EAZYJ Posted January 23, 2018 Share Posted January 23, 2018 Hi, I just created a cleo to make a menu pop-up and sadly I get a completly blank menu when it opens, text seems to be not detected, even though I have gxthook.cleo in my cleo folder and the .fxt files into my cleo_text files. What could be the problem ? Thanks! Link to comment Share on other sites More sharing options...
GuruGuru Posted January 23, 2018 Share Posted January 23, 2018 Don't use gxthook maybe? IIRC, Cleo 4 has this implemented already Link to comment Share on other sites More sharing options...
EAZYJ Posted January 24, 2018 Author Share Posted January 24, 2018 Even without I have no text... Link to comment Share on other sites More sharing options...
Sanmodder Posted January 24, 2018 Share Posted January 24, 2018 Even without I have no text... you know these opcode are better than writing fxt 0ADF: add_dynamic_GXT_entry "IE16" text "annihilation zombies1" 0ADF: add_dynamic_GXT_entry "IE10" text "annihilation zombies2" 0ADF: add_dynamic_GXT_entry "IE11" text "annihilation zombies3" 08DB: set_panel $1153 column 0 header 'DUMMY' data 'IE16' 'IE10' 'IE11' 'DUMMY' 'DUMMY' 0AE0: remove_text_label "IE16" 0AE0: remove_text_label "IE11" 0AE0: remove_text_label "IE10" Link to comment Share on other sites More sharing options...
EAZYJ Posted January 25, 2018 Author Share Posted January 25, 2018 Thanks for the tip! I'll be sure to use it, but it's still not showing any text... maybe there's something wrong in my script ? This is the first part of the code: :CHMENU_1thread 'CH_MENU' :CHMENU_100wait 0if Player.Defined($PLAYER_CHAR)else_jump @CHMENU_1000AAC: [email protected] = load_mp3 "CLEO\sounds\ch_menu_music.MP3" :CHMENU_200wait 0 if 0ADC: test_cheat "MENU"else_jump @CHMENU_200 :CHMENU_400 wait 0Player.CanMove($PLAYER_CHAR) = False0826: enable_hud 0 0581: enable_radar 0 Camera.SetBehindPlayer0AAD: set_mp3 [email protected] perform_action 1wait 008D4: [email protected] = create_panel_with_title 'MNU_AA' position 29.0 140.0 width 240.0 columns 1 interactive 1 background 1 alignment 0 // Player Setup08DB: set_panel [email protected] column 0 header 'MNU_AB' data 'MNU_AC' 'MNU_AD' 'MNU_AE' 'MNU_AF' 'MNU_AG' 'MNU_AH' 'MNU_AI' 'MNU_AJ' 'MNU_AK' 'MNU_BG' 'dummy' 'dummy' 'dummy' 090E: set_panel [email protected] active_row 0 08D7: [email protected] = panel [email protected] active_rowwait 250 Sanmodder 1 Link to comment Share on other sites More sharing options...
Sanmodder Posted January 25, 2018 Share Posted January 25, 2018 Thanks for the tip! I'll be sure to use it, but it's still not showing any text... maybe there's something wrong in my script ? This is the first part of the code: :CHMENU_1thread 'CH_MENU' :CHMENU_100wait 0if Player.Defined($PLAYER_CHAR)else_jump @CHMENU_1000AAC: [email protected] = load_mp3 "CLEO\sounds\ch_menu_music.MP3" :CHMENU_200wait 0 if 0ADC: test_cheat "MENU"else_jump @CHMENU_200 :CHMENU_400 wait 0Player.CanMove($PLAYER_CHAR) = False0826: enable_hud 0 0581: enable_radar 0 Camera.SetBehindPlayer0AAD: set_mp3 [email protected] perform_action 1wait 008D4: [email protected] = create_panel_with_title 'MNU_AA' position 29.0 140.0 width 240.0 columns 1 interactive 1 background 1 alignment 0 // Player Setup08DB: set_panel [email protected] column 0 header 'MNU_AB' data 'MNU_AC' 'MNU_AD' 'MNU_AE' 'MNU_AF' 'MNU_AG' 'MNU_AH' 'MNU_AI' 'MNU_AJ' 'MNU_AK' 'MNU_BG' 'dummy' 'dummy' 'dummy' 090E: set_panel [email protected] active_row 0 08D7: [email protected] = panel [email protected] active_rowwait 250 send me a private message entire script and all fxt and I will fix it for you you do not have to be afraid of anything I have my scripts I do not have to steal anyone's work I made this menu a million times Link to comment Share on other sites More sharing options...
EAZYJ Posted January 25, 2018 Author Share Posted January 25, 2018 I sent you a pm with details, thanks ! Sanmodder 1 Link to comment Share on other sites More sharing options...
EAZYJ Posted January 26, 2018 Author Share Posted January 26, 2018 Even with the help of Sanmodder, cleo doesn't seem to detect ANY custom text... Anyone could help please ? Sanmodder 1 Link to comment Share on other sites More sharing options...
Sanmodder Posted January 26, 2018 Share Posted January 26, 2018 Even with the help of Sanmodder, cleo doesn't seem to detect ANY custom text... Anyone could help please ? even my menu does not work This is something you have a serious strange and this is not a problem with your mods or with your computer only I have never found such a problem gift for my fans base for making trainer // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013{$CLEO .cs}//-------------MAIN---------------0A0D: NOP0ADF: add_dynamic_GXT_entry "nop0" text "test_MENU" 0ADF: add_dynamic_GXT_entry "nop1" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop2" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop3" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop4" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop5" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop6" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop7" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop8" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop9" text "nop1_TEXT" :NONAME_EFwait 0 if Player.Defined(0)jf @NONAME_EFif 0AB0: key_pressed 54jf @NONAME_EF Player.CanMove(0) = Falsewait 2500349: set_text_draw_font 1 08D4: [email protected] = create_panel_with_title 'nop0' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 1 08DB: set_panel [email protected] column 0 header 'DUMMY' data 'nop1' 'nop2' 'nop3' 'nop4' 'nop5' 'nop6' 'nop7' 'nop8' 'nop9' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY':NONAME_1C1wait 0 if 00E1: player 0 pressed_key 15 jf @NONAME_27F wait 100 08DA: remove_panel [email protected] Player.CanMove(0) = Truejump @NONAME_EF :NONAME_27Fif 00E1: player 0 pressed_key 16 jf @NONAME_298 08D7: [email protected] = panel [email protected] active_rowjump @vvv:NONAME_298jump @NONAME_1C1:vvvif [email protected] == 0 jf @NONAME_2EE 0661: NOP "========================" wait 0 player.WantedLevel(0) = 1wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_2EEif [email protected] == 1 jf @NONAME_344 0661: NOP "========================" wait 0 player.WantedLevel(0) = 2wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_344if [email protected] == 2 jf @NONAME_39A 0661: NOP "========================" wait 0 player.WantedLevel(0) = 3wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_39Aif [email protected] == 3 jf @NONAME_3F0 0661: NOP "========================" wait 0 player.WantedLevel(0) = 4wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_3F0if [email protected] == 4 jf @NONAME_446 0661: NOP "========================" wait 0 player.WantedLevel(0) = 5wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_446if [email protected] == 5 jf @NONAME_49C 0661: NOP "========================" wait 0 player.WantedLevel(0) = 6wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_49Cif [email protected] == 6 jf @NONAME_4F2 0661: NOP "========================" wait 0 player.WantedLevel(0) = 1wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_4F2if [email protected] == 7 jf @NONAME_548 0661: NOP "========================" wait 0 player.WantedLevel(0) = 2wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_548if [email protected] == 8 jf @NONAME_59E 0661: NOP "========================" wait 0 player.WantedLevel(0) = 3wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_59Ejump @NONAME_1C1 Link to comment Share on other sites More sharing options...
Sanmodder Posted January 26, 2018 Share Posted January 26, 2018 Even with the help of Sanmodder, cleo doesn't seem to detect ANY custom text... Anyone could help please ? even my menu does not work This is something you have a serious strange and this is not a problem with your mods or with your computer only I have never found such a problem gift for my fans base for making trainer // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013{$CLEO .cs}//-------------MAIN---------------0A0D: NOP0ADF: add_dynamic_GXT_entry "nop0" text "test_MENU" 0ADF: add_dynamic_GXT_entry "nop1" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop2" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop3" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop4" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop5" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop6" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop7" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop8" text "nop1_TEXT" 0ADF: add_dynamic_GXT_entry "nop9" text "nop1_TEXT" :NONAME_EFwait 0 if Player.Defined(0)jf @NONAME_EFif 0AB0: key_pressed 54jf @NONAME_EF Player.CanMove(0) = Falsewait 2500349: set_text_draw_font 1 08D4: [email protected] = create_panel_with_title 'nop0' position 29.0 170.0 width 180.0 columns 1 interactive 1 background 1 alignment 1 08DB: set_panel [email protected] column 0 header 'DUMMY' data 'nop1' 'nop2' 'nop3' 'nop4' 'nop5' 'nop6' 'nop7' 'nop8' 'nop9' 'DUMMY' 'DUMMY' 'DUMMY' 'DUMMY':NONAME_1C1wait 0 if 00E1: player 0 pressed_key 15 jf @NONAME_27F wait 100 08DA: remove_panel [email protected] Player.CanMove(0) = Truejump @NONAME_EF :NONAME_27Fif 00E1: player 0 pressed_key 16 jf @NONAME_298 08D7: [email protected] = panel [email protected] active_rowjump @vvv:NONAME_298jump @NONAME_1C1:vvvif [email protected] == 0 jf @NONAME_2EE 0661: NOP "========================" wait 0 player.WantedLevel(0) = 1wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_2EEif [email protected] == 1 jf @NONAME_344 0661: NOP "========================" wait 0 player.WantedLevel(0) = 2wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_344if [email protected] == 2 jf @NONAME_39A 0661: NOP "========================" wait 0 player.WantedLevel(0) = 3wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_39Aif [email protected] == 3 jf @NONAME_3F0 0661: NOP "========================" wait 0 player.WantedLevel(0) = 4wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_3F0if [email protected] == 4 jf @NONAME_446 0661: NOP "========================" wait 0 player.WantedLevel(0) = 5wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_446if [email protected] == 5 jf @NONAME_49C 0661: NOP "========================" wait 0 player.WantedLevel(0) = 6wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_49Cif [email protected] == 6 jf @NONAME_4F2 0661: NOP "========================" wait 0 player.WantedLevel(0) = 1wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_4F2if [email protected] == 7 jf @NONAME_548 0661: NOP "========================" wait 0 player.WantedLevel(0) = 2wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_548if [email protected] == 8 jf @NONAME_59E 0661: NOP "========================" wait 0 player.WantedLevel(0) = 3wait 0 0661: NOP "========================" jump @NONAME_1C1:NONAME_59Ejump @NONAME_1C1 or something like that check cleo.log does cleo load the text you will recognize after this 26/01/2018 15: 57: 44.032 Added FXT [WST1] 26/01/2018 15: 57: 44.032 Added FXT [WST2] 26/01/2018 15: 57: 44.032 Added FXT [WST3] 26/01/2018 15: 57: 44.032 Added FXT [WST4] or after that 26/01/2018 15: 57: 44.075 Attempting to add FXT '20028' - FAILED (GXT conflict) 26/01/2018 15: 57: 44.075 Attempting to add FXT '30028' - FAILED (GXT conflict) 26/01/2018 15: 57: 44.075 Attempting to add FXT '50028' - FAILED (GXT conflict) 26/01/2018 15: 57: 44.075 Attempting to add FXT '60028' - FAILED (GXT conflict) Link to comment Share on other sites More sharing options...
EAZYJ Posted January 27, 2018 Author Share Posted January 27, 2018 (edited) Cleo log doesn't show any error related to failed gxt / fxt. Only added FXT. Edited January 27, 2018 by EAZYJ Link to comment Share on other sites More sharing options...
Sanmodder Posted January 27, 2018 Share Posted January 27, 2018 Cleo log doesn't show any error related to failed gxt / fxt. Only added FXT. it's very good then but why do not you see the text in the game and write what kind of cleo you have Link to comment Share on other sites More sharing options...
EAZYJ Posted January 28, 2018 Author Share Posted January 28, 2018 (edited) I have the latest version of cleo. I even tried with 4.1 and on a clean game, it doesn't show custom text either... Edited January 28, 2018 by EAZYJ Link to comment Share on other sites More sharing options...
Sanmodder Posted January 28, 2018 Share Posted January 28, 2018 I have the latest version of cleo. I even tried with 4.1 and on a clean game, it doesn't show custom text either... the latest is cleo 4.3.22.0 Link to comment Share on other sites More sharing options...
EAZYJ Posted January 30, 2018 Author Share Posted January 30, 2018 Like I said, I tried with it. Link to comment Share on other sites More sharing options...