iiCriminnaaL 49 2,636 Posted April 25, 2018 (edited) This modification includes some simple enhancements for a few player clothing pieces of GTA IV. Namely: The Perseus Mustard Sport Coat (the one with black shirt) has been re-colored to have an identical color to that of the Cream Sport Coat (the one with orange shirt), which makes it less yellowish. The white shirt of Perseus Charcoal Suit has been replaced with a brown version of the Slate Suit's red shirt. The Beige Oxford shoes from Perseus have been re-colored to have a more identical color to that of Perseus' Mustard Sport Coat. The Brown Moccasin shoes from Modo have been re-colored to have a more identical color to that of Modo's Brown Ski (leather) Jacket, tending more to reddish brown than greenish. Download Requirements: - SparkIV or OpenIV (to replace the models) Edited November 21 by iiCriminnaaL 49 Quote Share this post Link to post Share on other sites
iiCriminnaaL 49 2,636 Posted April 27, 2018 Fixed textures being partly corrupted by showing green and purple parts. I noticed this problem always happens when I replace textures with OpenIV. It works fine with SparkIV. Quote Share this post Link to post Share on other sites
universetwisters 31,575 Posted April 27, 2018 Could you share some pics? No pic = no click Quote Share this post Link to post Share on other sites
iiCriminnaaL 49 2,636 Posted April 28, 2018 Could you share some pics? No pic = no click Done. Quote Share this post Link to post Share on other sites
JoeVK 706 Posted April 30, 2018 I've found that if you use OpenIV to convert other texture formats (like png, or jpg, for example) to dds, the textures become corrupted with the purple and green splotches. I use Photoshop with Nvidia's .dds plugin to save my textures as .dds. When I import them into the .wtd with OpenIV, I make sure the "generate mipmaps" box is unchecked and the texture compression option is set to "automatically" when importing the .dds. Quote Share this post Link to post Share on other sites
iiCriminnaaL 49 2,636 Posted November 21 (edited) I've rebooted the mod. It revolves around some simple enhancements that aren't really sorts of "fixes". If you want to refine some intended black textures that look greenish instead, I recommend installing @B Dawg's Player Outfit Texture Fixes mod, which also includes a few textures which I worked on as well. So, what this update changed exactly: The Perseus Mustard Sport Coat (the one with black shirt) has been re-colored to have an identical color to that of the Cream Sport Coat (the one with orange shirt), which makes it less yellowish. The white shirt of Perseus Charcoal Suit has been replaced with a brown version of the Slate Suit's red shirt. The Beige Oxford shoes from Perseus have been re-colored to have a more identical color to that of Perseus' Mustard Sport Coat. The Brown Moccasin shoes from Modo have been re-colored to have a more identical color to that of Modo's Brown Ski (leather) Jacket, tending more to reddish brown than greenish. There are no preview screenshots yet, but I guess that's not that big of a deal given how minor these changes are. Edited November 21 by iiCriminnaaL 49 Quote Share this post Link to post Share on other sites