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ENB Reflections with SkyGfx


EmperorTigris
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EmperorTigris

Hey, I would like to have reflections like on ENB.

 

How do I need to set my SkyGfx to achieve that?

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Use the Neo vehicle pipeline, it's way better then what enb series does (which is mapping what is or was on screen on the vehicles). Just make sure to set the envmapsize to something like 2048 (or 1024 if your system struggles with it).

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EmperorTigris

Use the Neo vehicle pipeline, it's way better then what enb series does (which is mapping what is or was on screen on the vehicles). Just make sure to set the envmapsize to something like 2048 (or 1024 if your system struggles with it).

System is good. I just need proper reflections. I don't intend to use ENB. I'll give your suggestions a try. Thanks!

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EmperorTigris

Use the Neo vehicle pipeline, it's way better then what enb series does (which is mapping what is or was on screen on the vehicles). Just make sure to set the envmapsize to something like 2048 (or 1024 if your system struggles with it).

 

I just tried it out and it wasn't what I have expected.

 

I need something like that:

 

 

 

Just a much more stable mod.

Edited by EmperorTigris
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In that case you're out of luck since that mod is rather buggy and enb series is inaccurate. Maybe one day we get the true VCS vehicle pipeline if The Hero decides to port it (Although it might be affected by SA's render order as well, which is why most trees aren't in the reflections).

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EmperorTigris

In that case you're out of luck since that mod is rather buggy and enb series is inaccurate. Maybe one day we get the true VCS vehicle pipeline if The Hero decides to port it (Although it might be affected by SA's render order as well, which is why most trees aren't in the reflections).

Thanks man.

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