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Redolver

Why the hell is CJ doing everything he's told

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Redolver

Like seriously truth tells him to break in a military base and steal a jetpack worth 60 million dollars, he would kill the president if he was told to...

I seriously think hes a dumb muscle like jizzy addressed...

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Journey_95

Don't question CJ's logic, post LS. His character is very inconsistent and basically whatever the plot demands at the time.

The Black Project mission is probably one of the worst in that regard, just wtf!

Edited by Journey_95

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lil weasel

You are confusing Real Life, with making a GAME Playable, and enjoyable.

It is a Game, It is intended to be played.

The various "missions" are inane not History, not a cover every situation Novel.

Play it and Enjoy it.

The more realistic the less playing is involved. Look at GTA V, as real as it gets (so far) where you sit back and watch Cut Scene after cut scene, until the game allows for the playing of a short action bit, that is just as stupid.

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Journey_95

You are confusing Real Life, with making a GAME Playable, and enjoyable.

It is a Game, It is intended to be played.

The various "missions" are inane not History, not a cover every situation Novel.

Play it and Enjoy it.

The more realistic the less playing is involved. Look at GTA V, as real as it gets (so far) where you sit back and watch Cut Scene after cut scene, until the game allows for the playing of a short action bit, that is just as stupid.

So why even have cutscenes? You can just give the player a message on what to do and that's it.

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SonOfLiberty

Because he’s an idiot.

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Redolver

It's explained throughout the storyline. If you are not acting deliberately stupid then it shouldn't be difficult to understand.

Yeah i know but why doesn't CJ give a single f*ck about jumping out of a plane on another one because Salvatore told him that they'll kill him... And CJ just says like "f*ck it i'll just break in Area 69 and steal a project that i dont even know what is"

 

But i understand what lil weasel said this is just a game and i shouldn't question it too much about realism

Edited by BLADE_San_Andreas

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Jack Lupino

Because cj loves sweet and his family and would do anything to rescue his brother from jail?

Atleast thats the message i got playing these missions.

Sometimes you just need to sit down and understand the story without nitpicking the characters.

Edited by Jack Lupino

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Motherstep

It wouldn't be much of a game if CJ turned around and said "actually son, I'm going to sit this one out, it's Thursday and it's my book club, we're discussing Fire Season this week".

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DirtCheap

Pretty much every GTA protagonist did what they were told so I don't know why you're singling CJ out. Also,if you actually paid attention, you could see that he sometimes was hesitant before doing the required task.

 

To answer your question, he did it to get something he wanted (money, Sweet's release, information on Smoke, etc.)

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Redolver

Pretty much every GTA protagonist did what they were told so I don't know why you're singling CJ out. Also,if you actually paid attention, you could see that he sometimes was hesitant before doing the required task.

 

To answer your question, he did it to get something he wanted (money, Sweet's release, information on Smoke, etc.)

Yeah but he doesn't even think about any risks, only in stowaway he says "man kill government agencies?" then Toreno says that he has clearance to eliminate them.

Also every protagonist doesnt go on a suicide mission just because someone told them to.

I mean CJ jumps out of a moving plane to jump on the other one, goes inside it, kills everyone and lands the plane just to get 15k... Something that intense i haven't seen since MGS Hind boss battle.

But at the end of the day i know im just a retard on the internet saying "well thats unrealistic"

Edited by BLADE_San_Andreas

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BowlingMaster

After LS Rockstar had to come up with excuses for the player to experience everything new they threw in the series. That's why some things make no sense and some of the dialogue feels weird and rushed. Black Project, for example, is regarded by many fans as an awesome mission, which it is in terms of gameplay (shooting, entering government facilities, stealing a 60.000.000 project), but its premise is really lame.

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jaljax

Busta Carl!

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ArmyRaidFail404

Well obviously CJ was either paid to do it (robbing banks with Catalina), it would help Sweet (Toreno's missions) or it was his idea to begin with (Loco Syndicate). In fact, it all came down to these three basic premises.

 

Black Project is a bit special though cause The Truth actually forced him to do it. I mean he literally told CJ to drive with him and then kicked him out outside the military base and told him to go steal some sh*t. What was CJ going to do, walk back through the desert? (Bear in mind that Bone County is supposed to represent miles of desert, and every minute is an hour for CJ).

 

May as well at least try to find what The Truth was looking for and maybe escape in a humvee or something; but then CJ found the Jetpack and used that to escape.

 

Hope this helps.

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CT1612

Some very good posts made here.

 

It was so special about VC that you were able to feel the atmosphere of the era it represents. In my black stinger (and later a white cheetah) I felt like Sonny Crockett's evil twin.

 

I am sure R* wanted to recreate it for the early 90s - gang wars and the LA Riots, aged hippies in Frisco and the casino mafia in Vegas - you' ll notice many attempts at creating a feeling that you are actually a part of 1992. I miss that in GTA IV, but the well-developed main protagonist tries it's best for compensation. GTA IV is GTA for adults imo.

 

While doing the missions, I noticed that you have to make use of nearlly all existing vehicles and you see almost every area of the map. A good mission design does so and makes use of all new features a game offers in addition to its predecessor.

 

A game is always entertainment. Don't think about it to much - let yourself be caught in 1992 and just enjoy it. And do not care too much about logic and realism.

Edited by CT1612

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0223998743

Honestly, all this is just nitpicking.

 

What for ? Because of money, because of his brother , because of becoming more powerful.

 

Ahaheue Niko is a bitch always following what to do like a dog..well this is because he's got a goal actually, like CJ.

 

Now we are going to tell me, hurgh you bash GTA 5 everytime; well in GTA 5 they didn't had a f*cking goal except pay back Madrazo because Amanda is a c*nt, it all start because of that, woo f*cking woo what a f*cking goal.

 

You can say what you want about CJ, but at least he got some goal because he got caught up in sh*tty things, actually like Niko.

 

Sure Niko's story is actually more real and somehow possible, but hey the two had goals.

 

I mean hey guys, this 2004 3D era.

Edited by anthony

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LC-DDM

Whenever CJ's story and involvement is put into question, I can help but recall this LP of GTA. The player basically narrated it from CJ's POV, doing their best to fill in a few holes.

 

Kind of a good read, imo.

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Nostalgia

Niko is exactly the same. in GTA IV the story gets so boring in the middle part of the game because it just feels like he's an errand boy doing pointless favours for anyone. The storyline starts off good, picks up again near the end, but even during the good parts Niko simply does everything he's told, no different to any other protagonist. Silly thread.

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Femme Fatale

Cuz he's a busta. Plain and simple.

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lil weasel

Carl is YOU, If he did not do what the Game is programed for, then why "Play" the game.

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ArmyRaidFail404

Cuz he's a busta. Plain and simple.

Actually, him being a busta would involve running away from his responsibilities. If he didn't do what he was told he would be a busta.

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Journey_95

 

Cuz he's a busta. Plain and simple.

Actually, him being a busta would involve running away from his responsibilities. If he didn't do what he was told he would be a busta.

 

Breaking into a military base is his responsibility? Wtf

Carl is YOU, If he did not do what the Game is programed for, then why "Play" the game.

Wat. Carl is his own character, this isn't an RPG. And missions like that were just unnecessary. There was already plenty of fun in the more normal missions (Los Santos arc or Las Venturas one). I don't get why Rockstar added these to the game.

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Evil empire

CJ does what he's told because it's written in the scripts and the scenario.

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Journey_95

CJ does what he's told because it's written in the scripts and the scenario.

And quite often the script is horrible, the Black Project mission is probably the best example.

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Big_Smiley

I am sure R* wanted to recreate it for the early 90s - gang wars and the LA Riots, aged hippies in Frisco and the casino mafia in Vegas - you' ll notice many attempts at creating a feeling that you are actually a part of 1992.

And they did pictured it quite well. Really well, infact. That's why SA has remained my favorite gta growing up in early 90's LA amongst gangs. It's really the best part of the game for me Imo.

 

Once we move on to that nonsence of Catalina and her bitch ass missions seeing Carl act like a pussy along with truth's weird sh*t about greengoo and stealing jetpacks it kinda of falls apart for me a little. And i still think Terno's missions are ass along with Zero's. No damn Grove street OG foo gonna fly a toy plane and destroy some vans and sh*t just cause some nerd obsessed with revenge on some dude named Berkeley told him to. Who???.....

 

 

 

Busta Carl did....in6T0PH.png

 

 

 

^^I mean CJ is a very complex character when almost everybody tells him what the f*ck to do, but at the same time CJ acts like a hardcore gangbanger who would peel a bustas cap for disrespecting him. I just keep comparing him with Tommy V since he was his own man in VC. A true Mob Boss that had control over VC with the Vercetti family and would never take sh*t from anyone no matter who they were. SA was always interesting to me in general, But the thug vibe that it was praised of never really lasted long as i would have liked. Once Sweet lands in prison and tenpenny drives you out into the woods eveything changes from there and out.

Edited by Big_Smiley

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Timcatgt5

Because CJ couldn't resist stealing an experimental jetpack from a secret military base and some green stuff loaded on a train packed with guards, or it was necessary to progress the story or to say "I was there when that happened".

 

He also wanted to stop the drug trade from San Fierro to Los Santos, graduate from flying school, perform a plane-to-plane hijack, single handedly took over all gang territories without a scratch, survived a drop from the tallest building in the game and is able to pick up heavy weights and do a lot of reps without stopping, all because I commanded him to do so.

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Evil empire

The black project is fun to play so even if it doesn't seem to match the rest of the story and even if you never get to know what's Mr Truth's purpose with the Green goo I won't blame Rockstar for it. A bit of fantasy doesn't hurt as long as it adds fun to a game.

 

Coming back to the topic's subject I don't see why all the things Carl does would be more immersion-breaking than seeing Tommy Vercetti personally distribute the flyers for his upcoming porn movie, personally sell ice-cream so the Cherry poppers generates money or personally rob a corrupt SWAT members bank so the Malibu club generates an income when he already earns 5000$ per day with the pizzo through the mall shops he "protects".

 

CJ's missions are neither more unrealistic than when you see Tommy spend 600$ watching a stripper dance so the Pole position club generates money.

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Official General

Seriously OP ??

 

If you really want to know the answer just keep having multiple playthroughs of the game until get your answer.

 

In the meantime don't be asking such silly questions, that's my advice. If you want CJ to say "to hell with y'all" and do whatever he wants, sit down at home in Grove Street doing nothing but eating Cluckin' Bell meals and Rusty Browns donuts all day - then yeah sure it's possible - but then it won't be much of a game would it ? Duh

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iiCriminnaaL 49

As much as I like GTA San Andreas, I don't think the OP is whining as much as most of the posts are trying to blindly disprove his point.

 

I already completed the game's storyline countless times, and still don't see how stealing the jetpack is relevant to trying to rescue Sweet. Some say it was for "getting more powerful", but I really doubt any GTA protagonist would break into a secret military base trying to steal a secret black project (and somehow knows how to control it) that will most likely get the whole US government on him, just to get "more powerful", rather than just being a random filler mission with no sense at all.

 

I know that every GTA title has its moments, either fillers or some over the top action, but aside from the fact that this mission went ridiculously way too over the top, I can't see why people try to prove it has something to do with the plot when it clearly doesn't.

Edited by iiCriminnaaL 49

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Official General
6 hours ago, iiCriminnaaL 49 said:

As much as I like GTA San Andreas, I don't think the OP is whining as much as most of the posts are trying to blindly disprove his point.

 

I already completed the game's storyline countless times, and still don't see how stealing the jetpack is relevant to trying to rescue Sweet. Some say it was for "getting more powerful", but I really doubt any GTA protagonist would break into a secret military base trying to steal a secret black project (and somehow knows how to control it) that will most likely get the whole US government on him, just to get "more powerful", rather than just being a random filler mission with no sense at all.

 

I know that every GTA title has its moments, either fillers or some over the top action, but aside from the fact that this mission went ridiculously way too over the top, I can't see why people try to prove it has something to do with the plot when it clearly doesn't.

I don't really think that's what most the critics of the OP are focusing on here to be honest. 

 

The focus was more on the question of " why does CJ do everything he's told to do by others ? " within the game - it's quite a silly question if you ask me, because if he did the opposite, we would have no story to play missions to. Generally, most people on this forum agree that Mike Toreno's missions to way over the top, so I'm sure that was not really the focus. 

Edited by Official General

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wfank

Same with Claude, Tommy and Niko who deos everything for money, they all make it CLEAR. At least CJ initially does it for the homies, next his main goal is freeing Sweet and on the way helps out new friends and get revenge on those responsible for the family's downfall.

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