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[MP] The Walking Dead 2


The John David

Recommended Posts

The John David

IVbn3cd.png

 

 

I bring myself back another DYOM Survival-Horror Mission Pack which will dynamic serve the time progress of the prequel of "The Walking Dead" series I've created since the first time I joined in the community here. If you don't know yet the previous storytelling about this? Then you can go click here to find out how the virus starts.

 

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Several hours ago after the outbreak of the news spreading. A new neighbor guy "Karl" decides to go take a walk around his area for good fresh air. Meanwhile, he was reekingly shock that every people he saw was nothing but a riot occured around in his house. It seems like everyone is now getting out of the town, collect and take all the supplies and any furniture, as many time passes, an explosion occurs in the Hotel next to his house, probably because of riot. Violence is occur and more events does. Momentarily as Karl investigates everything, he got knock out by a car right to his front and lost consciousness for a while. However, as hours passed when he wakes up. He finds the town deserted and somewhat he doesn't remember anything what happened. What would be the next storytelling. Find out by playing the whole content?

 

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Spoiler

Civilian Survivor who manage to elude zombies and rescued by Hitler.

STATUS: ALIVE

EQUIPMENTS: CHAINSAW > PISTOL > SHOTGUN

 

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Spoiler

A teenager survivor girl stranded on Ganton place, rescued by Karl and Hitler.

STATUS: ALIVE

EQUIPMENTS: KATANA > SILENCER PISTOL

 

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Spoiler

(PROTAGONIST) A retired cop knows the virus outbreak and plans to rescue survivors and get help from military.

STATUS: ALIVE

EQUIPMENTS: KNIFE > PISTOL > CARBINE RIFLE

 

fkC6fRA.jpg

 

 

Spoiler

A lost and found survivor stranded up on Bridge alone, rescued by Sandra, Karl, and Hitler.

STATUS: ALIVE

EQUIPMENTS: SAWED-OFF SHOTGUN

 

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Full Mission Pack: Download Here

Progress Mission Pack: 100% Completed

 

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Spoiler

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Spoiler

FAILURE INFORMATION:

Any chapters you will play will deserve strong penalty to the player if they do NOT reach or acquire the objectives properly. One simple mistake could lead your mission into a failure of survival. Below here, you can see the failure info and death penalty showing if a player DOES not do everything to survive:

  1. Every and each chapters has time limit of survival is mandatory. If you're runs out of time. Mission will be failure because of the change opacity's time and weather condition.
  2. If a player doesn't observe the surroundings whenever you have company or not? Zombies can appear and immobilize their movements immediately without leaving a trace.
  3. If a player triggered any crescendo events (such as opening garage doors, defending, etc.) and doesn't follow the rules. The survivors will be overwhelmed by zombies.
  4. Weapon ammo's are not abundant. Avoid physical close combats if possible. Once a player depletes all the ammo resources? The player has a complete disadvantages and has no luck to survive without weapons.
  5. Using Chainsaw is a gamble to conserve ammo supplies. But don't get carried away, it can attract zombies if the engine is running.

 

DEATH ANIMATIONS:

  1. If a player was surrounded by zombies and can't get out? The zombies will immobilize player's action and dominantly eaten by death.
  2. If a player doesn't survive any harmful obstacles? Mission will be failure and survivors will be overwhelmed by zombies.
  3. If a player failed to protect any survivors? Mission will be automatically failure.

 

 
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Karl; A random guy appear anywhere in Los Santos

Sandra; A random girl appear anywhere on Los Santos, San Fierro & Las Venturas

Hitler; A police officer recruited in L.S.P.D.

Leon; A business man works on company market in Los Santos

 

John David; for directing, writing, and planning this project
Coldfor all his ideas, characters said on me
Blue Lancefor ped.ifp zombie bite animation and for headers
Youfor seeing, downloading, playing, and giving feedbacks
Edited by The John David
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Yasir_RFL

Awesome bro! I've played the walking dead and the sentence that I can only say is," This is gonna be awesome and I'll play It." :D

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The John David

Awesome bro! I've played the walking dead and the sentence that I can only say is," This is gonna be awesome and I'll play It." :D

Thanks :D

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The John David

-Topic changes! Improved headers + added logo :D

-Single Mission Table Added

 

Super big thanks for Kevin for the story each episodes

 

 

Honestly, guys, I still working this project a little time, because I'm very busy with movie animations now. But when I got some time, I'll try to work all the episodes one-by-one simultaneously

 

Edited by Gregorio150
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To be honest, I like zombies missions to much. I wish you luck on this Story Jhan.

 

But what movie animations are you talking about?

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The John David

But what movie animations are you talking about?

It's for my creative career :D

 

Story added for other Episodes. Big thanks again for Kevin

Edited by Gregorio150
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The John David

Oh, So you professional :).

That's right.

 

Dude, you got some talent for Zombies, lol. Good luck on this, man.

Thanks
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  • 2 years later...
The John David

I decided to resume this mission-pack for the second sequel of my DYOM Survival Horror. :D

Stay tuned for the updates around here guys.

 

Spoiler

If you still don't know yet the whole plot and storytelling. I suggest you may click this (This will directly refer to its first survival horror)

 

Edited by The John David
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The John David
On 9/29/2020 at 9:13 AM, boy of the cones said:

I love horror MPs, I might help you to build this if you're interested it.

If you don't mind, but sure, could use a help a bit.

 

 

  1. Topic significantly changes.
  2. Change Headers & More Miscellaneous Infos.
Edited by The John David
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zakarum5835
4 hours ago, The John David said:

If you don't mind, but sure, could use a help a bit.

 

 

  1. Topic significantly changes.
  2. Change Headers & More Miscellaneous Infos.

Yeah, 'course no problem. I might help you. Do you have Discord or something like that?

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The John David

UPDATES:

  1. DEMO Walkthrough of "The Walking Dead 2" has completed along with "SD" files to experience true terror.
  2. 9% In-Progress of the Mission Pack has done.
Spoiler

Feedback is a MUST :D:D :D

 

On 9/30/2020 at 4:09 AM, boy of the cones said:

Yeah, 'course no problem. I might help you. Do you have Discord or something like that?

I only have Discord on DYOM section, nothing else. But sadly I'm not usually active around there. :(

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Huzaifa khan

 

Finally, I able to find something incredible on DYOM missions list.

Really enjoyed the whole DEMO amazing atmosphere + SD.

Can't wait to see what's gonna happens next, after Alarm triggered feels like BIG Overwhelming welcome of Zombies about to come! :panic::pirate:

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The John David
19 hours ago, Huzaifa khan said:

 

Finally, I able to find something incredible on DYOM missions list.

Really enjoyed the whole DEMO amazing atmosphere + SD.

Wow, thank you so much, bro for recording the DEMO I design. Really appreciated this :D

 

19 hours ago, Huzaifa khan said:

Can't wait to see what's gonna happens next, after Alarm triggered feels like BIG Overwhelming welcome of Zombies about to come! :panic::pirate:

Actually, the DEMO mission is a straightforward to the episode roots on Chapter 2 of "The Walking Dead: 2", It may be hard time to think and place the objectives sparingly because it has possible to experience game crash for other people, ruining the series. Also I wanted to extend the DEMO mission for the best survival horror gameplay, but the problem is I'm running out to set route-points for actors.

 

Stay tuned for the completed chapters if you want to know what are they going to do after Hitler trigger the car alarm and how are they gonna survive incoming zombie hordes with less resources.

Edited by The John David
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The John David

ATTENTION:

There will be no updates on my project this week right now due of my problems are more harder than this. But still progress and soon as when I spare a little time myself. I'll be able to get this completed without any further assumptions.

@Huzaifa khan thanks again for recording the playthrough of my works here. Because of you, I'm starting to regain my motivation back around this community. I hope you keep it going up :D

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  • 2 weeks later...
The John David

REVEALED SCREENSHOTShas released images, now you can view them.

Full Mission-Pack: 22% In-Progress

Trailer: 13% In-Progress

 

Since I got myself a free two hours of time this day? I decide to continue my progress of this project a bit. I've manage to post screenshots for all designers to view them and to known the progression percent of it. Nothing much.

Stay tuned.

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ThatDYOMdude1

I will give a brief review.

 

Gameplay: 9.5/10

 

Use of SD: 8/10

 

Cutscenes/Dialogue: 9/10

 

Good mission man.

Edited by ThatDYOMdude1
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  • 2 weeks later...
The John David

NEWS:

Full Mission Pack of The Walking Dead: 2 is completed along with soundtracks.

Trailer has been posted / released

Please see the "Notes" once you download the pack.

 

Spoiler

The mission is only a single-chapter I worked with depth long gameplay. However, the project is supposed to consist of many chapters, but it was discontinued and has no mind to design the rest of the storytelling because of the community's struggling to active and lacks of feedback receiving. I'm really sorry for not extending everything around the pack. Honestly, I've got plenty of ideas to make this unique and realistic, but time and community is my issues today. So I really don't have time to make them.

 

By the way, as you played through the mission parts. If you may notice some wrong subject color name, spelling and grammars, some talkcrap, etc. You will know that I got tired fixing them and sacrifice everything to correct them up again. So please just ignore them.

 

On 10/14/2020 at 7:43 AM, ThatDYOMdude1 said:

I will give a brief review.

 

Gameplay: 9.5/10

 

Use of SD: 8/10

 

Cutscenes/Dialogue: 9/10

 

Good mission man.

Thank you friend, for your feedback, really appreciated it.

Edited by The John David
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ThatDYOMdude1
On 10/27/2020 at 9:14 AM, The John David said:

NEWS:

Full Mission Pack of The Walking Dead: 2 is completed along with soundtracks.

Trailer has been posted / released

Please see the "Notes" once you download the pack.

 

  Reveal hidden contents

The mission is only a single-chapter I worked with depth long gameplay. However, the project is supposed to consist of many chapters, but it was discontinued and has no mind to design the rest of the storytelling because of the community's struggling to active and lacks of feedback receiving. I'm really sorry for not extending everything around the pack. Honestly, I've got plenty of ideas to make this unique and realistic, but time and community is my issues today. So I really don't have time to make them.

 

By the way, as you played through the mission parts. If you may notice some wrong subject color name, spelling and grammars, some talkcrap, etc. You will know that I got tired fixing them and sacrifice everything to correct them up again. So please just ignore them.

 

Thank you friend, for your feedback, really appreciated it.

Great!

I will try this out soon!

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The John David
4 hours ago, ThatDYOMdude1 said:

Great!

I will try this out soon!

Looking forward for your feedback :D

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