Wakka387 573 Posted January 22, 2018 (edited) What is this?: This mod ports the Driver 2 Chicago map to GTA San Andreas along with multiple other facets in order to create a living, breathing world Team: Vincedark - Mapping, Radar, Porting, Bugfixes Ss4gogeta0 (Me) - Scripting, Zoning, Audio bibidibabidibu - Retexturing Media: Pictures: Discord BETA 1.5 Download [159MB] HD Texture Pack (6/21/2018) [29MB] Special Thanks: Reflections Entertainment - For making Driver 2 Vincedark - For reviving my Interest in Driver 2's maps Xtreemo - For the Driver 2 Loading Screens James_UK - For fixing the missing models from Chicago's Map Skylabh - For helping me export the maps with the level extractor Krishty - For Developing the Driver 2 Level extractor LSRP Community - For making the skins used in this mod Cohex17 - for the Banner Edited December 18, 2018 by Wakka387 Quote Share this post Link to post Share on other sites
Mattineu 261 Posted January 22, 2018 Man, it looks like a nice idea, but using a real name, or a city for another game? Not so good... I would suggest to make a new map if you could, but, your work is looking good and stuff, good luck for you, mate. P.S: Whoa, i am the first to reply? Quote Share this post Link to post Share on other sites
bibidibabidibu 118 Posted January 22, 2018 (edited) Company have been defunct, maybe lots of developers have died, none of companies are included that game's photos or details as page. In my opinion driver 2 and also driv3r games can be usable for modding, these games have no family... I think that mod looks great and have very good potential but if its textures replaced by hd ones. That can be great hd remake. Please renew that mods textures and maybe remodel some of important parts on map. Good luck my friend. If you need support for textures I am open for help. take contact with me. Edited January 22, 2018 by bibidibabidibu Quote Share this post Link to post Share on other sites
jaqub 225 Posted January 22, 2018 Man, it looks like a nice idea, but using a real name, or a city for another game? Not so good... I would suggest to make a new map if you could, but, your work is looking good and stuff, good luck for you, mate. P.S: Whoa, i am the first to reply? this wont have relativities with the GTA universum. The content of this game is also different. I suggest to make it optimal with remaked assets and most important the vehicles in a SA styled way. Quote Share this post Link to post Share on other sites
universetwisters 31,582 Posted January 22, 2018 I dunno man, I'm too used to Driver's Chicago since you've been putting the idea onto everyone from your old account. You know what would be neat, Watch Dog's Chicago. Quote Share this post Link to post Share on other sites
Wakka387 573 Posted January 22, 2018 I dunno man, I'm too used to Driver's Chicago since you've been putting the idea onto everyone from your old account. You know what would be neat, Watch Dog's Chicago. Quote Share this post Link to post Share on other sites
universetwisters 31,582 Posted January 22, 2018 And nobody made an effort? I'm sure the same was said about modding GTA before someone came along and made the tools and so forth. Quote Share this post Link to post Share on other sites
Jestic 2,504 Posted January 22, 2018 (edited) And nobody made an effort? I'm sure the same was said about modding GTA before someone came along and made the tools and so forth. I remember extracting textures not long after the game came out. Not sure how much progress has been made since then. Anyway, seeing as there is some confusion in this thread: You are allowed to convert anything from games that came out before 2005, so that would include Driver 2 and 3. Not WD1 and 2. Also good to see you finally decided to work on this mod, I remember you talking about it 3-4 years ago Jordan Edited January 22, 2018 by Jestic Quote Share this post Link to post Share on other sites
NeonDolphin 144 Posted January 22, 2018 And nobody made an effort? I'm sure the same was said about modding GTA before someone came along and made the tools and so forth. I remember extracting textures not long after the game came out. Not sure how much progress has been made since then. Anyway, seeing as there is some confusion in this thread: You are allowed to convert anything from games that came out before 2005, so that would include Driver 2 and 3. Not WD1 and 2. Also good to see you finally decided to work on this mod, I remember you talking about it 3-4 years ago Jordan Why? What's wrong with post-2005? Quote Share this post Link to post Share on other sites
universetwisters 31,582 Posted January 22, 2018 And nobody made an effort? I'm sure the same was said about modding GTA before someone came along and made the tools and so forth. I remember extracting textures not long after the game came out. Not sure how much progress has been made since then. Anyway, seeing as there is some confusion in this thread: You are allowed to convert anything from games that came out before 2005, so that would include Driver 2 and 3. Not WD1 and 2. Also good to see you finally decided to work on this mod, I remember you talking about it 3-4 years ago Jordan Why? What's wrong with post-2005? Something about copyrights Quote Share this post Link to post Share on other sites
.Bach 192 Posted January 22, 2018 Yeah, but I don't think WD1 would be a problem. I doubt anyone would actually take it down unless you touch their most recent properties. Quote Share this post Link to post Share on other sites
dkluin 28,040 Posted January 22, 2018 And nobody made an effort? I'm sure the same was said about modding GTA before someone came along and made the tools and so forth. I remember extracting textures not long after the game came out. Not sure how much progress has been made since then. Anyway, seeing as there is some confusion in this thread: You are allowed to convert anything from games that came out before 2005, so that would include Driver 2 and 3. Not WD1 and 2. Also good to see you finally decided to work on this mod, I remember you talking about it 3-4 years ago Jordan Why? What's wrong with post-2005? Something about copyrights Actually it was to keep sh*tty "HD" mods away from the forum so all that's left are decent projects afaik. Quote Share this post Link to post Share on other sites
NeonDolphin 144 Posted January 23, 2018 Actually it was to keep sh*tty "HD" mods away from the forum so all that's left are decent projects afaik. Pls explain. Quote Share this post Link to post Share on other sites
Grinch_ 528 Posted January 23, 2018 Actually it was to keep sh*tty "HD" mods away from the forum so all that's left are decent projects afaik. Pls explain.It is a GTA forums rules brother...See in the forum rules section. Quote Share this post Link to post Share on other sites
Blue 5,558 Posted January 24, 2018 (edited) Not a half bad port, I gotta say. I'm glad you're also finally porting it and giving proper credits to the folks as well. Luck! Edited January 24, 2018 by Blue Quote Share this post Link to post Share on other sites
Wakka387 573 Posted January 25, 2018 (edited) We have a discord now... Video of paths will be posted soon. Edited January 25, 2018 by Wakka387 Quote Share this post Link to post Share on other sites
salvadorc17 18 Posted January 28, 2018 Good work, but this Chicago is very basic, you should see one made in Watch Dogs, that has a better recreation of the area. Quote Share this post Link to post Share on other sites
Cohex17 267 Posted January 28, 2018 R u using org SA objects? Quote Share this post Link to post Share on other sites
Wakka387 573 Posted January 28, 2018 (edited) Thanks to Bibidibabidibu for recreating the Textures in Higher Definition! Stay tuned for more updates (Click Spoiler to see progress) Good work, but this Chicago is very basic, you should see one made in Watch Dogs, that has a better recreation of the area. http://gtaforums.com/forum-313/announcement-11-official-modification-forum-rules/ So no, Watch_Dogs cant be converted. plus its a horrible recreation of Chicago. https://www.giantbomb.com/forums/watch-dogs-8462/as-a-sort-of-chicagoan-im-a-little-disappointed-1485314/ Driver 2's Chicago is accurately based on Chicagos real world map Edited January 28, 2018 by Wakka387 Quote Share this post Link to post Share on other sites
.Bach 192 Posted January 29, 2018 (edited) GTA Forums' rules. You could still port the map and not post the progress here. But whatever. I still want to see how this turns out. Edited January 29, 2018 by .Bach Quote Share this post Link to post Share on other sites
Wakka387 573 Posted January 29, 2018 GTA Forums' rules. You could still port the map and not post the progress here. But whatever. I still want to see how this turns out. Quote Share this post Link to post Share on other sites
universetwisters 31,582 Posted January 29, 2018 GTA Forums' rules. You could still port the map and not post the progress here. But whatever. I still want to see how this turns out. I think you can post progress here? Just can't release it. I kinda remember that being a rule for the IV-to-SA conversion or something to that effect (could be wrong though). Quote Share this post Link to post Share on other sites
Grinch_ 528 Posted January 29, 2018 GTA Forums' rules. You could still port the map and not post the progress here. But whatever. I still want to see how this turns out. I think you can post progress here? Just can't release it. I kinda remember that being a rule for the IV-to-SA conversion or something to that effect (could be wrong though).Well,you mean he can't put the download link here right but it can be put else where? Quote Share this post Link to post Share on other sites
bibidibabidibu 118 Posted January 29, 2018 I don't care about very deep details, rules are very simple as we can see "If ported models -which are modelled in a game 13 years old game- are contained in your mode that is not a problem for rules on that forum". Keep it up and I am looking forward to seeing results and progress! Quote Share this post Link to post Share on other sites
Jinx. 7,365 Posted January 29, 2018 Or instead of porting the Watch Dogs map, why not remake the models for this map? Quote Share this post Link to post Share on other sites
bibidibabidibu 118 Posted January 29, 2018 Or instead of porting the Watch Dogs map, why not remake the models for this map? of course, some of the generic models like traffic lights, trees, dustbins etc that will bring more quality to the map's landscape. Quote Share this post Link to post Share on other sites
salvadorc17 18 Posted January 29, 2018 I was not asking to convert the models, but use the map layout for it, Driver 2 one is just streets and buildings. Quote Share this post Link to post Share on other sites
Wakka387 573 Posted January 31, 2018 Traffic Lights test by VinceDark Quote Share this post Link to post Share on other sites
R4gN0r0K 1,622 Posted February 1, 2018 tbh i think the current old chicago map fits with GTA's style. It doesn't have any unneeded HD parts that make SA's lowpoly player, cars, weapons, peds look out of place. Quote Share this post Link to post Share on other sites