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thalilmythos

Mission repetition

Recommended Posts

thalilmythos

I have a cleo mission, all good all done, but that at the end of the mission, has a gosub where there is a random integer, which loops to choose if the mission restarts or just ends there, the thing is that, when the mission restarts too many times, the game crashes, i checked actors and locals and everything removes itself when it haves to, so i wonder.

If i wanted to count how many times the mission has been done on the script how would i do it? would i just have to do this?:

[email protected] =+ 1

everytime the mission ends and then adding an if like this:

 

:gosub
if
[email protected] == 3
jf @restart
jump @missionpassed

Or is there something else to it?




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Sanmodder

I have a cleo mission, all good all done, but that at the end of the mission, has a gosub where there is a random integer, which loops to choose if the mission restarts or just ends there, the thing is that, when the mission restarts too many times, the game crashes, i checked actors and locals and everything removes itself when it haves to, so i wonder.

 

If i wanted to count how many times the mission has been done on the script how would i do it? would i just have to do this?:

 

=+ 1

 

everytime the mission ends and then adding an if like this:

 

:gosub

if

== 3

jf @restart

jump @missionpassed

 

Or is there something else to it?

 

 

 

 

 

 

[email protected] = 0

[email protected] = 0

:missionpassed

//wait to next

 

while true

wait 0

gosub @mission

gosub @heck

end

 

:mission

//////////////

//////////////

////mission///

//////////////

//////////////

return

 

:heck

wait 0

if

not [email protected] == 1

then

[email protected] = 1

[email protected] += 1 //licznik misji

[email protected] = 0

end

if

[email protected] >= 3 //licznik misji

then

[email protected] = 0

goto @missionpassed

end

return

Edited by Sanmodder

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