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Same mistakes as GTA V ?


Ondr4H
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GTA V is game, that I lost hope in Rockstar games.Singleplayer is rushed and abandoned constantly pushing players to online part of game, which I hate because its mental playground for tryhards kids with mommy and daddy moneys.

 

Can we expect same fate?Im aware that answer is yes...

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This thing is we consider them mistakes, R* doesn't. They're not gonna leave that kind of money on the table. There will be something, eventually.

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i think we can expect the same level of quality of RDR Single player, which is great, and an improved online experience, which is great too.

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You have to understand that half the things that happened within GTAV cannot occur in RDR2, for example R* cannot only focus on the online portion of the game due to the timeframe the game takes place. Its obvious there wasn't much materialistic things in the wild west so R* cannot produce only online content like they did with GTAV without the game dying in a matter of months. I believe a year ago R* said they will strictly focus on RDR2 single player, they gave no reason but I'm guessing the reason i presented is the reason why.

 

GTA is usually very different from RDR, as you can tell by GTAVI and RDR1. RDR1 had a very emotional story it felt like a true western story and had levels of detail that GTA never got. GTAVI in my opinion had less of this and wasn't all that great in terms of story and details also many gameplay features got added into RDR1 that didn't make it into GTA as those specific gameplay features make the "wild west feeling" stick out, some examples would be euphoria, dead eye, and so on and so forth.

 

My point is the things that make RDR is much different than GTA in many ways and due to the small backlash R* got from GTAV I'm certain R* is taking there time and making a true masterpiece.

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Seems pretty obvious to me that they'll fix the things they consider to be mistakes. I don't think focusing on Online is something they consider a mistake, though.

 

They've stated that they're working equally hard on both because they won't both to be the best they can be. But it's not like they're exactly gonna come out and say "We're just sort of half assing the story and working on future online DLC" if that were the case.

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BUT THE BENZ

i think we can expect the same level of quality of RDR Single player, which is great, and an improved online experience, which is great too.

yeah well, not too sure about that

 

think of all the stuff you could do in RDR, all the challenges, what you could achieve, and unlock, and most of all...BUY!

 

now think how they gonna handle that these days, when they know the same FUN sh*t, customizing, grinding and getting the a+ goods for your character, can be done in some ONLINE mode, ONLY, where you have people pay to get the big money ingame!? so why implement all that to the singleplayer, that sh*t is 60 bucks only and no microtransactions are made.

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i think we can expect the same level of quality of RDR Single player, which is great, and an improved online experience, which is great too.

yeah well, not too sure about that

 

think of all the stuff you could do in RDR, all the challenges, what you could achieve, and unlock, and most of all...BUY!

 

now think how they gonna handle that these days, when they know the same FUN sh*t, customizing, grinding and getting the a+ goods for your character, can be done in some ONLINE mode, ONLY, where you have people pay to get the big money ingame!? so why implement all that to the singleplayer, that sh*t is 60 bucks only and no microtransactions are made.

 

They cannot follow the same pay to win bull sh*t in RDR2 due to the timeframe. tell me how they can strictly milk RDR online for 1-2 years without it dying due to lack of materials and resources, please describe what they can do to milk this game for years on end strictly on online... I cant see it, history shows there just wasn't much materialistic things that where in the wild west. Im not saying they wont produce online content at all but id expect equal quality and support for single player and online, that would be their best odds of keeping this game alive.

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Well, I'd be really surprised if things like Heists or Businesses will be Online from Day One so they could probably get a good two years out of just slowly adding those into the game. It's also possible they produce more story driven stuff for Online, like a chain of contact missions that are unlocked after you purchase a certain building or something.

 

They certainly won't have the ability to release a slew of vehicles every few months but businesses and properties have a lot of potential for longevity.

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There are a lot of possibilities to milk online within time frame.

 

Customization of players characters, maybe some customization of horses(Horseshoe, war paint, better sadle ), horses and dogs breeds, making some mine, starting some company or enterprise, own some ranch or farm, be a lawman or criminal.Buying some fancy stagecoach or luxury train.

 

Possibilities are endless to milk this.

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There are a lot of possibilities to milk online within time frame.

 

Customization of players characters, maybe some customization of horses(Horseshoe, war paint, better sadle ), horses and dogs breeds, making some mine, starting some company or enterprise, own some ranch or farm, be a lawman or criminal.Buying some fancy stagecoach or luxury train.

 

Possibilities are endless to milk this.

Those are items not DLC content for online they cannot milk online strictly with items they need DLC content that lasts a long time thats whats been keeping GTAV alive for 4 years now, consistent DLC not items. The wild west was known for mass violence and survival of the fittest, the money was very scarce during this time causing lots of people to be poor. People weren't buying trains and half the sh*t you named.

 

Also think about it if they drop these items randomly what are they going to save for the DLC content and who the f*ck is going to buy all this extra sh*t its a wild west game the purpose is to survive not buy consistent items. There are not endless possibilities there where limited materials in the wild west, the wild west was filled with poor people, dirty vagrants, outlaws, and the lawmen. Also ranch or a farm? ...ok what if someone else purchases that specific ranch or farm you bought then its not really a ranch or your land at all. Luxury trains?... ok what happens if tons of people in the lobby have luxury trains how will the trains operate without crashing into another ones luxury train?

 

Just go research or read a few books on the wild west there were not endless possibilities, there where limited materials. The stuff you named was barley enough for a DLC. Im not saying they wont support online but due to the time frame this game takes place its very hard to see R* milking this game, unless if they want it to die within a matter of months but i don't see R* doing this because RDR doesn't work like GTA

Well, I'd be really surprised if things like Heists or Businesses will be Online from Day One so they could probably get a good two years out of just slowly adding those into the game. It's also possible they produce more story driven stuff for Online, like a chain of contact missions that are unlocked after you purchase a certain building or something.

 

They certainly won't have the ability to release a slew of vehicles every few months but businesses and properties have a lot of potential for longevity.

The question is will that even keep the consumer interested? its not about how much but rather how interesting and fun. properties in my opinion don't sound all that great i didn't even like them in GTA and i don't even think it would last a year.

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Im scared of that too, especially with the lack of RDR2 info we dont really know where they're going.

R* wants money. That doesnt mean they cant keep their old-school fanbase happy at the same time. I have faith that the company will try and listen to us and do things that we like, in my opinion R* is good about that, but theres definitely a chance i'm totally wrong and someone will quote this a year from now making fun of me. lol

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I for one, think the offline story will be good. It will take you alot longer than most single player games now in days to finish as well . Therefor i personally dont get all the hate about single player mode not " getting enough" so to speak. Ive yet to see Rockstar go short on their single player mode. Yes they did not add more DLC for single player for GTA V , like the did GTA IV . However , its not like the story in single player for GTA V was short or bad imo. I enjoyed it. But for me, like most offline modes ,once you play thru it once , im pretty much bored of it. Which is why i end up playing more online than off. There is only so much they can program into AI for cpu players , and once you figure out their "patterns" its boring to me. Online you have so much more variety. Sure you have kids being kids, but i can overlook them or find ways around them. Not that big a deal to me personally.

 

 

I understand people want more DLCs for offline after launch. I also understand from a business standpoint , im sure it takes more time and resources to put out an offline story DLC, than it does 5 online DLCs. Basically the online DLCs only consists of new clothing, new weapons, and a new game "mode/map" added. In GTA V its not even a new "map" , its just using a different section of the already made map, so in reality they are not making that much new , just setting up how its played in that area. We have the tools to do this with content creator already, so we know its not that hard to do , basically just using the items you already have made. Making a few new cloths and guns, and placing the game mode in a place thats already made, has to be easier than creating entire storys, adding in the cinematics, etc along with the missions and so on. So i can totally understand why not just Rockstar but most games out there today do this. Like it or not ,it makes total sense to do this. Its not like they just do a 6 hour offline story and dont give you much. Ive yet to play a Rockstar game thats like that. If you are not one who just rushes thru only the main storyline stuff and touches nothing else, and if you do, well thats on you to me.

 

i have full faith the offline mode will be in depth with a good story . It will take a while to get thru , and will be very enjoyable. Once done with that though, then you have a whole other adventure to explore, which is almost like a whole other game. For 60$ . I just dont get the hate personally.

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Well, I'd be really surprised if things like Heists or Businesses will be Online from Day One so they could probably get a good two years out of just slowly adding those into the game. It's also possible they produce more story driven stuff for Online, like a chain of contact missions that are unlocked after you purchase a certain building or something.

 

They certainly won't have the ability to release a slew of vehicles every few months but businesses and properties have a lot of potential for longevity.

The question is will that even keep the consumer interested? its not about how much but rather how interesting and fun. properties in my opinion don't sound all that great i didn't even like them in GTA and i don't even think it would last a year.

 

Well, it's like I said, not just properties you can walk around in and pretend you live in but properties that unlock story driven missions. Something sort of like GTA Online's Heists and Contact Missions put together. I think GTA Online is popular for the sheer amount of stuff you can do and while Red Dead Online will be a bit limited in that regard there's still plenty of gameplay content they can drip out.

 

It's also got the advantage of past knowledge and foresight. Nobody knew what GTA Online was gonna become and so it was never made to be supported this long. With Red Dead they've probably been planning and designing with the future of online on their minds from day one.

 

Obviously nobody's expecting Red Dead Online to be as successful as GTA Online but Rockstar running out of content quickly seems unlikely. Hell, I'd be surprised if they even released whatever they're gonna call Heists in the first year.

 

There's also the theories that the old map is going to be recreated for online somewhere down the line. If that were to happen they could wait until two years in before they released that and it would still be extremely popular.

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Cutter De Blanc

Can't wait for them to bring in the train from Back to the Future 3 complete with missiles and flight mode

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Can't wait for them to bring in the train from Back to the Future 3 complete with missiles and flight mode

I like the idea of jetpack horseshoes so i can fly with my favorite horse

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You have to understand that half the things that happened within GTAV cannot occur in RDR2, for example R* cannot only focus on the online portion of the game due to the timeframe the game takes place. Its obvious there wasn't much materialistic things in the wild west so R* cannot produce only online content like they did with GTAV without the game dying in a matter of months. I believe a year ago R* said they will strictly focus on RDR2 single player, they gave no reason but I'm guessing the reason i presented is the reason why.

 

GTA is usually very different from RDR, as you can tell by GTAVI and RDR1. RDR1 had a very emotional story it felt like a true western story and had levels of detail that GTA never got. GTAVI in my opinion had less of this and wasn't all that great in terms of story and details also many gameplay features got added into RDR1 that didn't make it into GTA as those specific gameplay features make the "wild west feeling" stick out, some examples would be euphoria, dead eye, and so on and so forth.

 

My point is the things that make RDR is much different than GTA in many ways and due to the small backlash R* got from GTAV I'm certain R* is taking there time and making a true masterpiece.

It makes one wonder why Rockstar is even working on RDR2 at all. They already know now, more than ever, that single player and story DLC have poor or negative return on investment, compared to the Online PvP sh*tshow, which is basically pure profit.

 

As the OP implies, Rockstar crippled the replayability in GTAV to drive us all to Online, where the details are not as rich, and any interaction with other players is a lagfest. Will they cripple the replayability in RDR2 as well? I bet they will.

 

The way I can see this going is:

(1) Rockstar will cripple RDR2 replayability,

(2) establish RDR Online, and

(3) after the first big wave of the PvP crowd starts to thin out,

(4) they will put out a Westworld-like update to RDR Online (not SP),

(5) with a DLC on the scale of effort of the Doomsday heists,

(6) that enables the RDR2 map to become a map extension / playground destination for GTA Online,

(7) where players can buy (i.e., rebuy) all the modern vehicles and weapons from GTA Online and

(8) continue their Shark-fueled PvP rampages there.

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There are a lot of possibilities to milk online within time frame.

Customization of players characters, maybe some customization of horses(Horseshoe, war paint, better sadle ), horses and dogs breeds, making some mine, starting some company or enterprise, own some ranch or farm, be a lawman or criminal.Buying some fancy stagecoach or luxury train.

Possibilities are endless to milk this.

 

Those are items not DLC content for online they cannot milk online strictly with items they need DLC content that lasts a long time thats whats been keeping GTAV alive for 4 years now, consistent DLC not items. The wild west was known for mass violence and survival of the fittest, the money was very scarce during this time causing lots of people to be poor. People weren't buying trains and half the sh*t you named.

 

Also think about it if they drop these items randomly what are they going to save for the DLC content and who the f*ck is going to buy all this extra sh*t its a wild west game the purpose is to survive not buy consistent items. There are not endless possibilities there where limited materials in the wild west, the wild west was filled with poor people, dirty vagrants, outlaws, and the lawmen. Also ranch or a farm? ...ok what if someone else purchases that specific ranch or farm you bought then its not really a ranch or your land at all. Luxury trains?... ok what happens if tons of people in the lobby have luxury trains how will the trains operate without crashing into another ones luxury train?

 

Just go research or read a few books on the wild west there were not endless possibilities, there where limited materials. The stuff you named was barley enough for a DLC. Im not saying they wont support online but due to the time frame this game takes place its very hard to see R* milking this game, unless if they want it to die within a matter of months but i don't see R* doing this because RDR doesn't work like GTA

Well, I'd be really surprised if things like Heists or Businesses will be Online from Day One so they could probably get a good two years out of just slowly adding those into the game. It's also possible they produce more story driven stuff for Online, like a chain of contact missions that are unlocked after you purchase a certain building or something.

They certainly won't have the ability to release a slew of vehicles every few months but businesses and properties have a lot of potential for longevity.

 

The question is will that even keep the consumer interested? its not about how much but rather how interesting and fun. properties in my opinion don't sound all that great i didn't even like them in GTA and i don't even think it would last a year.

 

You probably doesnt see gta online at this moment.They dont care about realism anymore- orbital cannons, luxurious bunkers with jetpacks, tron bikes, flying and underwater vehicles., batmobile, James Bond vehicles.

 

So why RDR online will be different if these stupid things make most money from sharkcards and constantly ruining credibility of GTA saga.

 

Wild west was different, but question is if these differencies from modern world player from gta online accept.Remember its game not simulator and rockstar is not charity...

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If R* is putting out jetpacks and orbital cannons stuff for GTA:V, then, will saints row come back and give us a believable setting? lol. they'll both just switch places,

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There are a lot of possibilities to milk online within time frame.

Customization of players characters, maybe some customization of horses(Horseshoe, war paint, better sadle ), horses and dogs breeds, making some mine, starting some company or enterprise, own some ranch or farm, be a lawman or criminal.Buying some fancy stagecoach or luxury train.

Possibilities are endless to milk this.

Those are items not DLC content for online they cannot milk online strictly with items they need DLC content that lasts a long time thats whats been keeping GTAV alive for 4 years now, consistent DLC not items. The wild west was known for mass violence and survival of the fittest, the money was very scarce during this time causing lots of people to be poor. People weren't buying trains and half the sh*t you named.

 

Also think about it if they drop these items randomly what are they going to save for the DLC content and who the f*ck is going to buy all this extra sh*t its a wild west game the purpose is to survive not buy consistent items. There are not endless possibilities there where limited materials in the wild west, the wild west was filled with poor people, dirty vagrants, outlaws, and the lawmen. Also ranch or a farm? ...ok what if someone else purchases that specific ranch or farm you bought then its not really a ranch or your land at all. Luxury trains?... ok what happens if tons of people in the lobby have luxury trains how will the trains operate without crashing into another ones luxury train?

 

Just go research or read a few books on the wild west there were not endless possibilities, there where limited materials. The stuff you named was barley enough for a DLC. Im not saying they wont support online but due to the time frame this game takes place its very hard to see R* milking this game, unless if they want it to die within a matter of months but i don't see R* doing this because RDR doesn't work like GTA

Well, I'd be really surprised if things like Heists or Businesses will be Online from Day One so they could probably get a good two years out of just slowly adding those into the game. It's also possible they produce more story driven stuff for Online, like a chain of contact missions that are unlocked after you purchase a certain building or something.

They certainly won't have the ability to release a slew of vehicles every few months but businesses and properties have a lot of potential for longevity.

The question is will that even keep the consumer interested? its not about how much but rather how interesting and fun. properties in my opinion don't sound all that great i didn't even like them in GTA and i don't even think it would last a year.
You probably doesnt see gta online at this moment.They dont care about realism anymore- orbital cannons, luxurious bunkers with jetpacks, tron bikes, flying and underwater vehicles., batmobile, James Bond vehicles.

 

So why RDR online will be different if these stupid things make most money from sharkcards and constantly ruining credibility of GTA saga.

 

Wild west was different, but question is if these differencies from modern world player from gta online accept.Remember its game not simulator and rockstar is not charity...

 

all of the things you mentioned are going to be a thing in the future or already a thing, GTAonline takes place in present day/ future and we live in present-day/ future so its very possible to see things like that in GTAonline not RDR2 as its set in the late 1800's and people didn't even have cars during this time.

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You have to understand that half the things that happened within GTAV cannot occur in RDR2, for example R* cannot only focus on the online portion of the game due to the timeframe the game takes place. Its obvious there wasn't much materialistic things in the wild west so R* cannot produce only online content like they did with GTAV without the game dying in a matter of months. I believe a year ago R* said they will strictly focus on RDR2 single player, they gave no reason but I'm guessing the reason i presented is the reason why.

 

GTA is usually very different from RDR, as you can tell by GTAVI and RDR1. RDR1 had a very emotional story it felt like a true western story and had levels of detail that GTA never got. GTAVI in my opinion had less of this and wasn't all that great in terms of story and details also many gameplay features got added into RDR1 that didn't make it into GTA as those specific gameplay features make the "wild west feeling" stick out, some examples would be euphoria, dead eye, and so on and so forth.

 

My point is the things that make RDR is much different than GTA in many ways and due to the small backlash R* got from GTAV I'm certain R* is taking there time and making a true masterpiece.

It makes one wonder why Rockstar is even working on RDR2 at all. They already know now, more than ever, that single player and story DLC have poor or negative return on investment, compared to the Online PvP sh*tshow, which is basically pure profit.

 

As the OP implies, Rockstar crippled the replayability in GTAV to drive us all to Online, where the details are not as rich, and any interaction with other players is a lagfest. Will they cripple the replayability in RDR2 as well? I bet they will.

 

The way I can see this going is:

(1) Rockstar will cripple RDR2 replayability,

(2) establish RDR Online, and

(3) after the first big wave of the PvP crowd starts to thin out,

(4) they will put out a Westworld-like update to RDR Online (not SP),

(5) with a DLC on the scale of effort of the Doomsday heists,

(6) that enables the RDR2 map to become a map extension / playground destination for GTA Online,

(7) where players can buy (i.e., rebuy) all the modern vehicles and weapons from GTA Online and

(8) continue their Shark-fueled PvP rampages there.

 

1. They specfically said they will be putting as much work on the historical time period as they can so half the stuff you mentioned i doubt we will ever see unless if its a Single player DLC.

 

2. Why waste their time ruining a WILD WEST game when they could add that futuristic stuff in GTAonline, like they said they will not stop the consistent updating of GTAonline after RDR2's release.

 

3. You have to realize if they follow these steps not only will people not want to play the game they originally wanted but the game will die. This game is supposed to attract wild west fans as its a wild west game not GTAonline

 

4. Dan houser i believe said RDR2 will be RDR2 and GTA will be GTA meaning that they will be separating these games not combining or even making similarities between both games

 

theres a lot of holes in your statements that just don't make sense i understand R* want money but you have to remember there smart too.

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^

 

The first and only DLC for Read Dead Redemption was zombies. Historical realism be damned. It would seem that nothing is off the table, if there's obscene profit to be made.

 

Seriously, the HD world creation and physics in Rockstar open world games is so incredible, requiring so much effort, it's a shame to limit their future usefulness. At this point, I can't believe that Rockstar will let RDR2 be a one-shot SP game, and an Online that does not have the same long term potential as GTA Online. Rockstar wants moar.

 

And I think all of us will want to run our Sanchez and monster trucks all over the RDR2 landscape in RDR Online. It has to happen. And rockets. Lots of rockets.

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^

 

The first and only DLC for Read Dead Redemption was zombies. Historical realism be damned. It would seem that nothing is off the table, if there's obscene profit to be made.

 

Seriously, the HD world creation and physics in Rockstar open world games is so incredible, requiring so much effort, it's a shame to limit their future usefulness. At this point, I can't believe that Rockstar will let RDR2 be a one-shot SP game, and an Online that does not have the same long term potential as GTA Online. Rockstar wants moar.

 

And I think all of us will want to run our Sanchez and monster trucks all over the RDR2 landscape in RDR Online. It has to happen. And rockets. Lots of rockets.

your joking right lol, R* made undead nightmare as a goofy DLC for single player not something thats forced to everyone who buys the game nor does it intertwine with RDR's story at all its just a fun mode you can hop on if you are a fan of zombies. Im not saying they will go full on SP DLC but rather slow the pace of online content due to the games timeframe and i think they will support both online and SP equally... well not because they said they would but because it makes the most sense, also they will still continue making content for GTAonline even after RDR2's release, so they can still milk GTAonline if they ever want money. RDR2 will not see rockets or monster trucks lol, its a wild west game not GTA. This game is meant to attract wild west fans and meant and introduce the wild west to people that aren't to familiar with this genre, not make it into GTAVI. My question to you is why would they put all of that stuff in RDR2 when they can easily put it in GTAonline?

 

Also for those of you stating R* is money hungry and doest care about the consumer at all and will make this into a futuristic copy of GTA, then why didn't they just make GTAVI instead of a less popular franchise like RDR2?

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^

 

The first and only DLC for Read Dead Redemption was zombies. Historical realism be damned. It would seem that nothing is off the table, if there's obscene profit to be made.

 

Seriously, the HD world creation and physics in Rockstar open world games is so incredible, requiring so much effort, it's a shame to limit their future usefulness. At this point, I can't believe that Rockstar will let RDR2 be a one-shot SP game, and an Online that does not have the same long term potential as GTA Online. Rockstar wants moar.

 

And I think all of us will want to run our Sanchez and monster trucks all over the RDR2 landscape in RDR Online. It has to happen. And rockets. Lots of rockets.

your joking right lol, R* made undead nightmare as a goofy DLC for single player not something thats forced to everyone who buys the game nor does it intertwine with RDR's story at all its just a fun mode you can hop on if you are a fan of zombies. Im not saying they will go full on SP DLC but rather slow the pace of online content due to the games timeframe and i think they will support both online and SP equally... well not because they said they would but because it makes the most sense, also they will still continue making content for GTAonline even after RDR2's release, so they can still milk GTAonline if they ever want money. RDR2 will not see rockets or monster trucks lol, its a wild west game not GTA. This game is meant to attract wild west fans and meant and introduce the wild west to people that aren't to familiar with this genre, not make it into GTAVI. My question to you is why would they put all of that stuff in RDR2 when they can easily put it in GTAonline?

 

Also for those of you stating R* is money hungry and doest care about the consumer at all and will make this into a futuristic copy of GTA, then why didn't they just make GTAVI instead of a less popular franchise like RDR2?

 

 

In addition to that: As the title says, Undead Nightmare is just a Nightmare John has in Beechers Hope. Rockstar never intented the DLC to be realistically integrated into the world, it's just a dream John had and had a great atmosphere and interesting gameplay.

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Ohhh you never know, They might actually add MKII horse upgrades which turn horses into flyable unicorns for 3k in gold

Edited by DoctorMike
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  • 3 weeks later...

For all we know the delayed release of RDR2 is because of GTAV and R* wanting to milk more money out of it. At least that's my opinion on it. Sad to say but I think R* will make RDR Online a grind fest too.

Edited by xARMEDx
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For all we know the delayed release of RDR2 is because of GTAV and R* wanting to milk more money out of it. At least that's my opinion on it. Sad to say but I think R* will make RDR Online a grind fest too.

Nah I'm sure it was the fact that they want to make sure the game has no flaws, they can still produce for GTA online as they said they would be doing even after the release of RDR2

 

as long as theres no cars or airplanes I'm fine with a heavily worked on wild west experience. i do love story the most but I'm still fine with multiplayer being milked as its still at the end of the day a wild west experience. Also I thought R* said they would be working flat out on single player and multiplayer this could mean SP DLC... who knows.

Edited by Safari
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  • 3 weeks later...
AlexanderPierce

GTA V is game, that I lost hope in Rockstar games.Singleplayer is rushed and abandoned constantly pushing players to online part of game, which I hate because its mental playground for tryhards kids with mommy and daddy moneys.

 

Can we expect same fate?Im aware that answer is yes...

The mistakes you mentioned are the right thing for take-two as said by strauss zelnick himself, he thinks they undermonetized gta v. And since r* has become a greedy corporate, much worse than Ubisoft imho, you should expect the same fate for RDR2. I'll tell you right now, SP will hardly get any updates. Don't expect any SP dlcs, and much less SP expansions. Instead expect much more microtransactions many times more than gta v. Expect Horse cards, since you'll be buying horses now. Greedy bastards will find a way to implement the greediest sh*t there, even though the game take place in the 1800s. Edited by AlexanderPierce
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GTA V is game, that I lost hope in Rockstar games.Singleplayer is rushed and abandoned constantly pushing players to online part of game, which I hate because its mental playground for tryhards kids with mommy and daddy moneys.

 

Can we expect same fate?Im aware that answer is yes...

The mistakes you mentioned are the right thing for take-two as said by strauss zelnick himself, he thinks they undermonetized gta v. And since r* has become a greedy corporate, much worse than Ubisoft imho, you should expect the same fate for RDR2. I'll tell you right now, SP will hardly get any updates. Don't expect any SP dlcs, and much less SP expansions. Instead expect much more microtransactions many times more than gta v. Expect Horse cards, since you'll be buying horses now. Greedy bastards will find a way to implement the greediest sh*t there, even though the game take place in the 1800s.

 

Damn I thought I was angry. I have hope they'll do RDR2 right and that they meant that GTA:6 will be a cash grab. But if they f*ck up RDR2 I'll be right here with you bitching like hell about it.

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As the second poster here said, R* does not even consider their behaviour towards GTA V and its' single player portion as a "mistake". They are incredibly proud of themselves and see the shiny dollars they get because of GTAO. I am sure as hell they don't see the flaws in SP, they still think the story is great, the gameworld is "living and breathing" (its not IMO), the map is flawless, etc etc. I think they became incredibly arrogant.

 

I won't trust R* anymore due to V. Those times are over, sadly. They hyped the sh*t out of that game (f. e. by their silence in 2012 or their interviews) but it really was a major disappointment in my opinion (didn't even have astronomic expectations or so). I won't have any hopes towards RDR, and I will never get hyped by a GTA or RDR trailer again. Never.

Edited by Interface
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