purple and green splotches. I use Photoshop with Nvidia's .dds plugin to save my textures as .dds. When I import them into the .wtd with OpenIV, I make sure the "generate mipmaps" box is unchecked and the texture compression option is set to "automatically" when importing the .dds. iiCriminnaaL, Androll and Jeansowaty 3 Link to comment Share on other sites More sharing options...
iiCriminnaaL Posted November 21, 2019 Author Share Posted November 21, 2019 (edited) I've rebooted the mod. It revolves around some simple enhancements that aren't really sorts of "fixes". If you want to refine some intended black textures that look greenish instead, I recommend installing @B Dawg's Player Outfit Texture Fixes mod, which also includes a few textures which I worked on as well. So, what this update changed exactly: The Perseus Mustard Sport Coat (the one with black shirt) has been re-colored to have an identical color to that of the Cream Sport Coat (the one with orange shirt), which makes it less yellowish. The white shirt of Perseus Charcoal Suit has been replaced with a brown version of the Slate Suit's red shirt. The Beige Oxford shoes from Perseus have been re-colored to have a more identical color to that of Perseus' Mustard Sport Coat. The Brown Moccasin shoes from Modo have been re-colored to have a more identical color to that of Modo's Brown Ski (leather) Jacket, tending more to reddish brown than greenish. There are no preview screenshots yet, but I guess that's not that big of a deal given how minor these changes are. Edited November 21, 2019 by iiCriminnaaL 49 My Modification Workshop Link to comment Share on other sites More sharing options...
Smok Novo Posted February 1, 2020 Share Posted February 1, 2020 Is their any way to add TBOGT outfits to IV for niko? Link to comment Share on other sites More sharing options...
iiCriminnaaL Posted February 2, 2020 Author Share Posted February 2, 2020 (edited) 17 hours ago, Smok Novo said: Is their any way to add TBOGT outfits to IV for niko? I doubt that. TBOGT's outfits were specifically modeled to fit Luis' body and overall character, so I'm almost certain that they won't fit with Niko's model. Still not exactly sure, but I don't have plans to convert TLAD/TBOGT outfits to GTA IV. The mod is basically about very simple texture changes to some of Niko's default clothes. Edited February 2, 2020 by iiCriminnaaL 49 Smok Novo 1 My Modification Workshop Link to comment Share on other sites More sharing options...
Datalvarezguy Posted February 7, 2020 Share Posted February 7, 2020 On 4/28/2018 at 3:22 PM, iiCriminnaaL 49 said: Done. I don't see them anywhere, did the links die? Link to comment Share on other sites More sharing options...
iiCriminnaaL Posted February 8, 2020 Author Share Posted February 8, 2020 8 hours ago, Datalvarezguy said: I don't see them anywhere, did the links die? I removed the links from the OP because I changed the textures, which means that they wouldn't have looked accurate to the current mod's status. My Modification Workshop Link to comment Share on other sites More sharing options...
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