plk4 Posted March 28, 2018 Share Posted March 28, 2018 Not sure if this was posted before but current gen gta games feel off when it comes to movement. In san andreas hiding behind cover was fun cause you didnt have to stick to cover to be able to use it where as now youre forced to stick to mechanics or die. Or especially in some gta v servers where youre pitted in an arena and have a challenge to scale a side of it to get to bonus weapons its almost impossible to move precisely because with each movement you make there is some sort of inertia carried. Its fun seeing it being realistically applied to peds and other characters but its such a struggle when you try to explore the map and balance out jumps that would be easy to do in gta sa. It might be a fight between realism and more arcade fun combat but we seen a roll back from gta iv's boat like steering to basically a clone of the driving system from san andreas so why is movement still kind of hampered? Link to comment Share on other sites More sharing options...
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