blazgta Posted March 24, 2018 Share Posted March 24, 2018 Hi! I want to import gta vc map to unreal engine 4.I want to save some time by texturing the models when importing.The problem is i can see the textures in 3ds max only when i render the scene and not in the viewport.Also the textures are not applyed to the models as a material(atleast i cant see anything in material editor).When i export map to fbx and import it to ue4 the I cant see the any sign off textures being imported. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now