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robtrance

Why I'm getting this graphic problem? (3 years searching with no solution, not invisible or white or flickering textures, is another problem)

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robtrance
Hi guys, im new posting, but im in the modding of GTA about 7 years and always read and learn a lot about modding .


Please sorry my english, is not my native language (i can sound like a robot).



Well, i have this problem about 3 years and never cant find a solution, i tried a lot of installs and configuration without results.

I made a video to explain the problem better because i can't find another post about this

(sorry for the lag in the video, but i was connected to my pc with teamviewer).


The problem is more visible when i install hd textures and when i move near of the objects with problems.


It's happen just with some textures, not with all textures, specially trees textures (I use Behind Space of Realities textures for trees)


In the pictures and video it's happen in the trees and in some buildings (in the edge of windows)

or in the ground (in the edge of tiles), is like if the graphics or pixels shake or move inside the texture,

is like an antialiasing problem, or resolution problem or graphic card configuration and it is very annoying!!...


I must said I always have change of combination of colors to basic of windows (windows 7) when start the game.


Here I mark some of the textures with problems:



300429518f00287e3db10d42c275e1cadeaef3a7


86507993631666b8a351e0b51d23d4e1877b39c4


79115478e28eb553cbbac53e7118243e94f2b467




Look this buildings and trees in the video and you will understand better (again sorry for the lag in the video, i hate it too but i can't make a better video in this moment):






What i have:

Windows 7 ultimate 64bit

Nvidia 1070 GTX



What i tried:

GTA_SA.exe with compatibily with xp

GTA_SA.exe with compatibily with win 98

Disabling antialiasing in game

Disabling antialiasing in Nvidia panel control for GTA_SA

Enabling antialiasing in game

Enabling antialiasing in Nvidia panel control for GTA_SA

Game with mods

Game with no mods (clean install, the problem is visible but not so much)

Widescreen fix , 1920x1080

Game with 800x600 resolution

Game with ENB

Game without ENB


Well, thats all, i hope somebody knows what produce this.



Thanks for your patience..




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LaDiDa

Mipmap the textures using magic.txd.

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robtrance

Mipmap the textures using magic.txd.

I will try.. Thanks!

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Inan-Ahammad

Mipmap the textures using magic.txd.

Out of interest but is here any tools that processes multiple txd files at once?

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LaDiDa

Put them in a separate folder > mass conversion > select output folder > let it do it's thing.

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Inan-Ahammad

Put them in a separate folder > mass conversion > select output folder > let it do it's thing.

no i mean like converting multiplae txds at once

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LaDiDa

The same?

 

You put all txd's you want to mipmap in a folder (or the whole .img even)??? Or do you mean something else entirely and I'm just misunderstanding?

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robtrance

 

Mipmap the textures using magic.txd.

Out of interest but is here any tools that processes multiple txd files at once?

Yes you can processes multiple txt files at once with magic tcx (i see that option yesterday, still dont use it)

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