zman1989 Posted March 27, 2018 Share Posted March 27, 2018 (edited) ???--------------------------------------- Edited March 30, 2018 by zman1989 DimZet, Frank.s, HeySlickThatsMe and 20 others 23 Link to comment Share on other sites More sharing options...
zman1989 Posted March 27, 2018 Author Share Posted March 27, 2018 I need your help friends!What is written on the original texture of the Greasy Joe's DINER?https://pp.userapi.com/c847021/v847021052/e8c4/XizgBhHpPK4.jpg Derrick Keno 1 Link to comment Share on other sites More sharing options...
LaDiDa Posted March 27, 2018 Share Posted March 27, 2018 [something] madness, that top part is pretty much illegible Link to comment Share on other sites More sharing options...
zman1989 Posted March 27, 2018 Author Share Posted March 27, 2018 [something] madness, that top part is pretty much illegible I broke my head already Link to comment Share on other sites More sharing options...
Ash_735 Posted March 27, 2018 Share Posted March 27, 2018 The upscale blue doesn't help, I looked at the original texture and it's "DRAUGHT MADNESS". Derrick Keno, LaDiDa, BS_BlackScout and 1 other 4 Link to comment Share on other sites More sharing options...
bibidibabidibu Posted March 27, 2018 Share Posted March 27, 2018 take contact with me via private message. http://gtaforums.com/topic/848903-gta-iii-hd-universe-replacement/ Link to comment Share on other sites More sharing options...
zman1989 Posted March 27, 2018 Author Share Posted March 27, 2018 (edited) The upscale blue doesn't help, I looked at the original texture and it's "DRAUGHT MADNESS". Thank you very much ! Edited March 27, 2018 by zman1989 Derrick Keno 1 Link to comment Share on other sites More sharing options...
zman1989 Posted March 27, 2018 Author Share Posted March 27, 2018 (edited) Greasy Joe's Diner [WIP] Edited March 29, 2018 by zman1989 kkjj, 5d0, Ruvix and 5 others 8 Link to comment Share on other sites More sharing options...
denis1379 Posted March 28, 2018 Share Posted March 28, 2018 (edited) I see: "Oralight Madness" i look with smartphone zoom Its parodic too that companies like Osram, Oral B. There is real named ora-light loghopedic system with led diods http://www.lmaco.com/products/ora-light%C2%AE They think its funny name to use it Edited March 28, 2018 by denis1379 Link to comment Share on other sites More sharing options...
zman1989 Posted March 28, 2018 Author Share Posted March 28, 2018 I see: "Oralight Madness" i look with smartphone zoom Its parodic too that companies like Osram, Oral B. There is real named ora-light loghopedic system with led diods http://www.lmaco.com/products/ora-light%C2%AE They think its funny name to use it It's like an option, but there's no connection with the diner. Why mention this in the neon sign, at the diner .. Link to comment Share on other sites More sharing options...
zman1989 Posted March 29, 2018 Author Share Posted March 29, 2018 (edited) Edited March 30, 2018 by zman1989 comet_, universetwisters, 5d0 and 8 others 11 Link to comment Share on other sites More sharing options...
Elissay Posted March 29, 2018 Share Posted March 29, 2018 gta3.exe has stopped working comet_, universetwisters and Frank.s 3 Link to comment Share on other sites More sharing options...
comet_ Posted March 29, 2018 Share Posted March 29, 2018 These assets look great! But like Elissay jokingly said, are you sure it's a good idea to use GTA III for this, if that's your current plan? Personally I think using GTA LC as a base sounds like a better idea, but who knows. I don't! BS_BlackScout 1 Link to comment Share on other sites More sharing options...
zman1989 Posted March 29, 2018 Author Share Posted March 29, 2018 These assets look great! But like Elissay jokingly said, are you sure it's a good idea to use GTA III for this, if that's your current plan? Personally I think using GTA LC as a base sounds like a better idea, but who knows. I don't! I have a friend, he will help me with similar problems in case I can not manage) Yes, and while I'm doing everything - by that time there is a lot to change that in modding GTA3) comet_ 1 Link to comment Share on other sites More sharing options...
universetwisters Posted March 29, 2018 Share Posted March 29, 2018 I like it so far, but it's way too highpoly for III. Not unless you're gonna put it onto IV or V Link to comment Share on other sites More sharing options...
zman1989 Posted March 29, 2018 Author Share Posted March 29, 2018 I like it so far, but it's way too highpoly for III. Not unless you're gonna put it onto IV or V Let's see what happens ) Ivan1997GTA and LaDiDa 2 Link to comment Share on other sites More sharing options...
Ash_735 Posted March 29, 2018 Share Posted March 29, 2018 Yeah it's high poly, but at the same time I'm assuming that's the point, remaking these models and textures for use in higher engines/projects. Just how many times have we seen Liberty City & Vice City ported to RAGE or other engines and have everything looking great EXCEPT for the actual map, and most people just seem to change the foliage and call it a day. Igor Bogdanoff, Frank.s, BS_BlackScout and 4 others 7 Link to comment Share on other sites More sharing options...
zman1989 Posted March 29, 2018 Author Share Posted March 29, 2018 My grid is in my models, much smaller than you think )I can not call my models "High poly" ) comet_ 1 Link to comment Share on other sites More sharing options...
zman1989 Posted March 29, 2018 Author Share Posted March 29, 2018 (edited) Edited March 30, 2018 by zman1989 Jestic, comet_, Frank.s and 7 others 10 Link to comment Share on other sites More sharing options...
comet_ Posted March 30, 2018 Share Posted March 30, 2018 I like it so far, but it's way too highpoly for III. Not unless you're gonna put it onto IV or V If he goes low poly then it's not much of a remaster, is it? Also what's wrong with old games being given a face-lift with high poly assets? , the currently in development Resident Evil 4 HD project, , not to mention Half Life's HD pack/PS2 enhancements, as well as Halo 1's remaster. Other than the possible problem of GTAIII possibly not handling it well, if you're complaining about the assets themselves not ''fitting'' with the game, then just look how these kept the gameplay just as clunky as it was, but gave the visuals a boost. That's definitely what zman seems to be aiming for. But if that's not what you meant and just the technical side, then disregard what I just said. If that comes to be the problem, than my opinion is looking into considering using GTA:LC as a base instead. But that doesn't matter too much at this early point. I'll keep admiring OP's models for now. BS_BlackScout 1 Link to comment Share on other sites More sharing options...
LaDiDa Posted March 30, 2018 Share Posted March 30, 2018 Let's just let the engine decide if it works or not before jumping to conclusions. zman1989 and comet_ 2 Link to comment Share on other sites More sharing options...
bibidibabidibu Posted March 30, 2018 Share Posted March 30, 2018 I made something like that before. Please take contact with fastman92. He has lots of experiences about memory limits. On my hd remaster I extended gameplay time to 2.5 hours but after that my game always crashing because of memory limitations. Link to comment Share on other sites More sharing options...
zman1989 Posted March 30, 2018 Author Share Posted March 30, 2018 I think you need to do something first, and see what happens. And if there are any problems with the engine - to solve them as they appear. LaDiDa and comet_ 2 Link to comment Share on other sites More sharing options...
Frank.s Posted March 30, 2018 Share Posted March 30, 2018 I logged in just so i could hit the like button. Bloody good looking stuff there. I've always wondered, how long does a building like the diner take you to model and texture from start to finish? also, how were the textures done, unmodified photos? scratch made from photos and transformed + photoshopped into new textures? Re-used from IV/V? Some other way? Can't wait to see your take on the Portland safehouse interior and its surrounding back alley. Ash_735, comet_, zman1989 and 1 other 4 Link to comment Share on other sites More sharing options...
zman1989 Posted March 30, 2018 Author Share Posted March 30, 2018 I logged in just so i could hit the like button. Bloody good looking stuff there. I've always wondered, how long does a building like the diner take you to model and texture from start to finish? also, how were the textures done, unmodified photos? scratch made from photos and transformed + photoshopped into new textures? Re-used from IV/V? Some other way? Can't wait to see your take on the Portland safehouse interior and its surrounding back alley. Thanks for the likes))) I do not use material from any games - everything from my own hands from the photos partially) The snack took about 1.5 - 2 days (due to the creation of textures Frank.s 1 Link to comment Share on other sites More sharing options...
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