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I<3SA

Gang Sets corrected - Mod idea

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I<3SA
Posted (edited)

I had a idea about a mod that fixes the gang sets in the game. Each sets spawn with different Families And Ballas sets each with their respective color from the tags and clothing.

 

Does someone know if this is possible ?

 

Here's the images of my concept

 

Ballas https://imgur.com/2AP5p5v

 

Families https://imgur.com/XDDDBHh

Edited by I<3SA

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Presidential

I wanna say something like this was already done. Having trouble finding it, though. You are talking about each hood having a different variation of Ballas and Families, right?

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Wakka387

I wanna say something like this was already done. Having trouble finding it, though. You are talking about each hood having a different variation of Ballas and Families, right?

Yea I did something like that a long long time ago.

 

http://gtaforums.com/topic/606887-sa-ls-gangland/

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I<3SA
Posted (edited)

 

I wanna say something like this was already done. Having trouble finding it, though. You are talking about each hood having a different variation of Ballas and Families, right?

Yea I did something like that a long long time ago.

 

http://gtaforums.com/topic/606887-sa-ls-gangland/

 

 

 

Yeah nice mod i remember this, but i still think my mod idea is better.

Marabunta grande is probably a gang that was created after Gta San Andreas events

I think the marabunta grande are the new generation of rifas that came from San Fierro to Los Santos.

And remember the rifas that were in Los Santos at the Big Smoke's Crack Palace

Btw think that the Rifas should have been in Los Santos with attackable turfs in North LS

Edited by I<3SA

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Wakka387
Posted (edited)

 

 

I wanna say something like this was already done. Having trouble finding it, though. You are talking about each hood having a different variation of Ballas and Families, right?

Yea I did something like that a long long time ago.

 

http://gtaforums.com/topic/606887-sa-ls-gangland/

 

Yeah nice mod i remember this, but i still think my mod idea is better.

Marabunta grande is probably a gang that was created after Gta San Andreas events

I think the marabunta grande are the new generation of rifas that came from San Fierro to Los Santos.

And remember the rifas that were in Los Santos at the Big Smoke's Crack Palace

Btw think that the Rifas should have been in Los Santos with attackable turfs in North LS

 

now your not making any sense.

 

Rifa are a San Fierro gang emulating Nortenos who control San Francisco. They have no reason to be in North LS at all.

 

Marabunta I added just to pad everything out. in the GTA Lore, they are based on the Mara Salvatrucha gang that formed in LA in the 1980s. which is why I added them to Los Santos. they are not the new generation of Rifas as the MS13 and Nortenos gangs are at war and have been since the MS gang started. same with many other Los Angeles based hispanic gangs going back to the 1960s.

Edited by Wakka387

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I<3SA
Posted (edited)

Ok btw i created a colored turfs map with everything explained

 

https://imgur.com/OwWxocl

Edited by I<3SA

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I<3SA
Posted (edited)

Marabunta Grande can't exist in SA because the Rifas already use their color (Dark Blue), they are a gang that exist in Gta V and Lester's House is in their turf.

Edited by I<3SA

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Wakka387

Marabunta Grande can't exist in SA because the Rifas already use their color (Dark Blue), they are a gang that exist in Gta V and Lester's House is in their turf.

its not whether they can or cannot exist. adding them in takes nothing away from the story, and colors are irrelevant. There are many gangs in the world that use the same color, it does not mean they are the same gang.

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guru_guru

Yeah it's possible and it would not need a new main.scm for that,so your saves and the story mode won't be affected.

 

I made a test script that just swap the model of the default ballas for new ones.This way they would spawn and behave like they normally would. [Pics]

 

I would have add some checks like 'oh you are here? hold up,let me 'spawn' these guys instead.' and it would be done

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I<3SA
Posted (edited)

Did you saw the map i made for where does each member spawn ? They spawn together

 

The balla with the dark purple cap and the hoodie balla are on the ''Temple Drive Set'' in the beach part of LS

 

The ballas with the purple cat, skully and head bandana are from the ''Kylo Trays Set''

 

The rolling heights are from the betas members

 

The original one and some of the beta ballas are from Front Yard Set.... You can see in their clothes from where which member belongs too...

The front yard set is the strongest because of their big turf that covers a lot of the neighboorhoods...

 

Here's some links http://www.gtainside.com/en/sanandreas/mods/99307-pack-beta-gangs

 

http://www.gtainside.com/en/sanandreas/mods/16839-ballas-from-introduction-movie/


It's a cleo script ?

Edited by I<3SA

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guru_guru
Posted (edited)

So basically each set have their own members? yeah I can do that.

And it's a moonloader script,doing it on cleo would be f*cking slow.

Edited by guru_guru

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I<3SA
Posted (edited)

So basically each set have their own members? yeah I can do that.

And it's a moonloader script,doing it on cleo would be f*cking slow.

Yeah but you like my idea? The ballas members use

 

Dark Purple - Temple Drive ''Ballas''

 

Purple close to pink - ''Rolling Heights'' That's why a beta member had a pink beanie

 

Bright Purple - Front Yard

 

Dark and strong purple - Kylo Trays

 

And for the families

 

Bright Green - Grove Street Families

 

Greyish Green - Sevilhe Boulevard Families

 

Dark Green - Temple Drive Families

 

This mod can fix the game's gangs according to the storyline.....

 

This mod fix the mission ''Sweet's Girl'' https://www.mixmods.com.br/2017/07/correcao-para-missao-sweets-girl.html

Edited by I<3SA

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guru_guru

The colors you said represent the strength of the gang in zone,it's not used to differentiate between sets in a gang.

 

With that said, you would want them to spawn them based on the gang strength instead of location.

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I<3SA
Posted (edited)

it can work like that what i'm looking for here is the members of each set spawn in areas that have their clothes and graffiti color. For example the 3 beta peds using pink and purple are from rolling heights and their density is the lowest while the front yard spawn a lot


A beta member from the grove street families needs to have his shorts and bandana colors changed to bright purple


i can do that (retexturing the grove beta member with the bandana)

Edited by I<3SA

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I<3SA

The colors you said represent the strength of the gang in zone,it's not used to differentiate between sets in a gang.

 

With that said, you would want them to spawn them based on the gang strength instead of location.

btw exacty

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I<3SA

Can you do that guru_guru ?

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I<3SA

Bump

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I<3SA

bump

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