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Outfit Enhancements


iiCriminnaaL
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iiCriminnaaL

This modification includes some simple enhancements for a few player clothing pieces of GTA IV.

 

Namely:

  • The Perseus Mustard Sport Coat (the one with black shirt) has been re-colored to have an identical color to that of the Cream Sport Coat (the one with orange shirt), which makes it less yellowish.
  • The white shirt of Perseus Charcoal Suit has been replaced with a brown version of the Slate Suit's red shirt.
  • The Beige Oxford shoes from Perseus have been re-colored to have a more identical color to that of Perseus' Mustard Sport Coat.
  • The Brown Moccasin shoes from Modo have been re-colored to have a more identical color to that of Modo's Brown Ski (leather) Jacket, tending more to reddish brown than greenish.

 

DOWNLOAD: Dropbox, Google Drive


Requirements:
- SparkIV or OpenIV (to replace the models)

Edited by iiCriminnaaL
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iiCriminnaaL

Fixed textures being partly corrupted by showing green and purple parts.

 

I noticed this problem always happens when I replace textures with OpenIV. It works fine with SparkIV.

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universetwisters

Could you share some pics? No pic = no click

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I've found that if you use OpenIV to convert other texture formats (like png, or jpg, for example) to dds, the textures become corrupted with the purple and green splotches. I use Photoshop with Nvidia's .dds plugin to save my textures as .dds. When I import them into the .wtd with OpenIV, I make sure the "generate mipmaps" box is unchecked and the texture compression option is set to "automatically" when importing the .dds.

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  • 1 year later...

I've rebooted the mod. It revolves around some simple enhancements that aren't really sorts of "fixes". If you want to refine some intended black textures that look greenish instead, I recommend installing @B Dawg's Player Outfit Texture Fixes mod, which also includes a few textures which I worked on as well.

 

So, what this update changed exactly:

  • The Perseus Mustard Sport Coat (the one with black shirt) has been re-colored to have an identical color to that of the Cream Sport Coat (the one with orange shirt), which makes it less yellowish.
  • The white shirt of Perseus Charcoal Suit has been replaced with a brown version of the Slate Suit's red shirt.
  • The Beige Oxford shoes from Perseus have been re-colored to have a more identical color to that of Perseus' Mustard Sport Coat.
  • The Brown Moccasin shoes from Modo have been re-colored to have a more identical color to that of Modo's Brown Ski (leather) Jacket, tending more to reddish brown than greenish.

There are no preview screenshots yet, but I guess that's not that big of a deal given how minor these changes are.

Edited by iiCriminnaaL 49
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  • 2 months later...
17 hours ago, Smok Novo said:

Is their any way to add TBOGT outfits to IV for niko?

I doubt that. TBOGT's outfits were specifically modeled to fit Luis' body and overall character, so I'm almost certain that they won't fit with Niko's model.

 

Still not exactly sure, but I don't have plans to convert TLAD/TBOGT outfits to GTA IV. The mod is basically about very simple texture changes to some of Niko's default clothes.

Edited by iiCriminnaaL 49
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Datalvarezguy
On 4/28/2018 at 3:22 PM, iiCriminnaaL 49 said:

Done.

I don't see them anywhere, did the links die?

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8 hours ago, Datalvarezguy said:

I don't see them anywhere, did the links die?

I removed the links from the OP because I changed the textures, which means that they wouldn't have looked accurate to the current mod's status.

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