4Arty Posted March 1, 2018 Share Posted March 1, 2018 (edited) Well, everyone knows what standart san andreas has very low quality illegible sounds.This mod fixes this and created for purely new gameplay experience.Features:- Enviroment loops, impacts, debris, weapon shots, explosions, collision sounds in 44100 khz without clicks, noises and troubles in audio stream - Car sounds in 28000 khz (it's really enough) designed by rev tool- All GENRL sounds replaced and tested by me- Every audio file was edited and processed- All PAIN_A sounds (exluded CJ bank)-All FEET sounds in 32000 kHzAlso recommended to use withhttp://gtaforums.com/topic/825069-san-andreas-ambient-sounds-saas/download link 1:https://www.sendspace.com/file/i9sq5bdownload link 2:https://drive.google.com/open?id=14G5nX-sNMgQU1mZ9qfYdXQy-dwQSAmHJfull preview: Edited March 29, 2018 by 4Arty LaDiDa, DK22Pac, Davve95 and 13 others 16 Link to comment Share on other sites More sharing options...
thalilmythos Posted March 4, 2018 Share Posted March 4, 2018 Sounds really great an all, but, is there a download link somewhere? Derrick Keno and kkjj 2 Link to comment Share on other sites More sharing options...
4Arty Posted March 4, 2018 Author Share Posted March 4, 2018 Sounds really great an all, but, is there a download link somewhere? nope, yet. cuz it still WIP Derrick Keno 1 Link to comment Share on other sites More sharing options...
LaDiDa Posted March 4, 2018 Share Posted March 4, 2018 Sounds okay, not really sure how I feel about the soundeffect for the car when driving alongside a wall though. Weapon sounds are nice though Link to comment Share on other sites More sharing options...
4Arty Posted March 4, 2018 Author Share Posted March 4, 2018 Sounds okay, not really sure how I feel about the soundeffect for the car when driving alongside a wall though. Weapon sounds are nice though this looped sound i think is the best solution for this situation because of light car impacts which sounds weird when scratch sound used. Derrick Keno and LaDiDa 2 Link to comment Share on other sites More sharing options...
LaDiDa Posted March 4, 2018 Share Posted March 4, 2018 Yeah, I figured it was a limitation of the soundsystem. Link to comment Share on other sites More sharing options...
4Arty Posted March 12, 2018 Author Share Posted March 12, 2018 tired of this mod. but i'll do it Flame and MrFinger 2 Link to comment Share on other sites More sharing options...
Derrick Keno Posted March 12, 2018 Share Posted March 12, 2018 Make sure that normal cars don't have sports car sounds, like many of those mods do! LaDiDa and kkjj 2 Link to comment Share on other sites More sharing options...
4Arty Posted March 16, 2018 Author Share Posted March 16, 2018 (edited) Make sure that normal cars don't have sports car sounds, like many of those mods do! about engine sounds Edited March 16, 2018 by 4Arty Derrick Keno, MrFinger and Flame 3 Link to comment Share on other sites More sharing options...
Derrick Keno Posted March 16, 2018 Share Posted March 16, 2018 (edited) The Elegant and Majestic (and the other cars that have the same sounds as them) sound like sports cars. Try to find better sounds that suit them more. Edited March 16, 2018 by Derrick_Keno Link to comment Share on other sites More sharing options...
4Arty Posted March 21, 2018 Author Share Posted March 21, 2018 designed MrFinger, kkjj and Flame 3 Link to comment Share on other sites More sharing options...
Derrick Keno Posted March 21, 2018 Share Posted March 21, 2018 (edited) Regular cars still sound like sports / muscle cars. Try to find the sounds that fit them most, this way they are going to sound more realistic, or this will turn into another of those crappy sound mods! However, there are some really nice sounds, like the Hotknifes, which suits the car perfectly. Edited March 21, 2018 by Derrick_Keno Link to comment Share on other sites More sharing options...
4Arty Posted March 21, 2018 Author Share Posted March 21, 2018 (edited) Regular cars still sound like sports / muscle cars. Try to find the sounds that fit them most, this way they are going to sound more realistic, or this will turn into another of those crappy sound mods! However, there are some really nice sounds, like the Hotknifes, which suits the car perfectly. first: it's caused by higher pitch of first car gear. second: what should i do with other cars which must sounds like sport cars (elegy - mesa, sultan - emperor)? i think this is the best solution for san andreas sound system, if i make some creepy low sound for one old car - another sport car will sounds like granny's tractor. and any even oldest vehicle at high rpms will sounds a bit sportish Edited March 21, 2018 by 4Arty Derrick Keno 1 Link to comment Share on other sites More sharing options...
4Arty Posted March 21, 2018 Author Share Posted March 21, 2018 (edited) In this project I use v8 v10 and v6 engine samples, for example - sabre sounds a bit sexier with pure v 8 at 3000 - 5000 rpm. Voodoo has v8 too, beautiful classic lowrider sounds like 1968 mustang. Why not? And of course it's problem of rw engine. Maybe someday someone will remake sound engine or parts of it. But I have no skills & time for this Edited March 21, 2018 by 4Arty Derrick Keno 1 Link to comment Share on other sites More sharing options...
thalilmythos Posted March 21, 2018 Share Posted March 21, 2018 (edited) I am actually in love with those car sounds, they are more balanced than any other mod than i have found, considering that the Glendale, which is an old vehicle, shares sound with the bullet, which is a sport car, some times, decisions got to be made smartly, and these guy has done the right ones. Edit: Also the volumes are very important, since i know this will most likely be a modloader pack, the right volumes on the cars engines will allow the user to remove any he doesn't like, and not feel like every car except the one with the removed sound, sound too hard (and it seems like this guy got the volumes right too) Edited March 21, 2018 by thalilmythos 4Arty and Derrick Keno 2 Link to comment Share on other sites More sharing options...
4Arty Posted March 21, 2018 Author Share Posted March 21, 2018 (edited) I am actually in love with those car sounds, they are more balanced than any other mod than i have found, considering that the Glendale, which is an old vehicle, shares sound with the bullet, which is a sport car, some times, decisions got to be made smartly, and these guy has done the right ones. Edit: Also the volumes are very important, since i know this will most likely be a modloader pack, the right volumes on the cars engines will allow the user to remove any he doesn't like, and not feel like every car except the one with the removed sound, sound too hard (and it seems like this guy got the volumes right too) effects in use: equalization, peak normalization for engines about -6 or -5 db, compression (sometimes), looping, fake reverberation. engines synthezied by rev tool with need for speed carbon/most wanted and a lot of other soundbanks. it takes very huge part of my time Edited March 21, 2018 by 4Arty Link to comment Share on other sites More sharing options...
thalilmythos Posted March 21, 2018 Share Posted March 21, 2018 (edited) Thats what makes a difference, it's coming along quite well as a matter of fact, i like that in your mod the american engine sounds for Sabre, clover and lowriders has the perfect balance between the high pitch and the roughnes low pitch and bass of those, because usually they are either too high, or too low pitch. Edit: You should consider using sometime the engine sounds from Driver 1 and 2, so far no one has done it right, and i figure you are the guy for the job. Edited March 21, 2018 by thalilmythos Link to comment Share on other sites More sharing options...
LaDiDa Posted March 21, 2018 Share Posted March 21, 2018 I'd say these sound ok - perfect, which is better with the current soundsystem then the overall meh. How do they sound at max speed though (how well do they loop)? Link to comment Share on other sites More sharing options...
4Arty Posted March 21, 2018 Author Share Posted March 21, 2018 I'd say these sound ok - perfect, which is better with the current soundsystem then the overall meh. How do they sound at max speed though (how well do they loop)? without clicks and weird harmonics. it's just monotonic engine sound at fixed rpm LaDiDa 1 Link to comment Share on other sites More sharing options...
Flame Posted March 27, 2018 Share Posted March 27, 2018 Like the previous mod, this one sounds (literally) great and even better. I also always dreamed about improved sound in this game. Also for me is very evident something like "low bitrate" in some cut-scenes and when peds talking. Hope we will see the finished version 4Arty 1 Link to comment Share on other sites More sharing options...
4Arty Posted March 27, 2018 Author Share Posted March 27, 2018 (edited) Like the previous mod, this one sounds (literally) great and even better. I also always dreamed about improved sound in this game. Also for me is very evident something like "low bitrate" in some cut-scenes and when peds talking. Hope we will see the finished version Thank you for your presence here, Flame! I'll release it soon, maybe even today, but it'll be unfinished anyway. I planned to create really huge mod with a lot improvements like (for example) suspension bounce sounds, tank tracking loops, metal debris then vehicle explodes and e.t.c. It's possible nowadays, but i have no skills in c++, lua or even in cleo. Sadly, but in fact this project can stay like a base for other projects - i have very big pack of source files. Who knows? Maybe someone will create san andreas sound enhancer Edited March 27, 2018 by 4Arty kkjj, Flame and LaDiDa 3 Link to comment Share on other sites More sharing options...
Flame Posted March 28, 2018 Share Posted March 28, 2018 (edited) Don't set a very huge goals, anyway the result is very good. Edited March 28, 2018 by Flame 4Arty 1 Link to comment Share on other sites More sharing options...
LaBombaRomba Posted March 28, 2018 Share Posted March 28, 2018 Damn this seems pretty good! Definitely giving this a shot when (if) it's released! 4Arty and Derrick Keno 2 Link to comment Share on other sites More sharing options...
4Arty Posted March 28, 2018 Author Share Posted March 28, 2018 (edited) Finally released. Check the OP Edited March 28, 2018 by 4Arty kkjj and Derrick Keno 2 Link to comment Share on other sites More sharing options...
thalilmythos Posted March 29, 2018 Share Posted March 29, 2018 This is really great and all, all the sounds are really well mixed and the transitions are heavenly, the only complaint i have is the sound is at least 1db or 2db too low, it just needs a Liiiiitle more gain, apart from that, this is it, this is my perfect sound pack my man, good stuff, finally some well done car sounds. 4Arty 1 Link to comment Share on other sites More sharing options...
4Arty Posted March 29, 2018 Author Share Posted March 29, 2018 Thank you guys! Link to comment Share on other sites More sharing options...
LaBombaRomba Posted March 29, 2018 Share Posted March 29, 2018 (edited) Some of the sounds (eg, vehicles crashing, engines) are a little too quiet for me compared to others. With windows and game volume at 100, the preview video is much louder in comparision. The main menu sound effect is too high pitched imo, compared to the vanilla which is really low pitched and bassy. Other than that, the sounds all seem great and high quality! Nothing too out of place, aswell. Edited March 29, 2018 by LaBombaRomba Link to comment Share on other sites More sharing options...
4Arty Posted March 29, 2018 Author Share Posted March 29, 2018 (edited) about low volume of some vehicles - i can't do anything because of rockstar vision. it happens mostly with big cars, right? well, i can overdrive it but it doesn't help. in my previous mod i made something similar and it was a great mistake edit: sa needs in some kind of post fx limiter plugin Edited March 29, 2018 by 4Arty kkjj and Derrick Keno 2 Link to comment Share on other sites More sharing options...
kkjj Posted March 29, 2018 Share Posted March 29, 2018 (edited) We have so many plug-ins like fx improver, vehicle function improver, physics improver, etc. Now we need Improved sound plug-in... Edit: please improve the sound of minigun(machine gun) that's so weird... Edited March 29, 2018 by kkjj Super Shizuku 1 Link to comment Share on other sites More sharing options...
LaBombaRomba Posted March 29, 2018 Share Posted March 29, 2018 (edited) about low volume of some vehicles - i can't do anything because of rockstar vision. it happens mostly with big cars, right? well, i can overdrive it but it doesn't help. in my previous mod i made something similar and it was a great mistake edit: sa needs in some kind of post fx limiter plugin It's fine then, i'll still be using the mod though EDIT: Actually, it's not just big cars. It's happening to all vehicles, if it helps. Also, i got it wrong in the first post, the crashes are fine in terms of volume, it's only engine sounds and tyre squealing. Off topic: One more thing, in your videos, what are you using to get ambient occlusion? If it's an ENB, would you mind sharing the preset? Edited March 29, 2018 by LaBombaRomba Link to comment Share on other sites More sharing options...
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