Sanmodder Posted March 27, 2018 Share Posted March 27, 2018 (edited) NEONS UNDER CAR my fresh scriptneon carsadvantagesvery stablethe possibility of changing colors in the flightvery small scriptkeyspress 6 red colorpress 7 green colorpress 8 blue colorrate this script and add better-------------------------------------------------------------------------------mój świeży skryptneony pod samochodamizaletybardzo stabilnymożliwość zmiany kolorów w lociebardzo mały skryptklawiszenaciśnij 6 red colornaciśnij 7 green colornaciśnij 8 blue coloroceń ten skrypt a dodam lepszy // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013{$CLEO .cs}//-------------MAIN---------------thread 'test'0ADF: add_dynamic_GXT_entry "NEONS" text "~R~~1~ ~G~~1~ ~B~~1~" [email protected] = 60 //neon [email protected] = 255 //[email protected] = 255 //[email protected] = 255 //BLUE:START WHILE TRUE WAIT 0 0A8D: [email protected] = read_memory 12010640 size 4 virtual_protect 0 [email protected] += 4 0A8D: [email protected] = read_memory [email protected] size 4 virtual_protect 0 [email protected] = 0 FOR [email protected] = 0 TO 35584 STEP 256 0A8D: [email protected] = read_memory [email protected] size 1 virtual_protect 0 [email protected] += 1 if and [email protected] >= 0 128 > [email protected] THEN 005A: [email protected] += [email protected] // (int) if and 056D: actor [email protected] defined 803B: not [email protected] == $PLAYER_ACTOR // (int) THEN [email protected] = Actor.CurrentCar([email protected]) IF 847A: not actor [email protected] driving_bike THEN if Actor.InCar([email protected], [email protected]) THEN if 056E: car [email protected] defined THEN 0407: store_coords_to [email protected] [email protected] [email protected] from_car [email protected] with_offset 0.0 0.0 0.1 016F: create_particle 3 rotation_factor 0.0 size 1.6 intensity [email protected] flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected] 0407: store_coords_to [email protected] [email protected] [email protected] from_car [email protected] with_offset 0.0 -1.9 0.1 016F: create_particle 3 rotation_factor 0.0 size 1.5 intensity [email protected] flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected] 0407: store_coords_to [email protected] [email protected] [email protected] from_car [email protected] with_offset 0.0 1.9 0.1 016F: create_particle 3 rotation_factor 0.0 size 1.5 intensity [email protected] flags [email protected] [email protected] [email protected] at [email protected] [email protected] [email protected] END END END END //NEONS SETINGS IF 0AB0: 54 THEN IF [email protected] > 254 THEN [email protected] = 1 ELSE WAIT 50 [email protected] += 1 02FF: show_text_3numbers GXT 'NEONS' numbers [email protected] [email protected] [email protected] time 50 flag 1 END END IF 0AB0: 55 THEN IF [email protected] > 254 THEN [email protected] = 1 ELSE WAIT 50 [email protected] += 1 02FF: show_text_3numbers GXT 'NEONS' numbers [email protected] [email protected] [email protected] time 50 flag 1 END END IF 0AB0: 56 THEN IF [email protected] > 254 THEN [email protected] = 1 ELSE WAIT 50 [email protected] += 1 02FF: show_text_3numbers GXT 'NEONS' numbers [email protected] [email protected] [email protected] time 50 flag 1 END END END END END bonusex mark scriptthis script meansall gangs and police on the radar like in saints rowmeans(COP) if you have stars (COP)(Ballas) (Grove Street Families) (Los Santos Vagos)(San Fierro Rifa) (Da Nang Boys)(Mafia)(Mountain Cloud Triad)(Varrio Los Aztecas)advantagesstable -------------------------------------------------------------------skrypt ex markten skrypt oznaczawszystkie gangi i policje na radarze tak jak w saints rowoznacza(COP) if you have stars (COP)(Ballas) (Grove Street Families) (Los Santos Vagos)(San Fierro Rifa) (Da Nang Boys)(Mafia)(Mountain Cloud Triad)(Varrio Los Aztecas)zaletystabilny // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013{$CLEO .CS}//-------------MAIN---------------thread ':test'WHILE TRUE WAIT 0 0A8D: [email protected] = 12010640 4 0 [email protected] += 4 0A8D: [email protected] = [email protected] 4 0 [email protected] = 0 FOR [email protected] = 0 TO 35584 STEP 256 0A8D: [email protected] = [email protected] 1 0 [email protected] += 1 if and [email protected] >= 0 128 > [email protected] THEN 005A: [email protected] += [email protected] // (int) if and 056D: [email protected] 803B: not [email protected] == $PLAYER_ACTOR // (int) THEN 089F: [email protected] [email protected] if [email protected] == 7 then [email protected] = -16711681 0888: [email protected] [email protected] 0165: [email protected] [email protected] end if [email protected] == 8 then [email protected] = 13107400 0888: [email protected] [email protected] 0165: [email protected] [email protected] end if [email protected] == 9 then [email protected] = -65281 0888: [email protected] [email protected] 0165: [email protected] [email protected] end if [email protected] == 10 then [email protected] = 16768190 0888: [email protected] [email protected] 0165: [email protected] [email protected] end if [email protected] == 11 then [email protected] = -1 0888: [email protected] [email protected] 0165: [email protected] [email protected] end if [email protected] == 12 then [email protected] = -2 0888: [email protected] [email protected] 0165: [email protected] [email protected] end if [email protected] == 13 then [email protected] = 0 0888: [email protected] [email protected] 0165: [email protected] [email protected] end if [email protected] == 14 then [email protected] = 16768190 0888: [email protected] [email protected] 0165: [email protected] [email protected] end if [email protected] == 6 then 01C0: [email protected] 0 if [email protected] == 0 then [email protected] = 2555903 else [email protected] = 0 end 0888: [email protected] [email protected] 0165: [email protected] [email protected] end 0168: [email protected] 2 018B: [email protected] 2 END END END END Edited March 27, 2018 by Sanmodder Dawid36, Sloth-, Irsis and 1 other 4 Link to comment Share on other sites More sharing options...
ZAZ Posted March 27, 2018 Share Posted March 27, 2018 Nice, but why didn't you post it in mod showroom? CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Sanmodder Posted March 27, 2018 Author Share Posted March 27, 2018 Nice, but why didn't you post it in mod showroom? thanks I'll add something next time on mod showroom Link to comment Share on other sites More sharing options...
Shogun Pacino Posted March 27, 2018 Share Posted March 27, 2018 (edited) You should format the title better next time e.g [REL](if it's relased)[WIP](if its not relased yet)[sA/VC/III/IV/V] (game). Edited March 27, 2018 by CoolMods Sanmodder 1 Link to comment Share on other sites More sharing options...
Guest Posted March 28, 2018 Share Posted March 28, 2018 Try to use good practices to code structuring. Just using 'else' there can considerably clarify what the code does. Link to comment Share on other sites More sharing options...
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