Commander S Posted March 26, 2018 Share Posted March 26, 2018 Yeah, that's pretty shmexy DAMMIT. A shame the Yosemite doesn't have liveries like that.. ...the Yosemite has one that's a direct pastiche of that very look! (0:57, 'Autocross Destroyer') AUScowboy 1 Link to comment Share on other sites More sharing options...
Mach1bud Posted March 26, 2018 Share Posted March 26, 2018 (edited) Yeah, that's pretty shmexy DAMMIT. A shame the Yosemite doesn't have liveries like that.. Oh yeah, the new cars STILL feel like crap and are totally bumming me out. It has literally that exact livery. Edit: Oops ninja'd. Edited March 26, 2018 by Mach1bud Twitter - Instagram - Youtube - Social Club Link to comment Share on other sites More sharing options...
rlk232 Posted March 26, 2018 Share Posted March 26, 2018 So the Tezeract and Tyrant will both be over 2 seconds behind the Vagner on lap times? I'm sorry, but the Tez will be the most expensive car in the game and it should be good all-around, at least within a second of the Vagner, which costs half as much. Another rip off coming. AUScowboy 1 Link to comment Share on other sites More sharing options...
kenmy13999 Posted March 26, 2018 Share Posted March 26, 2018 So the Tezeract and Tyrant will both be over 2 seconds behind the Vagner on lap times? I'm sorry, but the Tez will be the most expensive car in the game and it should be good all-around, at least within a second of the Vagner, which costs half as much. Another rip off coming.Yh I just hope they fix the sh*t with these new cars. As you say it doesn't need to be the fastest car in game but it should be competitive at least AUScowboy 1 Link to comment Share on other sites More sharing options...
metoxys Posted March 26, 2018 Author Share Posted March 26, 2018 So the Tezeract and Tyrant will both be over 2 seconds behind the Vagner on lap times? I'm sorry, but the Tez will be the most expensive car in the game and it should be good all-around, at least within a second of the Vagner, which costs half as much. Another rip off coming. and the Tyrant is going to be roughly 3 seconds slower on Broughy1322's test track than it would be without the handling flags... AUScowboy 1 Link to comment Share on other sites More sharing options...
kenmy13999 Posted March 26, 2018 Share Posted March 26, 2018 So the Tezeract and Tyrant will both be over 2 seconds behind the Vagner on lap times? I'm sorry, but the Tez will be the most expensive car in the game and it should be good all-around, at least within a second of the Vagner, which costs half as much. Another rip off coming. and the Tyrant is going to be roughly 3 seconds slower on Broughy1322's test track than it would be without the handling flags...Would it be possible for them to do some adjustments on the handling flags so it could be on par with the Vagner instead of one second faster without them? Link to comment Share on other sites More sharing options...
mort1 Posted March 26, 2018 Share Posted March 26, 2018 (edited) So the Tezeract and Tyrant will both be over 2 seconds behind the Vagner on lap times? I'm sorry, but the Tez will be the most expensive car in the game and it should be good all-around, at least within a second of the Vagner, which costs half as much. Another rip off coming. The Tez doesnt have that much traction, and the downforce value is low. Why does every single car in this update have laughable downforce values, except for the tyrant? Why bother with a downforce-themed update, if they are all rubbish at it? Tbf, the vagner is just a completely op car though, nothing can currently compete with it. Edited March 26, 2018 by mort1 AUScowboy 1 Link to comment Share on other sites More sharing options...
Dragon_Of_Tragedy Posted March 27, 2018 Share Posted March 27, 2018 Rockstar does not intend to fix this issue, period. I'm not kidding in the least. It's not even on their radar. If people don't buy the new cars it'll get their attention.It's not a money glitch so it won't get fixed any time soon. Don't people the try them out in creator before buying them? Link to comment Share on other sites More sharing options...
mort1 Posted March 27, 2018 Share Posted March 27, 2018 If Rockstar dont remove the new handling flags, i will take that as a sign they will use those for future updates as well. If that happens, i will probably not buy a single new car over a certain price in the future. metoxys and AUScowboy 2 Link to comment Share on other sites More sharing options...
Bandersnatch Posted March 27, 2018 Share Posted March 27, 2018 I was trying to keep neutral on this but yea it's a nasty bug. If anything they have done a good job at simulating clutch slip, really feels like cars have a worn clutch...... Hope it gets fixed and not implemented to everything EVOLUT7ON and AUScowboy 2 Link to comment Share on other sites More sharing options...
AUScowboy Posted March 27, 2018 Share Posted March 27, 2018 (edited) I'm just forcing myself to drive the older cars, maybe stuff I haven't driven in a while. The new cars were triggering me so hard that it actually ruined a day or so of my actual life... had to remind myself, it's just a game bruh. Needless to say, it's still a massive let down. Edited March 27, 2018 by AUScowboy kenmy13999, metoxys, mort1 and 1 other 4 Link to comment Share on other sites More sharing options...
FuturePastNow Posted March 28, 2018 Share Posted March 28, 2018 Rockstar does not intend to fix this issue, period. I'm not kidding in the least. It's not even on their radar. Ding ding, we don't know if they even consider it a problem. For all we know this is fully intended behavior of the new cars. Maybe they've discovered that actual performance doesn't have any impact on sales. Link to comment Share on other sites More sharing options...
EVOLUT7ON Posted March 28, 2018 Share Posted March 28, 2018 I was trying to keep neutral on this but yea it's a nasty bug. If anything they have done a good job at simulating clutch slip, really feels like cars have a worn clutch...... Hope it gets fixed and not implemented to everything Don't hope and report... Bandersnatch 1 Ground Zero Recruitment! Link to comment Share on other sites More sharing options...
kenmy13999 Posted March 28, 2018 Share Posted March 28, 2018 I'm just forcing myself to drive the older cars, maybe stuff I haven't driven in a while. The new cars were triggering me so hard that it actually ruined a day or so of my actual life... had to remind myself, it's just a game bruh. Needless to say, it's still a massive let down. Consider yourself lucky if it only ruined one day of your life, I still haven't gotten over the whole thing Link to comment Share on other sites More sharing options...
Cypher617 Posted March 28, 2018 Share Posted March 28, 2018 After driving the Ellie around last night it feels like what they are trying to do is make the cars drive more realistic....if you hit a bump or curb they want the car to slow down instead of gaining speed like the older cars do...but I don't think they know "how' to do it so either the car engine stalls or it gets caught in gear when shifting which is intended but the severity needs a tweaking and needs to be adjusted Link to comment Share on other sites More sharing options...
Mach1bud Posted March 28, 2018 Share Posted March 28, 2018 After driving the Ellie around last night it feels like what they are trying to do is make the cars drive more realistic....if you hit a bump or curb they want the car to slow down instead of gaining speed like the older cars do...but I don't think they know "how' to do it so either the car engine stalls or it gets caught in gear when shifting which is intended but the severity needs a tweaking and needs to be adjusted I am pretty sure all of this was just so they could fix the speed glitch with the Viseris. Highly doubt they care about making anything "realistic", especially after 5 years and constant imaginary fantasy land racing updates with tubes and ramps in the sky. This seems to simply be a mistake imo. Someone copy/pasted the wrong attributes to all the new cars instead of just the Viseris. They shouldn't have done anything at all. That car was fine and not OP in any situation. Bandersnatch and AUScowboy 2 Twitter - Instagram - Youtube - Social Club Link to comment Share on other sites More sharing options...
Verstappen Posted March 28, 2018 Share Posted March 28, 2018 (edited) I thought the Viseris like all previous cars doesnt have the new flags. Edited March 28, 2018 by Verstappen Mach1bud 1 Link to comment Share on other sites More sharing options...
metoxys Posted March 28, 2018 Author Share Posted March 28, 2018 I thought the Viseris like all previous cars doesnt have the new flags. Correct Unless they somehow slipped it in without me noticing it or finding it somewhere Mach1bud 1 Link to comment Share on other sites More sharing options...
Smooth Longsack Posted March 28, 2018 Share Posted March 28, 2018 I'm done buying cars for the time being. I'll enjoy the pre-nerf pariah while it lasts. Really though, I just want to go fast. I'd also like a full refund on every car that has been nerfed since its release. What a scam! metoxys 1 Link to comment Share on other sites More sharing options...
metoxys Posted March 28, 2018 Author Share Posted March 28, 2018 I'm done buying cars for the time being. I'll enjoy the pre-nerf pariah while it lasts. Really though, I just want to go fast. I'd also like a full refund on every car that has been nerfed since its release. What a scam! Fun fact: If you bought a car before it got nerfed (such as the Rhino Tank or RE-7B or Viseris), you can absolutely ask R* Support for a refund because the car you own is now no longer the car you bought Link to comment Share on other sites More sharing options...
Cypher617 Posted March 28, 2018 Share Posted March 28, 2018 (edited) After driving the Ellie around last night it feels like what they are trying to do is make the cars drive more realistic....if you hit a bump or curb they want the car to slow down instead of gaining speed like the older cars do...but I don't think they know "how' to do it so either the car engine stalls or it gets caught in gear when shifting which is intended but the severity needs a tweaking and needs to be adjusted I am pretty sure all of this was just so they could fix the speed glitch with the Viseris. Highly doubt they care about making anything "realistic", especially after 5 years and constant imaginary fantasy land racing updates with tubes and ramps in the sky. This seems to simply be a mistake imo. Someone copy/pasted the wrong attributes to all the new cars instead of just the Viseris. They shouldn't have done anything at all. That car was fine and not OP in any situation.Yeah but didn't the Viseris bug appear before with the Benny's Banshee and get fixed without having to introduce these flags? Edited March 28, 2018 by Cypher617 Mach1bud 1 Link to comment Share on other sites More sharing options...
Mach1bud Posted March 28, 2018 Share Posted March 28, 2018 I don't believe the bug has to do with the flags actually. They may be part of the issue but they aren't the whole issue. It's a fact that the Viseris has the same symptoms as all of the SSASSS cars. Bogging out, can't rev boost, barely spins the tires, can't do donuts. Whatever they did to it, they did to the new cars too. Verstappen 1 Twitter - Instagram - Youtube - Social Club Link to comment Share on other sites More sharing options...
Cypher617 Posted March 28, 2018 Share Posted March 28, 2018 (edited) I don't believe the bug has to do with the flags actually. They may be part of the issue but they aren't the whole issue. It's a fact that the Viseris has the same symptoms as all of the SSASSS cars. Bogging out, can't rev boost, barely spins the tires, can't do donuts. Whatever they did to it, they did to the new cars too. No what I mean is the Viseris speed glitch was not the first car to have that glitch....I believe the Banshee had the same speed glitch a while ago and got fixed without them putting in these new flags....so I don't see how the new flags were used to fix the Viseris Edit: And if what you say is true that the Viseris has the symptoms of the new cars and they did somehow nerf it using the flags whose to say they can't or won't add them to all the cars? Highly doubtful but very possible Edited March 28, 2018 by Cypher617 Link to comment Share on other sites More sharing options...
Mach1bud Posted March 28, 2018 Share Posted March 28, 2018 I think some intern accidentally applied the "fix" to all the cars in this update instead of just the Viseris. I very much doubt they are gonna change the rest of the cars to match, that would be madness. Twitter - Instagram - Youtube - Social Club Link to comment Share on other sites More sharing options...
metoxys Posted March 28, 2018 Author Share Posted March 28, 2018 I don't believe the bug has to do with the flags actually. They may be part of the issue but they aren't the whole issue. It's a fact that the Viseris has the same symptoms as all of the SSASSS cars. Bogging out, can't rev boost, barely spins the tires, can't do donuts. Whatever they did to it, they did to the new cars too. No what I mean is the Viseris speed glitch was not the first car to have that glitch....I believe the Banshee had the same speed glitch a while ago and got fixed without them putting in these new flags....so I don't see how the new flags were used to fix the Viseris Edit: And if what you say is true that the Viseris has the symptoms of the new cars and they did somehow nerf it using the flags whose to say they can't or won't add them to all the cars? Highly doubtful but very possible The Banshee 900R doesn't have a speed glitch. The 811 has a similar broken suspension to the Viseris (formerly) if that's what you mean Link to comment Share on other sites More sharing options...
Rafae Posted March 28, 2018 Share Posted March 28, 2018 ^ The Banshee 900R's top speed was glitched when it first came out, absurdly low for a super and then they fixed it to make it faster. Mach1bud 1 Link to comment Share on other sites More sharing options...
Cypher617 Posted March 28, 2018 Share Posted March 28, 2018 (edited) ^ The Banshee 900R's top speed was glitched when it first came out, absurdly low for a super and then they fixed it to make it faster. Your right I knew it was something with the Banshee I couldn't remember what it was but here's where it gets interesting....how they fixed the Banshee was by giving it the suspension compression bug to make it go faster which is the bug that made made the Viseris so fast and then took away...had to go back to Broughys old video on the Banshee to figure it out Edited March 28, 2018 by Cypher617 Link to comment Share on other sites More sharing options...
Rafae Posted March 28, 2018 Share Posted March 28, 2018 Yeah and then they reverted it back to normal somehow (the 900R) so the top speed was adequate and not too slow or too fast. Link to comment Share on other sites More sharing options...
metoxys Posted March 28, 2018 Author Share Posted March 28, 2018 ^ The Banshee 900R's top speed was glitched when it first came out, absurdly low for a super and then they fixed it to make it faster. iirc the Banshee 900R was just weak and badly designed when it was released, then people complained a lot, then they changed its engine upgrades to give the car a higher top speed AUScowboy 1 Link to comment Share on other sites More sharing options...
Cypher617 Posted March 28, 2018 Share Posted March 28, 2018 (edited) Yeah and then they reverted it back to normal somehow (the 900R) so the top speed was adequate and not too slow or too fast. So wait what? It was to slow, then to fast, now it's just right? Rockstar on some Goldilocks ish...well if they can fix a car three times then there's hope for the new ones...I guess Edited March 28, 2018 by Cypher617 Link to comment Share on other sites More sharing options...
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