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Foreverpast

Bunker Sales: Solo Full Stock

Recommended Posts

KazzMajol
On 6/21/2018 at 2:41 PM, FrancisBlack said:

Yup the only way I know of unless you are superman is to have 2 xboxs like I do. 

 

happiest part of having two xbox's on your wifi router is they both stay in the session together while everybody else goes bye-bye.   8)

 

 

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Bald Keewee
On 6/22/2019 at 1:19 AM, Gat_2011 said:

Hiya all, i realise my last post here was more than one year ago, lol. did a few more solo sales since then :-o)

 

@Foreverpast, you may wanna update OP about Marshalls Full Solo Bunker Sales (if you wish)

There's indeed one case where Solo Sales are possible with Marshalls.

Credit goes to @StangOne50 who told me he was always checking delivery spots location prior to quit when he was getting Marshalls.

 

If Bunker is Farmhouse and if delivery spots are located on the close hills north east farmhouse bunker (check the picture in the spoiler below),

then solo bunker sale with Marshalls is very doable

  Hide contents

10xrbc9.jpg

And here's a video of a full bunker sale with Marshalls in those conditions

  Reveal hidden contents

 

 

Also from farmhouse the sale around the "Vinewood' sign hill can be done. And the sale that takes you up near the reservoir and observatory areas. You can't afford any delays however

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whywontyoulisten

Marshall drops from Chumash are easy when it's the hills around the Kortz center.

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Neuling2000

I own the Grand Senora Desert bunker and I tested a few full stock solo sales as CEO. I think MC president would be better because you can save a lot of time when you reqeust your Opressor MkII.


Marshall Drops are possible at the location near the Vinewood sign and near the dam/horse track. But it's very close with the 2nd location. I finished this sale one time with 5 seconds left and another time with 0 seconds left. 

The green Insurgents are possible if the 1st drop off point is at Madrazos farm. I delivered the last Insurgent with 2 minutes left and killed the last Merryweather soldier 30s before the timer run out.
It's impossible if the 1st drop off point is at the Vagos gang territory. I managed only 11 drops offs.

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Gat_2011

Hiya all, here is a second possible solo sale with Marshalls from Farmhouse bunker.

Since my girl toon got the "high roller" outfit, i decided to check one new location with Marshalls. Girl was more than lucky :-o)

 

So, If Bunker is Farmhouse and if delivery spots are located on the hills close to Vinewood sign (check the picture in the spoiler below),

then solo bunker sale with Marshalls is also very doable

 

Spoiler

35iniwo.jpg

And here's a video of a full bunker sale with Marshalls in those conditions

Spoiler

 

 

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bevlian89
On 5/22/2019 at 4:33 PM, AirWolf359 said:

Just to be clear, I don't seek out specific sell missions, I just avoid specific ones (post-op vans and 5-drop insurgents with Merryweather) I'll do any mission that allows me to keep the vehicle moving from drop to drop, without any nonsense like having to walk away from the vehicle or having to kill a bunch of enemies before you are allowed to the next drop.

My point was not about being able to do it solo (@bevlian89's question was about a single Merryweather insurgent so they already did what you suggested), it was about making efficient use of your grinding time.

I have farmhouse bunker and complete dune buggies in 7-10 minutes, monster trucks in 4-7 minutes, while one Merryweather insurgent takes me 15 minutes minimum, plus ammo costs. As you said, time is money, and sometimes I'll pay money to save time, and I'll import/export a car to make up the difference. I'd rather take the loss of 7k and save 10 minutes by getting another sell mission. With a good grinding routine you can make over 200k an hour. You can have that 7k back in a few minutes.

Yeah I generally just bite the bullet and try to ride up with the MK2 now if I get that sale (Green Insurgent) and park it next to the yellow coronas (makes it much shorter, 10 minutes exactly if I’m quick with MK2) but if I’m in CEO by accident and initiate the sale, I’ll call the recently purchased AA trailer to help clear the annoying Merryweather enemies, blasting and killing anything in one hit.

 

However like you say, time is money, so that back and forth from driver seat to turret adds up, to which I’m seeing the same kind of sell times as you (12 to 14 minutes with or without the AA trailer, or using only the AP pistol). I guess I’ll just roll with the RNG it gives me, especially with such a low amount of stock I cba switching sessions at this point.

 

Obviously Nightclub goods cover any losses you might incur, and then some, if you decide on switching session, but now taking those into consideration imma take the L; we have the casino, the goods can flow in while chips flow out, and the vicious cycle of making money can continue!

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jtet37
Posted (edited)

PUBLIC SERVICE ANNOUNCEMENT! Today you learned:

Ps4

Jobs stay on pause screen map for fast jump/30 second quick relocation/Bugs bunny tunneling without wrong turn in Albuquerque:

Accept lester heist invite from phone, spawn in apartment planning board, then immediately go and start bunker or Mc work. Hit start or pause or options or whatever, map will show jobs. Pull job trick and bounce to glowing job circle near destination. ???. Profit.

 

No need to drive to Paleto bay for that tank! Drive motorcycle to drop off then slide back to Mc collect the next one! Supplies and delivery vehicles will not follow you to job trigger. But this is a very powerful tool to skip long drives and dodge any griefers.

 

And why has the ‘START(begin) button actually paused(freeze) the action for the last couple decades? 

Edited by jtet37
Added an ‘E’ to Albuquerque

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