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D.Kyle

Invisible Player

Recommended Posts

D.Kyle
Posted (edited)

Hello everyone ! i have a question: How to make Player ( CJ ) invisible ?
all method i have tried:
1.This totally not working

 

0337: set_actor [email protected] visibility 0

2.This cause crash

 

0A96: [email protected] = actor $PLAYER_ACTOR struct
0AA6: call_method 5452480 struct [email protected] num_params 1 pop 1 1000

and finally, i tried to change player model to empty model but i dont have the empty model so i didnt test it yet.

 

0A96: [email protected] = actor $PLAYER_ACTOR struct

0AA6: call_method 5452480 struct [email protected] num_params 1 pop 1 0

Any idea how to make it work ?

P/S: I'm bad at English LOL ^^.

Edited by D.Kyle

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Jack

Hello everyone...

 

 

If you're using plugin-sdk then this will work:

 

#include "plugin.h"#include "common.h"#include "CPed.h"using namespace plugin;class visibility {public:    visibility() {        plugin::Events::gameProcessEvent += [] {            CPed *playa = FindPlayerPed();            if (playa && playa->m_bIsVisible != false) {                playa->m_bIsVisible = false;            }        };    }} _visibility;

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D.Kyle

 

Hello everyone...

 

 

If you're using plugin-sdk then this will work:

#include "plugin.h"#include "common.h"#include "CPed.h"using namespace plugin;class visibility {public:    visibility() {        plugin::Events::gameProcessEvent += [] {            CPed *playa = FindPlayerPed();            if (playa && playa->m_bIsVisible != false) {                playa->m_bIsVisible = false;            }        };    }} _visibility;

where i can download or compile above scripts ? btw i go to the link you post but i have no idea which file i should download.Please help and thanks !

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D.Kyle

Thanks for help !

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Veryzon

For any further doubt about PluginSDK, join the support Discord server at https://discord.gg/mVJcXXv

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