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Passive mode


Terran79
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Passive mode cool down time  

107 members have voted

  1. 1. Passive mode cool down Should be longer

    • Yes it should be longer
    • No it should be kep the same
    • It should be shorter
  2. 2. Should players on passive mode use phone to call people like lester for help?

    • Yes they should be able to use people like lester in passive mode
    • No they should not be able to use Lester and people like him


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Hi I did not know where to put this but iv seen a lot of players using passive mode to creep up on opponents only to turn it off again once they engage another player one player used passive mode to steal one of my cars at fort Zancudo and did not get fired on so my question is should the cool down period for passive mode be longer? and maybe should those on passive mode be able to use there phone to call say lester to get there wanted level tuned off or go of radar when in passive mode?

 

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Happy Hunter

They should just add a proper cooldown to it (one minute is a joke; should be 5 minimum), and more importantly disallow armed vehicles to use it.

 

Yes there are people who peacefully use them, but the vast majority of the time someone in a Lazer is up to no good, and shouldn't be able to misuse it.

  • Like 19
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Shadowfennekin

It NEEDS a longer cooldown, same with a minute of showing up as non-passive but not able to do anything after turning it off.... that way you can't be a dick anymore. You can still die while you're going back to normal, but you can't kill other players.

 

And weaponized aircraft needs passive disabled. I can't go passive in my 10 million dollar plane but some twat in a jet can?

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Silencer555

As someone who uses Passive mode for peaceful reasons, having Lester available is needed because I don't want to run from the cops all the time since I can't shoot or anything while Passive. Wanted removal and Blind Eye are always useful for peaceful Passives.

Although I do use Passive in Hydras so I can cross the map quickly without getting attacked by randoms, I wouldn't mind Passive to be unavailable to armed vehicles. But on the other hand, most of the unarmed vehicles are pretty bad for quick travel/too expensive for what they're worth for simple map travel.

EDIT: Nevermind, I prefer Passive to be available on armed vehicles so I can actually chill in my Volatol or Bombushka without some douchebag murdering me for no reason.

Edited by Silencer555
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They should just add a proper cooldown to it (one minute is a joke; should be 5 minimum), and more importantly disallow armed vehicles to use it.

 

Yes there are people who peacefully use them, but the vast majority of the time someone in a Lazer is up to no good, and shouldn't be able to misuse it.

Why should armed vehicles be exempt from passive mode? I always use armed vehicles in passive mode, especially when I'm being griefed and I just go MC, spawn my Oppressor, leave MC, go passive and fly off. I would rather that people like those who use Jets to go in and out of passive just to explosive cannon people be able to exit passive mode but weapons are disabled for 1 additional minute after they exit passive mode.

As someone who uses Passive mode for peaceful reasons, having Lester available is needed because I don't want to run from the cops all the time since I can't shoot or anything while Passive. Wanted removal and Blind Eye are always useful for peaceful Passives.

 

Although I do use Passive in Hydras so I can cross the map quickly without getting attacked by randoms, I wouldn't mind Passive to be unavailable to armed vehicles. But on the other hand, most of the unarmed vehicles are pretty bad for quick travel/too expensive for what they're worth for simple map travel.

Passive mode needs to be changed so that you're only passive to other players and other players vehicles but can still use weapons against AI.

Edited by MARINA
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Armed vehicles not being allowed to be passive would only be a good idea if weapons were optional on a lot of vehicles, which isn't the case. People should be able to fly stuff like the Volatol, drive the Ardent etc. in passive.

 

There are too many planes and helicopters with weapons that aren't removable to deny passive players access to fly those without being attacked.

  • Like 10
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Silencer555

^^Hell yeah I've always wished Passive would still allow you to use your weapons against the AI. Since Gang Attacks and some VIP missions can prevent PvP damage, R* has no excuse not to make this possible.

Edited by Silencer555
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Cooldown is fine at current level, but it should increase by a minute each time you use it (after the first 4 go's) or similar.

  • Like 1
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The VIP job code should be extended to Cargo destruction: destroy/kill a CEO/MC carrying Cargo and you won't be able to go passive for 15 min.

 

I observed that sh*t too many times, babies going passive right after destroying Cargo. At least it would offer some possibility of legit retaliation for peoples whose Cargo is destroyed.

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CarimboHanky

in a game that is full of cooldowns the last thing we need is more cooldowns or longer cooldowns...

  • Like 2
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DangerZ0neX

Just disable passive mode in armed vehicles and reset the cooldown anytime you kill a player.

 

Any other solution is terrible.

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Just disable it in armed/armored vehicles and a longer cooldown.

  • Like 4
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I think the cooldown should double every time you come out of it, until you spend double the duration of your last cooldown outside of passive or exit the game.

 

Armed vehicles, regardless of how an individual might use them, should be incapable of going passive. Just because I like to fly between trees in my Hydra without getting shot at by every level 14 with a homing launcher doesn't mean people out there abusing the system should be able to pop it whenever they feel like to get to a safe point to start whatever sh*tshow they have planned.

  • Like 4
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Lonely-Martin

Yes, it should be longer. Yes, we should be able to call Lester.

 

Obvious fixes needed. Players that leave/go to passive should have to stay like that for at least 5 minutes, either way. That way, those that choose passive for the right reasons, to avoid the nonsense, can be at peace and less accused of this crap too.

 

Calling Lester, yes. But more-so, only for losing the cops. These days, often I drive around doing my thing between jobs and as others are fighting and crashing around, I get the cops on me by mistake, I feel as I've saved the world and get free cop removal, that should stay. :)

 

When on passive, you can't call muggers, merc's, and such. So not much to change really. Passive should be not allowed when in any armed/armoured vehicle too.

 

But they again show their deliberate ways. Look at the EWO thing, and the insurance changes (I read, but not 100% if true mind).

 

They know about all the bollocks out there, and it's clear they want that, lol.

 

Can't see f*ck all being done, aside form the odd step forward and a few steps back, as usual.

Edited by KWF1981
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I think the main problem with passive mode abuse is that people can use it to get up to you then pull a gun the moment they come out, often when you're unable to respond quickly enough. There should be a 30 second window from when you disable it and become targetable to when you can use weapons.

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I'm fine with the current cooldown length as it is and making it longer would be inconvenient and annoying. I only use passive mode to be passive and I enjoy the ability to pop in and pop out seamlessly.

 

I do find passive abuse to be one of the cheapest, weaksause tactics one could use in GTAO, however. Several people have rolled up on me in attempts to use passive mode nefariously. But I'd rather not throw the baby out with the bathwater with all these random restrictions. Just because people abuse it doesn't mean the rest of us who use passive mode as intended have to suffer for their sins.

 

I say keep things the same.

 

As someone who uses Passive mode for peaceful reasons, having Lester available is needed because I don't want to run from the cops all the time since I can't shoot or anything while Passive. Wanted removal and Blind Eye are always useful for peaceful Passives.

This!! I don't want to lose these abilities simply because a few people are still salty over a kill.

 

in a game that is full of cooldowns the last thing we need is more cooldowns or longer cooldowns...

Passive mode needs to be changed so that you're only passive to other players and other players vehicles but can still use weapons against AI.

Just disable passive mode in armed vehicles and reset the cooldown anytime you kill a player.

 

Any other solution is terrible.

Agreed with all of the above. These ideas are fair to all parties, address the abuse concerns and doesn't go any farther than is necessary. We don't want to right a wrong with another wrong move. Edited by R3CON
  • Like 3

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Yellow Dog with Cone

Keep Passive Mode cooldown as it is, but it should raise if Mental State rises too, a player with full Mental State (Psychopath) shouldn't be able to go Passive. For this to work, your Mental State shouldn't raise at all when killing NPCs and it should rise when killing players while being a CEO/MC.

 

No Passive Mode in weaponized vehicles/aircraft, period. I know that some of you guys like to use them for quick transport, but let's be honest, we're a minority here, the players that use Passive popping to get cheap kills surpass us, sadly. Instead of an Lazer for quick transport, get a Besra.

 

You should be able to call Lester to get rid of cops in Passive Mode but not to put Bounties and go Off the Radar.

 

Thoughts?

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I'm sure that it didn't used to be possible to put a bounty on someone when they're in Passive Mode?

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1 - Longer cooldown in general (I agree with Hunter, 5 minutes seems good)

2 - Add a cooldown if you've killed another player (no more kill-kill-kill and then go passive one second after you crash your jet)

3 - Disable completely in weaponized vehicles

 

Done. No need to get into Lester phone abilities or anything. I'm not in favor of complicated changes, especially when simple ones will work.

 

Of course, I've been beating this drum for years and they haven't done sh*t, so I'm not gonna hold my breath. The combination of passive in its current form and PvP is stupid as hell though.

Edited by Nutduster
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Worth to be re-posted I think, its about the already existing mechanism which prevents peoples from going passive for 15 min IF they kill a VIP/CEO doing a VIP job(headhunter...etc).

 

 

 

I mean what would be the problem if Cargo destroyers couldn't go passive?? How this would affect peoples who don't interfere with PvP and actually use passive mode as it should be, just to chill out, to respawn safely from heists/contact missions...etc

 

Another trick to disable someone passive mode is to attract him to some gang attack, it works well with passive mode abuse on the ground, though its a bit hard with airborne griefers ;-(

Edited by Hécate-II
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^ This didnt work always but is really satisfying when this type of guys can't activate passive mode during Stand Your Ground.

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Prenihility

Well. I don't know what to say on Passive Mode. I'm a player who's been playing since launch. Transferred to PC last March. And I loved how much more improved Passive Mode is. I always waited for Passive players to enter vehicles to kill them. Now Passive Mode is much safer. And actually works as it should have from the start. It's great.

 

I suppose, if I had to say something, it's a pansy's tool for idiocy and not getting better at the game. I have a crew member who irritates the motherphucking sh*t out of me. He's basically bad to mediocre at pretty much everything in the game (especially flying) and shows ZERO initiative or interest in GETTING BETTER. He always chooses the easy way out of things. He flies around in his Deluxo all the time and gets a kill or two, and immediately goes passive. He has ZERO f*cking skill at actually taking people out or any kind of PvP. Good guy. But it got to a point where i PM'd certain players in a session to kill him. I couldn't stand it anymore. And what's worse is that he seemingly always engages players that are just as bad as him. No one seems to be intelligent enough to kill him with a simple explosive sniper shot. Or anything else, really.

 

So maybe, increase the cooldown? Although I don't see how that helps? Perhaps set a timer for 30 seconds or something after making a kill or engaging any kind of weapons before you can go INTO Passive? I guess i just can't stand little bitches. :lol: Even if they're in my crew.

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^ That's really what we are talking about, not the mode as used by innocent players (you know, PASSIVE players) but as abused by griefers and trolls, and how to stop the abuse. I agree with your last point, little bitches are the worst. :)

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Prenihility

Oh. And as far as people lingering around you in PM goes. The solution is simple. There should be an indication that they're coming out of Passive on their blip. Blinking. Simple.

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flexcreator

Longer / shorter. Guys, it doesn't matter.

 

Let's talk about the REAL problem.

You DO know that people can bypass the cooldown by exploiting the game mechanics, right?

 

You can completely avoid the passive cooldown by

1) using CEO invites

2) starting a gang attack

3) entering the MOC/Avenger or any other vehicle with the passive mode not allowed

 

I've met a crew of jet griefers who were able to exit / enter the passive mode instantly.

 

- The first guy attacks me in a Jet, quit the Organization and goes passive, preparing the next attack.

- The second guy joins the organization (gets kicked from the passive mode) and attacks me. Then he goes passive and gains altitude.

- Now the first guy takes his role.

 

- Both guys were associates. The CEO keeps sending them invites.

- They were able to go passive mode after every dive!

 

Now you see that the cooldown itself doesn't solve the problem!

You need to add more conditions and more restrictions in order to fix this.

Edited by flexcreator
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MadTitanThanos

How f*cking ridiculous is that second question? Passive mode not only means people can't touch you, it means you can't f*ck with other people. You're asking them to let you have your cake and eat it too.

 

Bitch move. "Oh you can't shoot me, but I'll troll you with Lamar and Merryweather".

 

The whole topic is ridiculous. Passive mode is perfectly balanced the way it is.

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Yellow Dog with Cone

Gotta admit that some griefers are pretty clever.

 

It's such a shame that they don't apply said cleverness for good.

  • Like 2
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Dragon_Of_Tragedy

Just add a passive mode lobby.

 

 

*Rockstar rigged*

 

Unable to do any jobs,work in this lobby.

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