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happygrowls

New Saints Row Game Confirmed

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D9fred95

I vastly preferred Saints Row 3 and 4 to the first two which were poor GTA rip offs to me (the second one also tried too hard to be edgy) with no unique identity. SR3 and 4 were at least pretty fun.

 

I think a Saints Row 3 esque games with a better open world would be a good balance.

I feel the opposite, SR2 felt so much better than SR3 to me. Things like FUZZ and Fight Club were simple yet enjoyable minigames that SR3 lacked. Things like the ability to layer clothing may be small, but they were great when you wanted to make wacky clothing combinations. Stilwater was much better than Steelport as well, much more environment diversity.

 

How edgy the games were is debatable. Personally I enjoyed the cutscene were the Boss kills Julius, it showed how much Julius underestimated the Boss's power lust in SR1 even if he did try to blow them up on the boat at the end.

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happygrowls

There are so many videos on why SR2 is just better than SR3, however opinions are subjective, not objective.

 

It's very fine to prefer some over the others, but Volition seem to have forgotten their old audience and sometimes outright disrespect them.

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Lock n' Stock

Please go back to its gangster roots

[Video]

Such a badass trailer. Sucks that the original Saints Row never got a PS3 release.

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Ivan1997GTA

Yeah. I think Volition should probably re-release the original game on the PS4, Xbox One and PC, but I know that is very unlikely to happen.

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Dan_1983

Let me guess? More crazy alien fighting?

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K0ol-G-R4P

If its more crazy superhero alien sh*t it will be another flop like SR4 was.

 

If they take it back to SR1 and SR2 then they have my interest again.

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Noale

The issue with Volition is they somewhat rely on that crazy over the top bullsh*t. Aligned with childish humor.

 

Whoever Volition hired as writers needs to change.

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Slasher

For real though SR2 was f*cking badass, too bad Volition are a bunch of morons

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Lock n' Stock

For my money, there's NOTHING in SR3 and 4 that can even remotely compare to this scene alone.

 

 

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luisniko

Yes. I didn't play SR1, so I only watched it on YT. I played SR2 though. I just love how it swings from joking around moment into dead serious moment.

 

I wish the modding community was strong enough to use SR4/SR3 engine and assets to recreate Stilwater and some of the missions.

 

Still playing SR3 from time to time and give it a simple drag-n-drop mods such as sky color (which can be manually edited), motorbike physics, different paintjob shader, etc.

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1972

I don't think that the next SR game will necessarily go back to its roots. I don't have a sauce of this anymore but I remember that SR4 outsold SR3 by big numbers. I think they had like twice as many preorders for SR4 than SR3. 4 was their most successful game.

 

After the failure called AoM, they could pour more effort into the next game, such as bringing back co-op, customization, enemy variety and such - but it could still be a wacky SR game, something in the vein of SR4.

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Devdevi45

I don't think that the next SR game will necessarily go back to its roots. I don't have a sauce of this anymore but I remember that SR4 outsold SR3 by big numbers. I think they had like twice as many preorders for SR4 than SR3. 4 was their most successful game.

 

After the failure called AoM, they could pour more effort into the next game, such as bringing back co-op, customization, enemy variety and such - but it could still be a wacky SR game, something in the vein of SR4.

Sales dont mean squat its all about the reviews which sadly was a bad game

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luisniko

Reviews are opinions, not fact. Some blokes like SR4, some others don't. Some are biased, some are legit. And that's pretty much about it.

 

I take SR4 as the smoothest and coolest superhero game I've ever played. But despite of it being my first exposure to SR series, I can't take it as a SR.

 

I love the daring concept of gangster growing up into lovable bad guys and later on president. I think SR4 could have gone the other way without Zinyak and instead continue playing as a president who goes down on the street to take care 'other gang' threats. The enemy gang doesn't have to be a straight-up gangster. Instead it could be pseudo-terrorist political opposition, real terrorist, and anti-Saints anarchist. This will still being over the top without touching alien matters.

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OnceAgainYoungFitzpatrick

 

I don't think that the next SR game will necessarily go back to its roots. I don't have a sauce of this anymore but I remember that SR4 outsold SR3 by big numbers. I think they had like twice as many preorders for SR4 than SR3. 4 was their most successful game.

 

After the failure called AoM, they could pour more effort into the next game, such as bringing back co-op, customization, enemy variety and such - but it could still be a wacky SR game, something in the vein of SR4.

Sales dont mean squat its all about the reviews which sadly was a bad game

 

You seriously think reviews mean more than sales to publishers? A game could have a 100 on Metacritic but if it still sells like crap, a publisher isn't going to throw money at the developers to make another sequel. It's all about how much money publishers can make.

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Homemade Dynamite

Agents of Mayhem was a mistake that never should've happened. I'm glad they're making Saints Row 5 at long last.

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Jason

Agents of Mayhem was a mistake that never should've happened. I'm glad they're making Saints Row 5 at long last.

 

They made some seriously puzzling design choices with that game like abandoning what was a huge staple of their games in customisation in favour of hitching onto the "heroes" bandwagon that was beginning to feel dated before they even announced the game but the biggest blunder was not doing co-op. Saints Row 1-4 weren't bad games at all, I loved the series and played a fair amount of it solo but co-op became such a huge part of it, it was their niche, no one else was doing open world co-op games so why the hell they decided it was a good idea to ditch I don't know but it likely cost them pretty significant amount of sales.

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Gantons Most Wanted

Played SR2 back on PS3 when it first came out I think where Volition went wrong with SR3 and 4 is they wanted to make a different kind of game all together but they needed an established IP in order to be able to see it through and unfortunately SR became a shadow of its former self. I'll admit the first game was a clone of GTA but the amount of new things they did in the second one that distanced itself from that label was astounding. How they just threw away all that hard work with the last 2 games was a shame, If they wanted to make a super hero game they should have done that and not bastardized the franchise but hey whats done is done.

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OnceAgainYoungFitzpatrick

Guess I'm the only one that actually enjoyed Saints Row IV... I thought it was a lot of fun. Gat Out Of Hell not as much though. I'd be fine if they continued the more comedic approach. It's always nice to get a game that makes you belly laugh.

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Hmmm nice bike

I seriously hope that the next Saints Row game is toned down. I loved the style of SR2. It had a much better balance of serious moments and funny moments without trying too hard to be funny. And it felt like a nicer alternative to GTA at the time, especially with IV having gone a more serious route. It was also a true sequel to SR1, in terms of the story and in the gameplay itself. More customization, an upgraded city that actually changed enough that it still felt fresh, more vehicles, a ton of interiors and other places to explore, an even better soundtrack (the only thing I missed was the lack of talk radio, SR1 had a brilliant parody of conservative talk radio that sounded oddly Trumpian for 2006, the writing was ahead of its time).

 

I agree that with SR3, Volition made some weird design choices. The whole game itself was a downgrade except for the visuals. Smaller city, less incentive to explore, not as many interesting things happening in it, a shorter story that made less sense. Then they went the aliens and superheroes route and they pretty much lost me at that point. I honestly think they were stuck and didn't know where to go with the story, so they just used it as a dumping ground for whatever crazy ideas they had.

 

Also, I love that as I'm typing this, one of the more iconic songs from SR2 has started playing on the radio in the cafe I'm at (1 Thing, by Amerie).

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Darkshadows

If it's a gangster game then maybe I'll end up buying it if it looks good

 

If it's more wacky sh*t then I'll pass

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Noale

What if it's a wacky gangster game.

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deathdealer

If it's in the same vein as 3 and not 2 in tone then that will be a pass.

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luisniko

I don't know how SR even get labelled as GTA clone, even back in SR1.

 

First, GTA isn't a gangster game. It's a game revolving around protagonists who don't mind doing crime for their cause. SR, on the other hand, focuses on being a gangster. Secondly, the protagonist, although the protagonist's story is fixed, they always come as custom protagonists, which was later extended into the ability to create male and female. That leaves half of the character background to the players. Single player GTA never have this. And of course, an advanced vehicle customisation which GTA only just able to keep up since GTAV with some part of it happened in Online only years later, gang customisation which GTA never have, and many more that I think SR players should know the difference.

 

And as a player of AoM, although I really don't like Volition, I must say the game was trying to stand on its own foot. Apart of sharing the same rebooted universe of Saints Row post-GOOH Retcon Ending and appearance of few past characters, the game has its own lore to tell. The problem is that SR fans who want SR are for some reason unable to accept the game that was not meant to be SR and then got pissed off by themselves over it, then bash the game like how GTA fans bash SR series. The game could have grown into a separate series focusing on Volition's superhero passion, no matter how lame it can be.

 

I wouldn't be surprised if the new SR rumor is true and it turned out to be Saints Row 5: Saints in the Heaven with yellow halo gun to shoot and running in a town above cloud.

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Noale

Surprise.

 

The new game is Saints: GO for phones.

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thatstupidbug

And as a player of AoM, although I really don't like Volition, I must say the game was trying to stand on its own foot. Apart of sharing the same rebooted universe of Saints Row post-GOOH Retcon Ending and appearance of few past characters, the game has its own lore to tell. The problem is that SR fans who want SR are for some reason unable to accept the game that was not meant to be SR and then got pissed off by themselves over it, then bash the game like how GTA fans bash SR series. The game could have grown into a separate series focusing on Volition's superhero passion, no matter how lame it can be.

 

I wouldn't be surprised if the new SR rumor is true and it turned out to be Saints Row 5: Saints in the Heaven with yellow halo gun to shoot and running in a town above cloud.

A game that was not meant to be saints row but:

 

- take the colour scheme, fleur de lis and other visual clues from SR

- follows the world of SR post-GOOH

- directly cited the saints and other gangs in more than one occasion

- drectly cited past events, way past the realm of "easter egg"

- has reskinned version of pierce, oleg, and the true FRIGGIN' JOHNNY GAT in the game (and this one is also a dlc).

 

Marketing is the backbone of every good business, and IF this is not a SR game, they failed to promote it big time.

Or maybe they wanted the confusion, and it backfired horribly.

It's like mg: survive. A fanbase is less likely to accept a deviation from the norn if they're not happy enough with the main series. And while the "main" SR series is all but death, they come out with a game that tease a SR game without being a SR game. It's the perfect storm.

Edited by thatstupidbug

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Darkshadows

What if it's a wacky gangster game.

Give me some hip hop, baggy clothes, bandanas and laser guns

 

50% chance of buying it tbh. I just don't want the game to be 100% wacky like TT and 4

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Hmmm nice bike

Honestly, I didn't see any promotion for AoM. Neither did anybody I know who was actually interested or even heard of the title before. So I'd say it was definitely poorly marketed. But they also seemed confused as to whether or not it was a Saints Row game. It was basically "Sort-Of Saints Row But Not Really." I don't understand why they'd want that confusion with one of their titles. It just doesn't strike me as a good marketing campaign.

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D9fred95

Honestly, I didn't see any promotion for AoM. Neither did anybody I know who was actually interested or even heard of the title before. So I'd say it was definitely poorly marketed. But they also seemed confused as to whether or not it was a Saints Row game. It was basically "Sort-Of Saints Row But Not Really." I don't understand why they'd want that confusion with one of their titles. It just doesn't strike me as a good marketing campaign.

Funnily enough I just recently watched a video about this:

 

 

 

Essentially, SR is super popular and Volition tried to sell it as a SR installment while also pretending it was something different.

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luisniko

 

And as a player of AoM, although I really don't like Volition, I must say the game was trying to stand on its own foot. Apart of sharing the same rebooted universe of Saints Row post-GOOH Retcon Ending and appearance of few past characters, the game has its own lore to tell. The problem is that SR fans who want SR are for some reason unable to accept the game that was not meant to be SR and then got pissed off by themselves over it, then bash the game like how GTA fans bash SR series. The game could have grown into a separate series focusing on Volition's superhero passion, no matter how lame it can be.

 

I wouldn't be surprised if the new SR rumor is true and it turned out to be Saints Row 5: Saints in the Heaven with yellow halo gun to shoot and running in a town above cloud.

A game that was not meant to be saints row but:

 

- take the colour scheme, fleur de lis and other visual clues from SR

- follows the world of SR post-GOOH

- directly cited the saints and other gangs in more than one occasion

- drectly cited past events, way past the realm of "easter egg"

- has reskinned version of pierce, oleg, and the true FRIGGIN' JOHNNY GAT in the game (and this one is also a dlc).

 

Marketing is the backbone of every good business, and IF this is not a SR game, they failed to promote it big time.

Or maybe they wanted the confusion, and it backfired horribly.

It's like mg: survive. A fanbase is less likely to accept a deviation from the norn if they're not happy enough with the main series. And while the "main" SR series is all but death, they come out with a game that tease a SR game without being a SR game. It's the perfect storm.

 

They actually already made it clear in their promo that AoM isn't Saints Row.

 

They are different games, different lores. Johnny Gat, Pierce, Oleg, Kinzie aren't the leading characters there and they only brought up past SR references when playing as them or limited only to them, such as how Pierce started, Scheherazade reading Pierce's past life, Pierce dreamed of attacking Japanese gang's casino, or Gat destroying an Asshole's van with GooH Satan decal on it. Other than that, SR have no business with what's happening in AoM. The SR event references in this game aren't many and I wish there were more. But then again by AoM's lore, Saints Row event didn't happen. Those four SR characters are sitting pretty much in the same line as the rest of the agents. Probably the most painful thing is seeing those four doesn't really relate to each other.

 

They didn't really market the game too much, but I think the branching event of AoM is clear enough to realize and yet people seem to insist on believing this as a 'fake Saints Row' (I read someone said that last time) despite of the information given by Volition through their AoM show on YT or any spontaneous Q&A in social media or even description in the website. Even in their release trailer, they stated "NOT SAINTS ROW". It's very tacky, but also very direct way to tell. If anyone didn't even know this game exist, then there's nothing to say. The problem is that those who are aware can't accept the fact and instead go with their own belief and then felt betrayed. lol

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Hmmm nice bike

 

Essentially, SR is super popular and Volition tried to sell it as a SR installment while also pretending it was something different.

So basically, they were afraid that if they did something too different that it wouldn't sell well because they needed the money? Looks like that backfired. It's too bad that the Red Faction series no longer belongs to them, because had they not f*cked up Armageddon (in which, once again, they made it a complete downgrade from the previous title, and according to Volition staff it was all done at THQ's request) they probably could have had another interesting non-SR side series that would have sold decently well (and one with easter eggs that still manage to tie it to Saints Row, before SR3 and 4 both franchises were basically set in the same universe at different time periods, but it wasn't a confusing mess of "What game is this?" that Agents of Mayhem turned into because they knew to keep the two titles separate instead of trying to mix them). Red Faction: Guerilla was pretty popular and if they had kept the open world setting and improved the gameplay even further, it'd probably be a franchise that still exists.

 

Also, good point in that video when the guy said it's "a more Saturday morning cartoon version" of Saints Row. That's one thing I noticed immediately that kind of turned me off of AoM. I thought it looked like a kids game when I first saw it. I hope they don't keep that art style or bring it into SR.

Edited by Hmmm nice bike

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