Sanmodder Posted March 30, 2018 Share Posted March 30, 2018 (edited) guard weapon selectorthis is the groove street weapon change scriptpress 6 to - 1press 7 to + 1advantages, stable ----------------------------------------------------------------------------- guard weapon selectorto jest skrypt na zmianę broni groove streetnaciśnij 6 to - 1naciśnij 7 to + 1zalety, stabilny {$CLEO .cs}//-------------MAIN---------------thread 'gws'[email protected] = 1 :loopwhile true repeat wait 0 until if player.Defined(0) 8ab0: 54 jf @set_1 8ab0: 55 jf @set_2end:set07F6: get_group $PLAYER_GROUP number_of_leaders_to [email protected] number_of_members_to [email protected] if [email protected] == 0then 0acd: "~r~~h~error ~s~you do not have security guards" time 500 goto @loopendif and not [email protected] == 19 //security not [email protected] == 20 //security not [email protected] == 21 //security not [email protected] == 39 //security not [email protected] == 40 //security not [email protected] == 44 //security not [email protected] == 45 //security then 01E5: show_text_1number_highpriority GXT 'number' number [email protected] time 500 flag 1 // ~s~Vocź precisa de $~1~ para competir. 0781: [email protected] [email protected] Model.Load([email protected]) 038B: load_requested_models if model.Available([email protected]) then for [email protected] = 0 to 6 step 1 //scan homies wait 0 092B: [email protected] = group $PLAYER_GROUP member [email protected] if 056D: actor [email protected] defined then if and [email protected] >= 1 not [email protected] >= 15 then [email protected] = 0 else [email protected] = 99999 end 048F: actor [email protected] remove_weapons Actor.GiveWeaponAndAmmo([email protected], [email protected], [email protected]) end end end end goto @loop:set_1if [email protected] > 0then [email protected] -= 1wait 50 endgoto @set:set_2if not [email protected] >= 45then [email protected] += 1wait 50 endgoto @set bonus weapon selector press 4 to open menupress < to change weaponspress > to change weaponspress space to take weaponspress enter to exit menuadvantages stable ---------------------------------------------------- naciśnij 4, aby otworzyć menunaciśnij <, aby zmienić brońnaciśnij >, aby zmienić brońnaciśnij spację, aby wziąć brońnaciśnij enter, aby wyjść z menuzalety stabilny // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013{$CLEO .cs}//-------------MAIN---------------0000: NOP 0ADF: add_dynamic_GXT_entry "KEY1" text "PRESS ~<~ TO CHANGE ID" 0ADF: add_dynamic_GXT_entry "KEY2" text "PRESS ~>~ TO CHANGE ID" 0ADF: add_dynamic_GXT_entry "KEY3" text "PRESS X TO Take WEAPONS"0ADF: add_dynamic_GXT_entry "KEY25" text "Take WEAPONS"0ADF: add_dynamic_GXT_entry "KEY4" text "PRESS SQARE TO EXIT" 0ADF: add_dynamic_GXT_entry "KEY5" text "ID: ~1~" 0ADF: add_dynamic_GXT_entry "KEY9" text "WEAPON SELECTOR"0ADF: add_dynamic_GXT_entry "MOD10" text "GUN_DILDO1" 0ADF: add_dynamic_GXT_entry "MOD11" text "GUN_DILDO2" 0ADF: add_dynamic_GXT_entry "MOD12" text "GUN_VIBE1" 0ADF: add_dynamic_GXT_entry "MOD13" text "GUN_VIBE2" 0ADF: add_dynamic_GXT_entry "MOD14" text "FLOWERA" 0ADF: add_dynamic_GXT_entry "MOD15" text "GUN_CANE" 0ADF: add_dynamic_GXT_entry "MOD1" text "BRASSKNUCKLE" 0ADF: add_dynamic_GXT_entry "MOD2" text "GOLFCLUB" 0ADF: add_dynamic_GXT_entry "MOD3" text "NITESTICK" 0ADF: add_dynamic_GXT_entry "MOD4" text "KNIFECUR" 0ADF: add_dynamic_GXT_entry "MOD5" text "BAT" 0ADF: add_dynamic_GXT_entry "MOD6" text "SHOVEL" 0ADF: add_dynamic_GXT_entry "MOD7" text "POOLCUE" 0ADF: add_dynamic_GXT_entry "MOD8" text "KATANA" 0ADF: add_dynamic_GXT_entry "MOD9" text "CHNSAW" 0ADF: add_dynamic_GXT_entry "MOD16" text "GRENADE" 0ADF: add_dynamic_GXT_entry "MOD17" text "TEARGAS" 0ADF: add_dynamic_GXT_entry "MOD18" text "MOLOTOV" 0ADF: add_dynamic_GXT_entry "MOD22" text "COLT45" 0ADF: add_dynamic_GXT_entry "MOD23" text "SILENCED" 0ADF: add_dynamic_GXT_entry "MOD24" text "DESERT_EAGLE" 0ADF: add_dynamic_GXT_entry "MOD25" text "CHROMEGUN" 0ADF: add_dynamic_GXT_entry "MOD26" text "SAWNOFF" 0ADF: add_dynamic_GXT_entry "MOD27" text "SHOTGSPA" 0ADF: add_dynamic_GXT_entry "MOD28" text "MICRO_UZI" 0ADF: add_dynamic_GXT_entry "MOD29" text "MP5LNG" 0ADF: add_dynamic_GXT_entry "MOD32" text "TEC9" 0ADF: add_dynamic_GXT_entry "MOD30" text "AK47" 0ADF: add_dynamic_GXT_entry "MOD31" text "M4" 0ADF: add_dynamic_GXT_entry "MOD33" text "c*ntGUN" 0ADF: add_dynamic_GXT_entry "MOD34" text "SNIPER" 0ADF: add_dynamic_GXT_entry "MOD35" text "ROCKETLA" 0ADF: add_dynamic_GXT_entry "MOD36" text "HEATSEEK" 0ADF: add_dynamic_GXT_entry "MOD37" text "FLAME" 0ADF: add_dynamic_GXT_entry "MOD38" text "MINIGUN" 0ADF: add_dynamic_GXT_entry "MOD39" text "SATCHEL" 0ADF: add_dynamic_GXT_entry "MOD40" text "BOMB" 0ADF: add_dynamic_GXT_entry "MOD41" text "SPRAYCAN" 0ADF: add_dynamic_GXT_entry "MOD42" text "FIRE_EX" 0ADF: add_dynamic_GXT_entry "MOD43" text "CAMERA" :start repeatrepeatwait 0 until if Player.Defined(0)until if 0AB0: key_pressed 52 Player.CanMove(0) = [email protected] = 1 :loopwhile true wait 0 if [email protected] == 1 then 05AA: [email protected] = 'MOD1' // @s = 'short' end if [email protected] == 2 then 05AA: [email protected] = 'MOD2' // @s = 'short' end if [email protected] == 3 then 05AA: [email protected] = 'MOD3' // @s = 'short' end if [email protected] == 4 then 05AA: [email protected] = 'MOD4' // @s = 'short' end if [email protected] == 5 then 05AA: [email protected] = 'MOD5' // @s = 'short' end if [email protected] == 6 then 05AA: [email protected] = 'MOD6' // @s = 'short' end if [email protected] == 7 then 05AA: [email protected] = 'MOD7' // @s = 'short' end if [email protected] == 8 then 05AA: [email protected] = 'MOD8' // @s = 'short' end if [email protected] == 9 then 05AA: [email protected] = 'MOD9' // @s = 'short' end if [email protected] == 10 then 05AA: [email protected] = 'MOD10' // @s = 'short' end if [email protected] == 11 then 05AA: [email protected] = 'MOD11' // @s = 'short' end if [email protected] == 12 then 05AA: [email protected] = 'MOD12' // @s = 'short' end if [email protected] == 13 then 05AA: [email protected] = 'MOD13' // @s = 'short' end if [email protected] == 14 then 05AA: [email protected] = 'MOD14' // @s = 'short' end if [email protected] == 15 then 05AA: [email protected] = 'MOD15' // @s = 'short' end if [email protected] == 16 then 05AA: [email protected] = 'MOD16' // @s = 'short' end if [email protected] == 17 then 05AA: [email protected] = 'MOD17' // @s = 'short' end if [email protected] == 18 then 05AA: [email protected] = 'MOD18' // @s = 'short' end if [email protected] == 19 then 05AA: [email protected] = 'MOD19' // @s = 'short' end if [email protected] == 20 then 05AA: [email protected] = 'MOD20' // @s = 'short' end if [email protected] == 21 then 05AA: [email protected] = 'MOD21' // @s = 'short' end if [email protected] == 22 then 05AA: [email protected] = 'MOD22' // @s = 'short' end if [email protected] == 23 then 05AA: [email protected] = 'MOD23' // @s = 'short' end if [email protected] == 24 then 05AA: [email protected] = 'MOD24' // @s = 'short' end if [email protected] == 25 then 05AA: [email protected] = 'MOD25' // @s = 'short' end if [email protected] == 26 then 05AA: [email protected] = 'MOD26' // @s = 'short' end if [email protected] == 27 then 05AA: [email protected] = 'MOD27' // @s = 'short' end if [email protected] == 28 then 05AA: [email protected] = 'MOD28' // @s = 'short' end if [email protected] == 29 then 05AA: [email protected] = 'MOD29' // @s = 'short' end if [email protected] == 30 then 05AA: [email protected] = 'MOD30' // @s = 'short' end if [email protected] == 31 then 05AA: [email protected] = 'MOD31' // @s = 'short' end if [email protected] == 32 then 05AA: [email protected] = 'MOD32' // @s = 'short' end if [email protected] == 33 then 05AA: [email protected] = 'MOD33' // @s = 'short' end if [email protected] == 34 then 05AA: [email protected] = 'MOD34' // @s = 'short' end if [email protected] == 35 then 05AA: [email protected] = 'MOD35' // @s = 'short' end if [email protected] == 36 then 05AA: [email protected] = 'MOD36' // @s = 'short' end if [email protected] == 37 then 05AA: [email protected] = 'MOD37' // @s = 'short' end if [email protected] == 38 then 05AA: [email protected] = 'MOD38' // @s = 'short' end if [email protected] == 39 then 05AA: [email protected] = 'MOD39' // @s = 'short' end if [email protected] == 40 then 05AA: [email protected] = 'MOD40' // @s = 'short' end if [email protected] == 41 then 05AA: [email protected] = 'MOD41' // @s = 'short' end if [email protected] == 42 then 05AA: [email protected] = 'MOD42' // @s = 'short' end if [email protected] == 43 then 05AA: [email protected] = 'MOD43' // @s = 'short' end 03F0: enable_text_draw 0 wait 0 033F: set_text_draw_letter_size 0.3 0.8 060D: draw_text_shadow 1 rgba 50 50 255 255 033E: set_draw_text_position 23.0 68.0 GXT 'KEY9' 038E: draw_box_position 89.0 103.0 size 140.0 78.0 RGBA 252 252 0 150 038E: draw_box_position 89.0 103.0 size 138.0 76.0 RGBA 0 0 0 250 038E: draw_box_position 90.0 79.0 size 140.0 1.0 RGBA 255 255 255 150 0340: set_text_draw_RGBA 252 252 0 255 033F: set_text_draw_letter_size 0.3 0.8 033E: set_draw_text_position 23.0 80.0 GXT [email protected] 0340: set_text_draw_RGBA 255 255 255 255 033F: set_text_draw_letter_size 0.3 0.8 045A: draw_text_1number 95.0 80.0 GXT 'KEY5' number [email protected] 033F: set_text_draw_letter_size 0.3 0.8 060D: draw_text_shadow 1 rgba 50 50 255 255 033E: set_draw_text_position 23.0 89.0 GXT 'KEY1' 033F: set_text_draw_letter_size 0.3 0.8 060D: draw_text_shadow 1 rgba 50 50 255 255 033E: set_draw_text_position 23.0 98.0 GXT 'KEY2' 033F: set_text_draw_letter_size 0.3 0.8 060D: draw_text_shadow 1 rgba 50 50 255 255 033E: set_draw_text_position 23.0 107.0 GXT 'KEY3' 033F: set_text_draw_letter_size 0.3 0.8 060D: draw_text_shadow 1 rgba 50 50 255 255 033E: set_draw_text_position 23.0 116.0 GXT 'KEY4' 0494: get_joystick 0 direction_offset_to [email protected] [email protected] [email protected] [email protected] if and [email protected] > 0 80E1: not player 0 pressed_key 16 then if not [email protected] >= 43 then wait 50 018C: play_sound 1052 at 0.0 0.0 0.0 [email protected] += 1 //jump @loop end end 0494: get_joystick 0 direction_offset_to [email protected] [email protected] [email protected] [email protected] if and 0 > [email protected] 80E1: not player 0 pressed_key 16 then if [email protected] > 1 then wait 50 018C: play_sound 1052 at 0.0 0.0 0.0 [email protected] -= 1 //jump @loop end end if 00E1: player 0 pressed_key 15 then 03F0: enable_text_draw 0 Player.CanMove(0) = True jump @start end if 00E1: player 0 pressed_key 16 then if and not [email protected] == 19 not [email protected] == 20 not [email protected] == 21 then 0781: [email protected] [email protected] Model.Load([email protected]) 038B: load_requested_models if not Model.Available([email protected]) then jump @loop end if and [email protected] >= 1 not [email protected] >= 15 then [email protected] = 0 else [email protected] = 50 end wait 80 Actor.GiveWeaponAndAmmo($PLAYER_ACTOR, [email protected], [email protected]) 01B9: set_actor $PLAYER_ACTOR armed_weapon_to [email protected] 03E5: show_text_box 'KEY25' end endend Edited March 30, 2018 by Sanmodder Irsis, Shogun Pacino and MrFinger 3 Link to comment Share on other sites More sharing options...
DK22Pac Posted April 2, 2018 Share Posted April 2, 2018 (edited) Stop posting your scripts in this forum section, post them here:http://gtaforums.com/forum/326-scripts-plugins/If you will keep posting here, we will ban your account. Edited April 2, 2018 by DK22Pac Shogun Pacino 1 Link to comment Share on other sites More sharing options...
Shogun Pacino Posted April 2, 2018 Share Posted April 2, 2018 Stop posting your scripts in this forum section, post them here: http://gtaforums.com/forum/326-scripts-plugins/ If you will keep posting here, we will ban your account. Yeah Sanmodder, post in the right section. Only post here if you have problems with coding Link to comment Share on other sites More sharing options...
Another GTA Fan Posted April 3, 2018 Share Posted April 3, 2018 While I agree this is Mod Showroom content, I do feel that was an overly harsh thing to say. Just simply have them moved and PM him so he's aware. I do admire his passion and dedication towards scripting, though. Irsis, WarButler and Shogun Pacino 3 Link to comment Share on other sites More sharing options...