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blazgta

Kams script(3ds max) i need help

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blazgta

Hi!

I want to import gta vc map to unreal engine 4.I want to save some time by texturing the models when importing.The problem is i can see the textures in 3ds max only when i render the scene and not in the viewport.Also the textures are not applyed to the models as a material(atleast i cant see anything in material editor).When i export map to fbx and import it to ue4 the I cant see the any sign off textures being imported.

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