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Weird Super Jump?


Paisan™
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There's this really weird and annoying thing that happens to me. When I'm running down a sloped area, Claude magically gets off the ground slightly and is pushed all the way down the other end, killing him.

 

I have capped my game @ 60 and there's no way I'm going any lower than that. Suggestions?

 

Edit: Here, I have found an example (Not my video)

 

Edited by ClaudeIzABadAzz
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Your frame limiter option is turned off

But the game has been capped @ 60. Turning on Frame Limiter will cap the game @ 30, and there's no way I'm playing at 30 FPS, besides, most issues are gone when the game is at 60 anyways.

 

So I was looking for a solution that wouldn't require limiting the game to frames any lower than 60.

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So I was looking for a solution that wouldn't require limiting the game to frames any lower than 60.

Don't jump.

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Your frame limiter option is turned off

But the game has been capped @ 60. Turning on Frame Limiter will cap the game @ 30, and there's no way I'm playing at 30 FPS, besides, most issues are gone when the game is at 60 anyways.

 

So I was looking for a solution that wouldn't require limiting the game to frames any lower than 60.

The bold part is what R* wants you to think, lol.
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Off topic:

But has anybody experienced a weird jump animation when claude faces a oncomingvehicle?

It happens particularly during police chases.

As soon as a cop car is coming towards you press jump and you will see claude moving away sideways dodging the car.

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Off topic:

But has anybody experienced a weird jump animation when claude faces a oncomingvehicle?

It happens particularly during police chases.

As soon as a cop car is coming towards you press jump and you will see claude moving away sideways dodging the car.

Yes it happens in Vice City too...

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This is a known issue with no fix, and also applies to Vice City and San Andreas. If you want a bug free experience, you need to cap it at 30 and use SilentPatch.

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