Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Forum Support

    3. Suggestions

Why does this mod crash the game?


deleted account
 Share

Recommended Posts

deleted account

NOTE: The game does not crash with a "stopped working" pop-up, it's the type of crash that requires a Trainer to kill the process or to restart your PC, commonly associated with something wrong with the model, I have used different models for the mod and it works, the model of the Ped that is supposed to spawn is in the game and is written in the code properly. What is the problem?

 

// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
thread 'ALIENMON_THREAD'
:ALIENMON_THREAD_19
wait 0
if
Player.Defined($PLAYER_CHAR)
jf @ALIENMON_THREAD_19
if
$ONMISSION == 0
jf @ALIENMON_THREAD_19
if
00FE: actor $PLAYER_ACTOR sphere 0 in_sphere 2490.4607 2355.7524 4.2109 radius 75.0 75.0 75.0
jf @ALIENMON_THREAD_19
023C: load_special_actor 'aliendemon' as 1 // models 290-299
:ALIENMON_THREAD_118
wait 0
if
023D: special_actor 1 loaded
jf @ALIENMON_THREAD_118
[email protected] = Actor.Create(Mission1, #SPECIAL01, 2490.4607, 2355.7524, 4.2109)
Actor.Angle([email protected]) = 276.8935
Actor.Health([email protected]) = 18000
0446: set_actor [email protected] dismemberment_possible 0
04D8: set_actor [email protected] drowns_in_water 1
0946: set_actor [email protected] actions_uninterupted_by_weapon_fire 1
060B: set_actor [email protected] decision_maker_to 32
Actor.SetWalkStyle([email protected], "DEFAULT")
03FE: set_actor [email protected] money 0
Actor.SetImmunities([email protected], 0, 0, 0, 1, 0)
0850: AS_actor [email protected] follow_actor $PLAYER_ACTOR
05E2: AS_actor [email protected] kill_actor $PLAYER_ACTOR
Model.Destroy(#SPECIAL01)
:ALIENMON_THREAD_264
wait 0
if
Player.Defined($PLAYER_CHAR)
jf @ALIENMON_THREAD_338
if
not Actor.Dead([email protected])
jf @ALIENMON_THREAD_350
if
00F2: actor $PLAYER_ACTOR near_actor [email protected] radius 180.0 180.0 0
jf @ALIENMON_THREAD_338
jump @ALIENMON_THREAD_264
:ALIENMON_THREAD_338
Actor.RemoveReferences([email protected])
jump @ALIENMON_THREAD_19
:ALIENMON_THREAD_350
0A93: end_custom_thread
Link to comment
Share on other sites

 

NOTE: The game does not crash with a "stopped working" pop-up, it's the type of crash that requires a Trainer to kill the process or to restart your PC, commonly associated with something wrong with the model, I have used different models for the mod and it works, the model of the Ped that is supposed to spawn is in the game and is written in the code properly. What is the problem?

 

// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
thread 'ALIENMON_THREAD'
:ALIENMON_THREAD_19
wait 0
if
Player.Defined($PLAYER_CHAR)
jf @ALIENMON_THREAD_19
if
$ONMISSION == 0
jf @ALIENMON_THREAD_19
if
00FE: actor $PLAYER_ACTOR sphere 0 in_sphere 2490.4607 2355.7524 4.2109 radius 75.0 75.0 75.0
jf @ALIENMON_THREAD_19
023C: load_special_actor 'aliendemon' as 1 // models 290-299
:ALIENMON_THREAD_118
wait 0
if
023D: special_actor 1 loaded
jf @ALIENMON_THREAD_118

 

 

Actor.SetWalkStyle (1 @, "DEFAULT")

"DEFAULT" ??? did not work

change to "player"

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.