Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

GTAForums does NOT endorse or allow any kind of GTA Online modding, mod menus, tools or account selling/hacking. Do NOT post them here or advertise them, as per the forum rules.
Happy Holidays from the GTANet team!

Easy Way Out now negatively affects K/D


SalamenceFury
 Share

Recommended Posts

Nice for the people who care about the numbers, I suppose.

Link to comment
Share on other sites

lll-H-I-M-lll

Same as it you hit a jet with sniper and they crash you get the kill then. I like it :)

  • Like 1
Link to comment
Share on other sites

They should have included any kind of suicides while they were at it.

 

Or better yet just rid of the k/d stat entirely.

  • Like 3
Link to comment
Share on other sites

I've run this a few different ways with killing myself.

 

I haven't had a single kill in about half an hour, I've run up on people, waited for them to take a shot at me, then EWO'd and even that doesn't seem to have changed my K/D ratio at all.

 

Odd...

 

I wish I knew how exactly this has been implemented

Link to comment
Share on other sites

Good, but I think there should be no K/D ratio in an open world sanbox to begin with. But at least all these tryhard CoD kids will cry when they realize they can't keep their precious numbers high, lol.

  • Like 4
Link to comment
Share on other sites

GhillieMaster

I tested this thoroughly. It has no affect on your PVP KD ratio still. Even though it says that the person got the kill when you EWO, it does not change the freemode score at all or count towards their KD. Also, explosive use to suicide remains unchanged.

  • Like 4
Link to comment
Share on other sites

All the salty guys might want to hold their celebrations.

 

Translation, you're one of the EWO abusers who thinks you're somehow good because you can use a cheap exploit to prevent yourself from dying in a half-assed competitive PvP shooter. GG

 

I agree about holding the celebrations though. This changes next to nothing. The more I think about it, the more disappointed I am. And I've already fought three people today who were killing themselves, so what really has this affected? Not much.

  • Like 2
Link to comment
Share on other sites

Lonely-Martin

Good progress.

 

Still fuming over a lack of garage spaces given here. Takes a lot away from the magic at the moment, but this is great.

Link to comment
Share on other sites

But does easy way out now lose you the

- VIP search

- Any f*cking thing that involves the player surviving but lol suicide to prevent being killed and even though you died it still keeps going

 

Now that's a positive change. Nothing makes me roll my eyes harder than when I find the VIP in Exec Search, get him pinned into a bad spot, and he just kills himself. Unreal that it took them so long to notice it was a problem.

Link to comment
Share on other sites

I tested this thoroughly. It has no affect on your PVP KD ratio still. Even though it says that the person got the kill when you EWO, it does not change the freemode score at all or count towards their KD. Also, explosive use to suicide remains unchanged.

 

Yeah, it looks like rather than negatively affecting your K/D, it positively affects their K/D by crediting them with the kill.

 

So if you were in a Tryhard crew, you could artificially raise each others K/D by allowing them to shoot you once, then EWOing. Your K/D wouldn't go down, but theirs would go up. Switch back and forth as the EWOer and you'd have a high K/D in no time :/

  • Like 1
Link to comment
Share on other sites

Its homeopathic. The real stuff was to disable passive mode in weaponized vehicles(just how it is yet with Avenger) and after killing players/destroying Cargo.

  • Like 3
Link to comment
Share on other sites

Its homeopathic. The real stuff was to disable passive mode in weaponized vehicles(just how it is yet with Avenger) and after killing players/destroying Cargo.

 

Did they do that too? If so, I'm fully on board with both changes. Still wishing for a cooldown after killing anyone but that's a long-overdue step in the right direction.

Edited by Nutduster
Link to comment
Share on other sites

Guys, K/D plays a very small role in EWO, for most people who do it it's not even a factor.

 

Making EWO, wether it due to weapons or menu, count negative towards the ratio won't change a thing.

Removing KD will do even less.

 

 

The only way why most of these EWOing tryhards have a high KD is because it's a side effect of what their true goal is: being up on the enemy by denying them the kill. It is the "freeroam no rules" mentality.

 

This is a distinction which people finally need to see and I hope that this change (if it does anything at all as implied by some) finally makes lots of you realize that KD is not the real problem here.

  • Like 3
Link to comment
Share on other sites

^ I've been making the same point. This is a fine change but a minor one because it's not actually going to do much to stop the problem. If you want to stop it, you need to do something to physically stop people from killing themselves a bunch of times in rapid succession, regardless of their motives. The k/d change doesn't do that because it assumes one specific motive. And the same would be true of removing the k/d stat. A lot of tryhards are not killing you to boost their k/d (or at least not JUST that), so please stop acting like it's the silver bullet.

 

Rockstar could add a cooldown to EWO from the menu, but that's not gonna do it either because they'll just use explosives; most tryhards have switched to mostly using explosives long ago, anyway. It probably should happen though, as another minor-but-positive change.

 

My foremost idea about that would be bad sport points and a warning for too many suicides in a certain time frame - e.g. no more than 2 per minute, and no more than 10 per 10 minutes. Every suicide past those limits is basically the same as blowing up someone's personal vehicle. It should count EWO (from the menu) and death by explosives, but not other random deaths (e.g. falling). It probably should also only count if you are within a certain physical distance of another player; if you're falling down Mt. Chilliad by yourself and dying a lot, no harm no foul. People would still do it occasionally in a gunfight, but the obnoxiousness of guys spamming it nonstop would cease.

Edited by Nutduster
  • Like 1
Link to comment
Share on other sites

Yup, another solution for the EWO from menu would be to give the last person that hit the tryhard a score because it is the direct opposite of what the they want.

 

Now, I don't know how it could be done for explosives, but surely they should be something similar that directly contradricts the intention of such tryhards.

Edited by Cratoz
Link to comment
Share on other sites

Yup, another solution for the EWO from menu would be to give the last person that hit the tryhard a score because it is the direct opposite of what the they wants. Now, I don't know how it could be done for explosives, but surely they should be something similar that directly contradricts the intention of such tryhards.

 

The problem with that idea is that we can all imagine the stupid version easily, and Rockstar would almost without a doubt implement the stupidest version, then have to patch it twelve times trying to make it work better. People would complain like crazy: "I blew myself up as a joke and it gave a kill to some random guy that shot me 5 minutes ago." There are solutions to that, but I do not for a second trust Rockstar to program it correctly out of the gate. Bad sport points and warning for chronic abusers seems like a better idea because it's harder for them to get it wrong.

Link to comment
Share on other sites

Sleepwalking

I wonder why people are so obsessive with their k/d ratios.

 

Does Rockstar give you extra cash if you keep it above some specific value?

Link to comment
Share on other sites

The problem with that idea is that we can all imagine the stupid version easily, and Rockstar would almost without a doubt implement the stupidest version, then have to patch it twelve times trying to make it work better. People would complain like crazy: "I blew myself up as a joke and it gave a kill to some random guy that shot me 5 minutes ago." There are solutions to that, but I do not for a second trust Rockstar to program it correctly out of the gate. Bad sport points and warning for chronic abusers seems like a better idea because it's harder for them to get it wrong.

Oh yeah, that's true sadly!

But maybe it can even work within a time frame. Most of times 20-30 seconds may be enough until someone dies.

 

But yup, it's all under the premise that Rockstar knows what they are doing, and I have real doubts about that haha.

 

But I also like your idea about Bad Sport and stuff for abusers

Edited by Cratoz
Link to comment
Share on other sites

Theyre obsessed with K/D ratios because it's a way for them to be better than you. Even though they're often not.

 

BTW, I EWO sometimes just so try-hard-timmy doesn't get a kil.

Edited by FukNRekd
Link to comment
Share on other sites

This change isn't going to bother the ewo'ing tyrhard at all. Also whats the point of removing KD? That wont change the ewo'ing tyrhard either. I like having KD because it helps me keep track of how I'm doing PvP wise as an RnG fighter. I don't care if other people are d*cks about it.

 

edit- and when I say it helps me keep track I def take it with a grain of salt because this game is so unbalanced and so many ways people can cheat to get the upper hand KD isn't exactly credible but I still find it helpful to me.

Edited by TankGirl
Link to comment
Share on other sites

Unbalanced?

 

Hmmm, the Akula balanced the game for me.

 

I bring major suck to PvP and being able to get around and even attack people before they can kill me is a good thing.

 

Not that it matters, but my KD is now over 2.0. Of course I only have 998 kills but it's a good thing for me to know I'm being more competitive.

Link to comment
Share on other sites

People think removing the k/d stat will stop EWOing tryhards because they believe tryhards only care about inflating their k/d and nothing else. I know there are some people out there who are fixated on boosting their k/d - I see them in lobbies occasionally with 10+ and you only get that if you are really going out of your way to NEVER get killed; I also used to be friends with a guy who admitted having another account for no purpose other than exploiting that stat. But the majority of EWOing tryhards are just trying to beat the person in front of them that moment. Their overall k/d is a secondary concern at best.

Link to comment
Share on other sites

Just did some testing.

A friend whacked me with a nightstick twice and we ewod right away. Nothing.

He shot me with a pistol. We both instant ewod. Still nothing.

Then he shot me with a pistol and I only I ewod. It said he killed me, but no death was added to my stats.

So they failed at whatever they tried to do, lol.

I don't care if it says the whole session killed me, if no death gets added to my stats, I couldn't care less.

 

This is like passive bailing, it triggers tryhard, but it doesn't count as a kill or death, regardless of it appearing in the kill feed.

 

So nothing changed.

 

To continue:

Tried AR while I was in a vehicle. Exact same result.

Asked my friend if he gained a kill, nope.

Edited by No Homing
Link to comment
Share on other sites

It wouldn't surprise me if they changed something but we don't see the effects until the next patch. That's a classic Rockstar move. Their patch notes are littered with references to changes that didn't actually arrive in that patch.

Link to comment
Share on other sites

It wouldn't surprise me if they changed something but we don't see the effects until the next patch. That's a classic Rockstar move. Their patch notes are littered with references to changes that didn't actually arrive in that patch.

 

Or it's just fake news.

Some things they claim to have fixed aren't fixed at all.

 

Nothing to see here, back to tryharding, guys.

Edited by No Homing
Link to comment
Share on other sites

 

It wouldn't surprise me if they changed something but we don't see the effects until the next patch. That's a classic Rockstar move. Their patch notes are littered with references to changes that didn't actually arrive in that patch.

 

Or it's just fake news.

Some things they claim to have fixed aren't fixed at all.

 

 

As far as I know there are no patch notes yet and Rockstar hasn't said anything. People found this on their own in the code or tunables or something.

Link to comment
Share on other sites

 

 

It wouldn't surprise me if they changed something but we don't see the effects until the next patch. That's a classic Rockstar move. Their patch notes are littered with references to changes that didn't actually arrive in that patch.

 

Or it's just fake news.

Some things they claim to have fixed aren't fixed at all.

 

 

As far as I know there are no patch notes yet and Rockstar hasn't said anything. People found this on their own in the code or tunables or something.

 

 

Oh, right, ofcourse.

 

Oh, wait, look what I found:

 

https://support.rockstargames.com/hc/en-us/articles/360000767647

 

Sorry to be a smartass, btw.

Edited by No Homing
Link to comment
Share on other sites

Interesting. Nonetheless, this was found by players long before the patch notes came out. If they think they changed something and actually didn't, that's just par for the course where Rockstar is concerned. There's been a "fix" like that in practically every patch.

Link to comment
Share on other sites

SO

f*ckING

GOOD

 

eat sh*t tryhards!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.