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GTAO Kryptonite


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My kryptonite would easily be PvP in general. I absolutely hate it, can't stand it, and will do anything to avoid it, and it's not even because I can't play competitively with others, it's just I take no pleasure in doing so. I love co-op activities, thus I naturally enjoy heisting, even with randoms, and never get tired of working together even if we keep failing because of someone not being able to keep up. The only exception is a person who makes the same mistake over and over again and/or refuses to cooperate, to listen to more experienced people who tell them how not to fail again.

So yeah, I loathe PvP and you won't ever see me participating in a freeroam war, hunting for other players or playing "kill or be killed" adversary modes. I mean, it's not like anyone plays them anyways, lol, but that's beside the point.

 

My second kryptonite, I guess, would be roleplaying, and contrary to PvP, costing only your braincells, it has active effect on my payouts.

In every game where you create your character, I have a clear vision of who I want to play as, and stick to that. Times of making "be all, end all" are long in my past, and are never coming back. That being said, since my main character was, from the very beginning, intended to be a specific type of a person, and not engage in certain activities that don't match her... style, I suppose, I never bought a biker club and biker businesses on that character - that's the role my 2nd one was intended to serve, but it didn't work out anyways, since I barely even switch them. I never bought a bunker either, go figure, because what I already said multiple times on the forums, I find the entire Gunrunning and military theme to be just repulsive.

I didn't buy a night club either, even though that's something I could see my character doing, and what I was hyped for before the dumpster fire update was released. Not when you can't name them and change their interior colors - that's an important part of roleplaying after all.

Heck, this character doesn't even own a cargo warehouse, since it generates clutter in the office - and that's an instant red light to me.

In the end of the day, while not owning certain properties on this character caused by rather heavy roleplaying makes my paychecks smaller compared to what dedicated and well organized grinders can get, I never complained about not having money on toys I want. I buy on discounts to ensure I spend as little as possible, thus keeping my fortune for as long as possible without necessity to grind, and honestly, my wishlist isn't that big to begin with, since most of the new items in GTA Online don't even appeal to my, or my character's taste. Look at After Hours - there are literally 2 items from this update I want - Stafford and Jester Classic. The rest could not exist at all, and I wouldn't care less.

So yeah, roleplaying is definitely my huge weakness, and one that makes me miss out certain elements of the game on this particular character. But on the other hand, having a character with particular mindset and taste makes the game more appealing to me than being a tabula rasa who buys anything that comes out, no matter what. That's what makes my game immersive and fun.

Edited by Nihilist.
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Hitting any kind of target in a plane.

 

I love planes, i love having an awesome arsenal of (war)planes in my hangar, i love flying them around, but when it comes to killing anything, i just can't seem to target anything in a plane.

I'm more lethal on a bicycle than i am in a hydra. Not that that's a problem, but it does put a slight dent in my ego :)

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