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Easy Way Out now negatively affects K/D


SalamenceFury
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SO

f*ckING

GOOD

 

eat sh*t tryhards!

 

Lol, nothing changed, dude.

 

Keep on tryharding.

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All the salty guys might want to hold their celebrations.

 

Translation, you're one of the EWO abusers who thinks you're somehow good because you can use a cheap exploit to prevent yourself from dying in a half-assed competitive PvP shooter. GG

 

I agree about holding the celebrations though. This changes next to nothing. The more I think about it, the more disappointed I am. And I've already fought three people today who were killing themselves, so what really has this affected? Not much.

 

EWO abuser? It's part of the game, I can use it how ever I want. It's not abuse because you don't agree with it. The clue is in the name: it's an easy way out. Just because you don't like it doesn't make it abuse lmao. I encounter all kinds of players, I use any tactics that I want because I paid with my money to play this game. People find collecting cars fun, outfits fun, or role-playing fun. Personally I find getting into fights/wars in freemode fun and getting up on players.

 

Anyway this little update seems to not change much.

Edited by Ithaca
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All the salty guys might want to hold their celebrations.

 

Translation, you're one of the EWO abusers who thinks you're somehow good because you can use a cheap exploit to prevent yourself from dying in a half-assed competitive PvP shooter. GG

 

I agree about holding the celebrations though. This changes next to nothing. The more I think about it, the more disappointed I am. And I've already fought three people today who were killing themselves, so what really has this affected? Not much.

 

EWO abuser? It's part of the game, I can use it how ever I want. It's not abuse because you don't agree with it.

 

It's abuse because it f*cking sucks as a mechanic in a PvP game that tracks score and cumulative stats. If you're committed to using it, you essentially choose whether or not anyone else gets to kill you... ever. Yeah, you can do what you want, but don't expect me not to call you out on it, or stop lobbying Rockstar to fix their horrific unbalanced mess of a PvP experience.

 

Before you even try to defend it again, please cite three examples of other multiplayer shooter games where you can either kill yourself at will without consequences to your score, or press an invincibility button (in this case, passive mode) that lets you simply not die when your opponent has you dead to rights. These two aspects of free roam are by far some of the dumbest sh*t in this or any game. Just because it makes you feel like you're good at something does not mean the rest of us should give a pass to obviously terrible game design. These "features" would get laughed out of the room in the development offices of most other big franchise shooters.

Edited by Nutduster
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No Use For A Name

 

 

All the salty guys might want to hold their celebrations.

Translation, you're one of the EWO abusers who thinks you're somehow good because you can use a cheap exploit to prevent yourself from dying in a half-assed competitive PvP shooter. GG

 

I agree about holding the celebrations though. This changes next to nothing. The more I think about it, the more disappointed I am. And I've already fought three people today who were killing themselves, so what really has this affected? Not much.

 

EWO abuser? It's part of the game, I can use it how ever I want. It's not abuse because you don't agree with it. The clue is in the name: it's an easy way out. Just because you don't like it doesn't make it abuse lmao. I encounter all kinds of players, I use any tactics that I want because I paid with my money to play this game. People find collecting cars fun, outfits fun, or role-playing fun. Personally I find getting into fights/wars in freemode fun and getting up on players.

 

Anyway this little update seems to not change much.

You find being a pathetic little bitch fun?

 

Lol

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It's abuse because it f*cking sucks as a mechanic in a PvP game that tracks score and cumulative stats. If you're committed to using it, you essentially choose whether or not anyone else gets to kill you... ever. Yeah, you can do what you want, but don't expect me not to call you out on it, or stop lobbying Rockstar to fix their horrific unbalanced mess of a PvP experience.

 

Before you even try to defend it again, please cite three examples of other multiplayer shooter games where you can either kill yourself at will without consequences to your score, or press an invincibility button (in this case, passive mode) that lets you simply not die when your opponent has you dead to rights. These two aspects of free roam are by far some of the dumbest sh*t in this or any game. Just because it makes you feel like you're good at something does not mean the rest of us should give a pass to obviously terrible game design. These "features" would get laughed out of the room in the development offices of most other big franchise shooters.

Sucks in your eyes. I don't care if players do it to me, just means I have to be quicker or aim for their head better so they don't get the opportunity. Choosing whether someone gets to kill me in a game or not sounds pretty good to me tbh.

 

Why do I care about other games? What other games are like GTA? It's an open world to do what you want in free roam. Btw I definitely don't abuse passive so I'm not sure why you're bringing that up... I'd agree that sh*t is dumb. However using whatever tactics necessary to win a fight especially when the other players/crews are fighting dirty is fun to me... either play dirty against dirty players or you'll most likely lose.

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Happy Hunter

Then he shot me with a pistol and I only I ewod. It said he killed me, but no death was added to my stats.

So they failed at whatever they tried to do, lol.

I don't care if it says the whole session killed me, if no death gets added to my stats, I couldn't care less.

I think some of the people who do this will though.

 

When they get spawn-trapped and kill themselves over and over, it's really just because the writing "You chose the easy way out" is easier on their egos than "Player A demolished you, he's embarrassing you, he destroyed you" etc.

 

It's a start I guess. At least they're finally addressing it.

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Neuling2000

They removed the score box in free roam. lol

 

When you take EWO with interaction menu and your enemy has hit you the enemy gets the kill.

When you take EWO with explosives there is no change.

 

It doesn't count to your death.

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Happy Hunter

They removed the score box in free roam. lol

 

That may be for the best.

 

Explosives are used just as much if not a lot more than the interaction menu option though, so I'd still say this is really just a start, rather than a finished fix. Let's just hope they finish it.

 

At any rate I find it entertaining to sit back hovering over them, and just watch them panic and blow themselves up as fast as possible. Sometimes I don't fire any weapons, just fly aggressively at them.

Edited by Happy Hunter
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IamCourtney

Pointless half-measure, just like the weaponized vehicle insurance reduction. Acknowledges the problem without solving it... why even bother??

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It's abuse because it f*cking sucks as a mechanic in a PvP game that tracks score and cumulative stats. If you're committed to using it, you essentially choose whether or not anyone else gets to kill you... ever. Yeah, you can do what you want, but don't expect me not to call you out on it, or stop lobbying Rockstar to fix their horrific unbalanced mess of a PvP experience.

 

Before you even try to defend it again, please cite three examples of other multiplayer shooter games where you can either kill yourself at will without consequences to your score, or press an invincibility button (in this case, passive mode) that lets you simply not die when your opponent has you dead to rights. These two aspects of free roam are by far some of the dumbest sh*t in this or any game. Just because it makes you feel like you're good at something does not mean the rest of us should give a pass to obviously terrible game design. These "features" would get laughed out of the room in the development offices of most other big franchise shooters.

Sucks in your eyes. I don't care if players do it to me, just means I have to be quicker or aim for their head better so they don't get the opportunity. Choosing whether someone gets to kill me in a game or not sounds pretty good to me tbh.

 

 

It sucks in the eyes of anyone that has played a real competitive shooter and knows the difference between good and bad game design. And if you think it's good to be able to choose when someone kills you based on something other than outshooting them or out-strategizing them (and no, EWO is not a strategy, it's just the toilet flush of your strategy when it fails), then you are a lost cause. I really can't explain it any better. It is a ridiculously poor thing to allow in a multiplayer shooter, period. And the fact that you can't cite even one other game where it's possible should say something.

 

And I don't know how you can defend this while saying passive abuse is stupid. They're degrees of the same dumb thing. Passive is worse, but they both suck completely. If you don't want to get killed, how about you git gud (to use a tryhard favorite) or just plan better? You don't HAVE to stand in the middle of the street with a sticky bomb between your legs doing the marksman shuffle.

Edited by Nutduster
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Im not a ewo spammer but this a bad move imo.

Youre tellin me if im in a solo loby and crash my plane in the ocean and ewo this some how counts to my pvp kd?

Makes zero sense at all.

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IamCourtney

Im not a ewo spammer but this a bad move imo.

Youre tellin me if im in a solo loby and crash my plane in the ocean and ewo this some how counts to my pvp kd?

Makes zero sense at all.

It seems that if you've been damaged by somebody in the last minute or so and then EWO, it counts as a kill for them and thus affects KDR. Afaik it wouldn't affect your KDR in the case you describe.

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Rabid Vulpix

Im not a ewo spammer but this a bad move imo.

Youre tellin me if im in a solo loby and crash my plane in the ocean and ewo this some how counts to my pvp kd?

Makes zero sense at all.

 

Call for a boat pickup or drown yourself then, simple alternatives.

Edited by Foreverpast
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lll-H-I-M-lll

 

It's abuse because it f*cking sucks as a mechanic in a PvP game that tracks score and cumulative stats. If you're committed to using it, you essentially choose whether or not anyone else gets to kill you... ever. Yeah, you can do what you want, but don't expect me not to call you out on it, or stop lobbying Rockstar to fix their horrific unbalanced mess of a PvP experience.

 

Before you even try to defend it again, please cite three examples of other multiplayer shooter games where you can either kill yourself at will without consequences to your score, or press an invincibility button (in this case, passive mode) that lets you simply not die when your opponent has you dead to rights. These two aspects of free roam are by far some of the dumbest sh*t in this or any game. Just because it makes you feel like you're good at something does not mean the rest of us should give a pass to obviously terrible game design. These "features" would get laughed out of the room in the development offices of most other big franchise shooters.

Sucks in your eyes. I don't care if players do it to me, just means I have to be quicker or aim for their head better so they don't get the opportunity. Choosing whether someone gets to kill me in a game or not sounds pretty good to me tbh.

 

Why do I care about other games? What other games are like GTA? It's an open world to do what you want in free roam. Btw I definitely don't abuse passive so I'm not sure why you're bringing that up... I'd agree that sh*t is dumb. However using whatever tactics necessary to win a fight especially when the other players/crews are fighting dirty is fun to me... either play dirty against dirty players or you'll most likely lose.

 

I like players like you :) but players like yourself don't like me lol

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Im not a ewo spammer but this a bad move imo.

Youre tellin me if im in a solo loby and crash my plane in the ocean and ewo this some how counts to my pvp kd?

Makes zero sense at all.

It seems that if you've been damaged by somebody in the last minute or so and then EWO, it counts as a kill for them and thus affects KDR. Afaik it wouldn't affect your KDR in the case you describe.

 

So it will only count if a player has done some damage to you?

Then I assume it gets counted as a normal death rather than a player death but it gets added to your player deaths when calculated?

I will test tonight by getting my kd up then ewo a few times to see if it goes back down.

But when I do ewo Im usually in a jet so I would not have any damage. Good news for jet griefers haha

 

But also do ground fighters even use ewo anymore? Afaik it does not even work like it did on old gen where you can ewo instantly while firing a weapon.

Edited by StangOne50
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Pointless half-measure, just like the weaponized vehicle insurance reduction. Acknowledges the problem without solving it... why even bother??

it does acknowledge the problem and solves it. The main use for EWO is to not lose K/D or give someone a kill, now if someone hit you and you EWO it does. It will deter abusers from using once they get shot, that's all that really matters. What else can you expect from an EWO patch that's long overdue? ...Actually a 10 second timer could have worked too I guess since EWO is only supposed to be used when we get stuck in a place we can't get out of.

 

So how would they solve it completely? I'm curious. Seems like a decent fix to me but I haven't even seen it in action yet.

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IamCourtney

Yeah, most people with a mind to suicide out of a kill just stand on a sticky or tickle their toes with an RPG. Since this change doesn't take this method into account, it barely counts as a fix.

 

As far as EWO in a vehicle, maybe it counts damage to the vehicle under the same rules as damage to your character directly?

Edited by IamCourtney
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Passive mode untouched and the so called "EWO-fix" doesn´t do sh*t. Is this some kind of joke in the patch-notes? I testet it with a friend, it doesn´t do sh*t, like... ever. The only thing changed is you read "you got killed by..." while you normally choosed the easy way out with no side effects. Your "killer" gets the normal ewo notification. No change in the stats. Instead of some rather stupid suggestions i read here to fix ewo, i say remove it from the interaction menu and leave it in the options. No tryhard will hit pause, go to online, scroll down to options and chooses the easy way out there.

 

Atleast the hydra got her thrusters back and the desuxo is backwards as slow as it should be. Oh, and the mk2 revolver got nerfed, because idk, auto aim whiners? Dunno why, i think the HP-round revolver was a fair game weapon.

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Malibu Club

Somewhere in a mysterious place, at the bottom of darkness, "Diana McFarland" sheds a tear as a button macro lowers "her" K/D.

 

Sad days.

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Score box is still there, might be just bugged as usual.

 

As far as easy way out fixed - it's kinda broken as well, explosives don't count as a kill towards player who's been capping you.

 

Same old, different day, guess it's a start.

 

Also, passive mode abuse, way to go R*

Edited by puredorian
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CarimboHanky

took them close to 5 years to implement this, but i think this is a move in the right direction.

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Pointless half-measure, just like the weaponized vehicle insurance reduction. Acknowledges the problem without solving it... why even bother??

it does acknowledge the problem and solves it. The main use for EWO is to not lose K/D or give someone a kill, now if someone hit you and you EWO it does. It will deter abusers from using once they get shot, that's all that really matters. What else can you expect from an EWO patch that's long overdue? ...Actually a 10 second timer could have worked too I guess since EWO is only supposed to be used when we get stuck in a place we can't get out of.

 

So how would they solve it completely? I'm curious. Seems like a decent fix to me but I haven't even seen it in action yet.

Read my previous posts in this thread for why it's a half measure and how they could improve it. This may lessen suicide spamming to a small extent but it's definitely not going to cure it.

Edited by Nutduster
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Yeah, most people with a mind to suicide out of a kill just stand on a sticky or tickle their toes with an RPG. Since this change doesn't take this method into account, it barely counts as a fix.

 

As far as EWO in a vehicle, maybe it counts damage to the vehicle under the same rules as damage to your character directly?

Yea something like this would be in the files. Because it could count for cars but there would probably be a damage limit because if you ewo after just taking a bullet to your car and it counted that wouldnt be fair.

It could be something like you said and specific ewo deaths can be a hidden stat that gets calculated into your kd.

 

I think other than looking in the files a good test would be to wait till your kd changes, then test the ewo and see if your kd goes right back down. Its not exact in gta. Your kd is narrowed up so if you calculate your kills deaths and have 1.055 in game you will have 1.06. Depending on how many kills/deaths you have it can take a while for your kd to change.

Edited by StangOne50
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Here's the best possible solution in my opinion. If you blow yourself up or take the easy way out within a 10-15 second period of being shot by a player, that player who shot you gets the kill as it's considered assisted suicide. This mechanic already exists in game, as falling and dying after being shot by a player gives them the kill. You want people to not play like bitches and not be nearly as cancerous, there's your solution.

 

Many competitive PVP games have this as a feature already. What's stopping them from doing so with GTA? It would make people play a hell of a lot better.

Edited by Cavot
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^

You know, at this point I kinda want EWO to negatively affect the KDR stat so just that people can see that it won't change anything.

 

Years of complaining about something but for the wrong reason and Rockstar finally acknowledges it, but then it doesn't work..

 

Maybe now we have a chance when people see that their celebrations and efforts were fruitless in the end. I really hope so!

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GuiltySpark

So what are you supposed to do when 5+ people team up on you with snipers or marksman? Get spawn trapped? I think them patching this is a stupid move considering EWO helps you when you are getting teamed up on by 4 or more people. Besides patch this its not like we don't got others ways of suicide like sticky bomb or rpg. Also BST and armor is completely broken as they still 2 hit you.

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Blasterman4EVER

This one is the most positive game-changer we've had in over a year. Rejoice. The degenerate scum now have fewer options in their quest to be the ultimate cowards.

 

 

wpid-wp-1434931857869.jpg

Edited by Blasterman4EVER
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flexcreator

 

But does easy way out now lose you the

- VIP search

- Any f*cking thing that involves the player surviving but lol suicide to prevent being killed and even though you died it still keeps going

 

Now that's a positive change. Nothing makes me roll my eyes harder than when I find the VIP in Exec Search, get him pinned into a bad spot, and he just kills himself. Unreal that it took them so long to notice it was a problem.

 

 

 

You still can suicide during the Exec Search just fine. They didn't patch it.

 

I was killing myself now for a pretty long time and it didn't affect my K/D ratio. At all.

So how many times should you lose to an opponent in order for K/D to change?

 

What's interesting, this thing does work with vehicles too. If you apply ANY damage to the Hydra (sniper, homing, whatever) and the opponent suicides, it counts as YOUR kill.

So what are you supposed to do when 5+ people team up on you with snipers or marksman?

 

By using the brain and being creative?

 

There are numerous strategies that are already discussed in another recent topic. The very first thing that comes to my mind is driving the MOC truck in reverse towards your opponents.

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Talisman_83

RE: Avoiding handing your opponent the kill if they apply damage to your vehicle and then you EWO.

 

There's ways around that, if you can think creatively.

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