Popular Post Rocky24pl Posted March 4, 2018 Popular Post Share Posted March 4, 2018 (edited) LS Property Pack is yet another modification of mine, which adds new properties to be bought in Los Santos. Of course, the house in Vinewood hills with a beautiful view on Los Santos won't be missing. In Downtown we also have a fully-stocked tenement house, it has a helicopter on it's roof. All safehouses have a garage and a wardrobe. LS Property Pack: -5 new propreties to buy. -Added exterior view to the Johnsons' house. -Added exterior view to Madd Dogg's mansion. -The ability to enter Sweet's, Ryder's, and OG Loc's houses. -A garage in the Verona Beach Safehouse. -New weapon and car spawn points. Screenshots: Videos Authors: LS Property Pack - Rocky24pl GRGX Script - Link2012 ENEX Script - Silent Package for Modloader LS Property Pack 2.0 Edited October 15, 2023 by Rocky24pl Lysu, Txeroki, Ron Horse and 68 others 70 1 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/ Share on other sites More sharing options...
Gravarty Posted March 4, 2018 Share Posted March 4, 2018 Nice! I like it how you can look out the window and actually see the exterior map, just like it was in all other GTA 3D era games.. and it's looks like it was actually made by R*, no 4K textures, props and stuff.. Nice work! NickyBellic, wwwwandrarijaz, 4nsmiley and 8 others 11 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070122191 Share on other sites More sharing options...
gts. Posted March 4, 2018 Share Posted March 4, 2018 Very nice. Is there a way to install only some of the properties and not all? wwwwandrarijaz and Maraguilucho 2 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070122298 Share on other sites More sharing options...
thalilmythos Posted March 5, 2018 Share Posted March 5, 2018 Man, everything you do is gold, jesus christ. Curtis and Rocky24pl 2 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070122578 Share on other sites More sharing options...
Derrick Keno Posted March 5, 2018 Share Posted March 5, 2018 (edited) How do the interiors with the proper windows work? Are they located in the Hidden Interior Universe, with a part of the city put in front of the windows, or are they located inside of the building? Edited May 7, 2018 by Derrick_Keno Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070123519 Share on other sites More sharing options...
Testeuros Posted March 5, 2018 Share Posted March 5, 2018 (edited) How do the interiors with the proper windows work? Are they located in the Hidden Interior Universe, with a part of the city put in front of the windows. or are they located inside of the building? It's located inside of the building. As a prove we could use garage doors mechanism that you can hear inside the mansion located in Vinewood Hills. Edited March 7, 2018 by Testeuros Derrick Keno 1 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070123921 Share on other sites More sharing options...
greggrulzok Posted March 6, 2018 Share Posted March 6, 2018 How do the interiors with the proper windows work? Are they located in the Hidden Interior Universe, with a part of the city put in front of the windows. or are they located inside of the building? It's located inside of the building. As a prove we could use garage doors mechanism that you could hear inside the mansion located in Vinewood Hills. If only the author of this mod could help there http://gtaforums.com/topic/744445-open-san-andreas/ wwwwandrarijaz 1 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070124515 Share on other sites More sharing options...
inadequate Posted March 6, 2018 Share Posted March 6, 2018 This is just awesome. You can feel how the interior is really connected with the exterior world through the window and not that you are trapped in an interior somewhere in the hidden interior's universe. If you can release the Vinewood Hill's safehouse as standalone will be great. Also as request, is it possible to edit the stock interiors to "connect" them with the exterior world as your mod does with your custom interiors? Testeuros and 4nsmiley 2 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070124551 Share on other sites More sharing options...
Rocky24pl Posted March 6, 2018 Author Share Posted March 6, 2018 Very nice. Is there a way to install only some of the properties and not all? The easiest way will be to cut out of the script the feature to buy the properties which you don't want. How do the interiors with the proper windows work? Are they located in the Hidden Interior Universe, with a part of the city put in front of the windows. or are they located inside of the building? I changed the object ID's from 0 to 13. Objects with ID 13 can be seen from both outside and inside. Silent, 6fangedcutthroatTV and Derrick Keno 3 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070125552 Share on other sites More sharing options...
Testeuros Posted March 6, 2018 Share Posted March 6, 2018 Have you thought about another version, which would bring this marvelous idea into the different locations like desert, Juniper Hills in San Fierro or even Las Venturas (just like in your older modification, but without any other features)? Dmitriy87 and 4nsmiley 2 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070125886 Share on other sites More sharing options...
Rocky24pl Posted March 7, 2018 Author Share Posted March 7, 2018 Have you thought about another version, which would bring this marvelous idea into the different locations like desert, Juniper Hills in San Fierro or even Las Venturas (just like in your older modification, but without any other features)? "I have the rest of SA in my mind. In the countryside I'll put some restaurants with a view on the street. I'm also working on Sin City 2.0 where you'll see new interiors with views on the streets (you'll also be able to download the interiors only, without the missions). Moreover, I was even taking discontinuation of other projects into consideration and renaming that mod to SA Property Pack. nick323f, opw007, Testeuros and 3 others 6 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070127406 Share on other sites More sharing options...
thalilmythos Posted March 8, 2018 Share Posted March 8, 2018 I found out by installing this alongisde Sin city, that they are uncompatible, when entering some interiors you end up where you shouldn't if you use both of these mods together. Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070128045 Share on other sites More sharing options...
LeBron. Posted March 8, 2018 Share Posted March 8, 2018 You have a unique style of mods man, keep it up! Rocky24pl 1 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070129421 Share on other sites More sharing options...
Ash_735 Posted March 8, 2018 Share Posted March 8, 2018 I'm liking the detail, making use of the engine instead of just copy/pasting sky interiors, actually having them inside the buildings was meant to be the actual way and your mods just prove how good it can look. 4nsmiley, Rocky24pl, Derrick Keno and 1 other 4 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070129682 Share on other sites More sharing options...
[...] Posted March 10, 2018 Share Posted March 10, 2018 I like the idea of your mod and all, but... What about people who use fastman92's limit adjuster rather than the limit adjuster you've included with your mod? -Anti-, Derrick Keno and Testeuros 3 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070131713 Share on other sites More sharing options...
thalilmythos Posted March 10, 2018 Share Posted March 10, 2018 There's this little problem, that i am sure is caused by this mod, as it is the only thing i had that modifies the files for this area, just letting you know. Rocky24pl 1 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070132449 Share on other sites More sharing options...
gts. Posted March 13, 2018 Share Posted March 13, 2018 Is there a way to modify the storage limit of a garage? Vinewood Hill's safehouse can save only one vehicle but there are space for two vehicles without any problem, and that's what I want to change. If you store two vehicles there forcing the garage, one will be vanished. Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070135650 Share on other sites More sharing options...
Rocky24pl Posted March 13, 2018 Author Share Posted March 13, 2018 (edited) There's this little problem, that i am sure is caused by this mod, as it is the only thing i had that modifies the files for this area, just letting you know. Fixed. Thanks for reporting. LS Property Pack v1.1 http://www.mediafire.com/file/851wjllzw449zk8/LSPropertyPackV1.1.rar Is there a way to modify the storage limit of a garage? Vinewood Hill's safehouse can save only one vehicle but there are space for two vehicles without any problem, and that's what I want to change. If you store two vehicles there forcing the garage, one will be vanished. Now this garage can accommodate 2 vehicles. Edited March 13, 2018 by Rocky24pl gts., -Anti-, Dmitriy87 and 2 others 5 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070135926 Share on other sites More sharing options...
-Anti- Posted March 14, 2018 Share Posted March 14, 2018 I missed these VC-like windows. Thx very much for this. bugs: - the whole outside rear wall of the Downtown appartment building has no collison -unimportant: when leaving the East LS house the camera doesn't show the door but a wall suggestion: Why did you replace the underground carpark in Downtown with a garage and added a garage to the East LS house? Imo it would be nicer to leave both of these places original and use the garage extender to create parking spaces like in IV/V there. I changed the object ID's from 0 to 13. Objects with ID 13 can be seen from both outside and inside. I'm interested in that. Is there maybe a more in depth explanation about this somewhere? Would it be possible to have the windows transparent in both directions like with Stahls House? (in my limited understanding that isn't technically an interior and would also work without the entrance markers and doors but I might be wrong...) btw: you included an outdated version of the LimitAdjuster. Keep it up. Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070137280 Share on other sites More sharing options...
gts. Posted March 15, 2018 Share Posted March 15, 2018 I can't test right now but is this compatible with EHI? Doesn't collide each other? Since both uses same 'SVLABIG' interior for instance. Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070138759 Share on other sites More sharing options...
inadequate Posted March 16, 2018 Share Posted March 16, 2018 (edited) I was testing the Madd Dogg's mansion garages and they can store two vehicles per garage (or at least, it seems to be two) but since they are so small (as the CJ's Mulholland safehouse one), the vehicles doesn't fit and they will start to explode. So, my suggestion is: Can you modify the Madd Dogg's garages to store only ONE vehicle per garage? EDIT: Also a bug report. Wardrobe door in Vinewood's Hills safehouse disappears when you open it. Edited March 16, 2018 by Inadequate Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070140671 Share on other sites More sharing options...
gts. Posted March 30, 2018 Share Posted March 30, 2018 (edited) EDIT: Nevermind. It seems that I fixed already. Edited March 30, 2018 by gts. Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070169243 Share on other sites More sharing options...
Testeuros Posted May 4, 2018 Share Posted May 4, 2018 (edited) Have you thought about giving us proper installation steps in case of usage of Fastman's 92 Limit Adjuster? I just want to put it into my modded copy of San Andreas, but it's a bit complicated without needed knowledge... Edited May 4, 2018 by Testeuros Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070224150 Share on other sites More sharing options...
Shogun Pacino Posted May 4, 2018 Share Posted May 4, 2018 Have you thought about giving us proper installation steps in case of usage of Fastman's 92 Limit Adjuster? I just want to put it into my modded copy of San Andreas, but it's a bit complicated without needed knowledge... Just extract it to modloader. Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070224572 Share on other sites More sharing options...
Diegoti Posted May 6, 2018 Share Posted May 6, 2018 Please add tutorial, this a bit complicated for those who dont know too much about these things. Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070226435 Share on other sites More sharing options...
Testeuros Posted May 7, 2018 Share Posted May 7, 2018 (edited) Have you thought about giving us proper installation steps in case of usage of Fastman's 92 Limit Adjuster? I just want to put it into my modded copy of San Andreas, but it's a bit complicated without needed knowledge... Just extract it to modloader. Actually I don't want to use it because of several issues related to (if only) ImVehFt and Modloader. Even though I appreciate you're interested in the problem of mine, your suggestion is pretty much useless as I have a problem with limit adjuster included in pack (that's why I've asked if he could make a tutorial with Fastman's Limit Adjuster because I've added some vehicles into game). Edited May 7, 2018 by Testeuros Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070228866 Share on other sites More sharing options...
Curtis Posted June 28, 2018 Share Posted June 28, 2018 Holy sh*t, rocky. You did it again. this is awesome. Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070287627 Share on other sites More sharing options...
Kalvin Posted June 28, 2018 Share Posted June 28, 2018 I've only just seen this. Absolutely love it, fantastic job! It's great how it really fits in with the rest of the game. Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070288059 Share on other sites More sharing options...
Namaloom Posted July 3, 2018 Share Posted July 3, 2018 My gta crashes when i start new game or save game Game version: GTA SA 1.0 EURO Unhandled exception at 0x005B0034 in gta_sa.exe (+0x1b0034): 0xC0000005: Access violation reading location 0x4A434400. Register dump: EAX: 0x00000007 EBX: 0xFFFFFF63 ECX: 0xC445D334 EDX: 0x4A434400 EDI: 0xFFFFFFFF ESI: 0x00000008 EBP: 0x0177F2A4 EIP: 0x005B0034 ESP: 0x008E2C90 EFL: 0x00010206 CS: 0x00000023 SS: 0x0000002B GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B Stack dump: base: 0x00400000 top: 0x008E2C90 bottom: 0x00409000 Backtrace (may be wrong): =>0x005B0034 in gta_sa.exe (+0x1b0034) (0x008E2C8C) 0x0FD4ECE0 in unknown (+0xfd4ece0) 4nsmiley 1 Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070293781 Share on other sites More sharing options...
AshG7 Posted August 16, 2018 Share Posted August 16, 2018 Can You Add a Pool Table At The Madd Dogg's Crib? Link to comment https://gtaforums.com/topic/906529-ls-property-pack/#findComment-1070392183 Share on other sites More sharing options...
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