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JustSomeAussie

Need Help With ScriptHookV (C++)

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JustSomeAussie

I'm just starting to use ScriptHookV (C++) and i am having trouble getting my asi file to work. Here's the code:

void stuff() {	bool F10 = IsKeyJustUp(0x79);	if (F10) {		Player player = PLAYER::PLAYER_ID();		Ped playerPed = PLAYER::PLAYER_PED_ID();		Entity health = ENTITY::GET_ENTITY_HEALTH(player);		ENTITY::SET_ENTITY_HEALTH(player, 200);	}}void main() {	while (true) {		stuff();		WAIT(0);	}}void ScriptMain() {	srand(GetTickCount());	main();}

I then build it and place it into my GTA Folder, load the game and it doesn't work. Just to make sure i have everything installed properly, i tried native trainer and it worked fine. So if anyone could tell me what i'm doing wrong, it would be much appreciated

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Jitnaught

GET_ENTITY_HEALTH returns an int.

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Skorpro
Posted (edited)
void stuff(){        bool F10 = IsKeyJustUp(0x79);	if (F10)	{		//Player player = PLAYER::PLAYER_ID();		Ped playerPed = PLAYER::PLAYER_PED_ID();		int health = ENTITY::GET_ENTITY_HEALTH(playerPed); // Use "playerPed" instead of "player"!!!		ENTITY::SET_ENTITY_HEALTH(playerPed, 200); // Use "playerPed" instead of "player"!!!	}}

EDIT: I know, this request is two weeks old... but maybe it's useful for someone else :)

Edited by Skorpro

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