Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    2. News

    1. Red Dead Redemption 2

    1. GTA Online

      1. After Hours
      2. Find Lobbies & Players
      3. Guides & Strategies
      4. Vehicles
      5. Content Creator
      6. Help & Support
    2. Crews

      1. Events
      2. Recruitment
    1. Grand Theft Auto Series

    2. GTA Next

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    12. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption

    2. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Forum Support

    2. Site Suggestions

Sign in to follow this  
Mister Pink

Evolving GTA - GTA Updates Concept

Recommended Posts

Mister Pink

Was thinking about a GTA set in 1978 in New York. However, why just stick to one year? Imagine GTA updated yearly. Like the game starts in 1978 but then the last update for the follow-up GTA (GTA 7) finishes the game in 1984.

 

What would this mean?

 

So, newer model cars of the same car get added to the game. You could be driving a 1978 Sentinel when you first purchase the game. If you are playing GTA, 5 years later you could be driving the 1983 version of that Sentinel. Is this too ambitious? Seems like a logical step forward in video-game realism.

 

Seasons could be implemented too. Updates 4 times a year could make little changes to clothes, cars, adverts to reflect time passing by as well as changing foliage, and hours of daylight in a game. Playing GTA in winter will give you extra long nights.

 

Rockstar could also design missions around the seasons like they do with TV shows. Say HBO make a TV series like The Sopranos. Its most likely shot in the summer. But they sync the show's timeline with real life so you get an episode that references Christmas or Thanksgiving in December. Rockstar, knowing it will be there will be longer, darker nights in winter can have certain ambient missions that only trigger around seasonal times like whacking someone at an ice rink dressed as Santa Clause then disappearing into the busy New York streets where there are a dozen other Santa Clauses. Silly idea, but you get the point.

 

Building sites actually become finished buildings over time. New graffiti appears on the subways. Rust and permanent wear and tear start to form on the oldest cars you own. Imagine that over time, the pay 'n spray effects start to diminish. After a few years, there are just things that won't get fixed by like rust on your car.

 

The radio can be updated with songs that reflect the times too.

 

Could this work? Would it be too ambitious or impossible to pull off?

Edited by Mister Pink

Share this post


Link to post
Share on other sites
∴

I don't think it would be too ambitious, though it would be a massive overhaul. Unlike GTA:O which deals with adding vehicles and content, this would be a nearly complete replacement. I say "nearly", because it isn't as if some models of cars would completely disappear in five or even ten years. I don't know how much more work it would be, but there's another problem - saved cars and content. What would happen if a player has a car from a certain time period in their garage, and continues to keep it? Would it be the same as a classic car collector keeping an older car? I assume there'd be a cap on how many updates there'd be, otherwise we're getting into decades. This is also another difference with how GTA:O handles updates - the time frame doesn't change, just the content, and even then it's only ever being added to. They don't so much have to worry about a limit in terms of timeframes because we've seen everything from wooden tractors to flying motorcycles.

 

I like the idea and I think it's very novel, I just don't know how well it could be pulled off.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.