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Wakka387

City of Chicago

Recommended Posts

Wakka387

Nice progress so far , just a question , you have destroyble things in the map like trash , lamp post ?

not yet, was going to let the guy who was in charge of Project Props handle that :p

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bibidibabidibu

Wakka387 shared new video with us !


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Wakka387

here is Part 2 of the video

 

 

 

:)

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deltaCJ

Looks great! Will there be new missions/ a new storyline?

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Gummy 

If a new storyline or missions are to be made, more action-oriented version of missions from Driver 2 is a good idea.

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Wakka387

 

 

video from vincedark showing the remade paths

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Inan-Ahammad

 

 

video from vincedark showing the remade paths

hmm nice.work!

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deltaCJ

Have you guys thought about creating your own seabed?

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Wakka387
Posted (edited)

Have you guys thought about creating your own seabed?

nah, too much work atm.

 

anyway here are the newest videos that I did recently.

 

 

 

 

Edited by Wakka387

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bibidibabidibu
Posted (edited)

 

 

 

gameplay and enb test thanks a lot for video Wakka387!!

Edited by bibidibabidibu

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Sergiu

>ENB

 

Jesus, guys, way to make a promising mod look like an amateur port from 2006.

Progress looks good but the ENB is urgh.

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Wakka387

>ENB

 

Jesus, guys, way to make a promising mod look like an amateur port from 2006.

Progress looks good but the ENB is urgh.

The video was to entice the SA-MPers since most of them use ENB, i wasnt planning on posting it here...

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jaqub
Posted (edited)

So, it has been so much stuff done. Can we expect a early release?

Im not gonna beg you for that but you can take much time for ur work as you need and want.

Edited by jaqub

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thalilmythos

I wonder if you will eventually add some bumps in the road, you know, a little raise here, a little raise there, so it doesn't feel so plain while driving, if not, hell this is still great.

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Wakka387

So, it has been so much stuff done. Can we expect a early release?

Im not gonna beg you for that but you can take much time for ur work as you need and want.

right now, the current things that I want done before release are replaced trees, replaced props, and the invisible walls fixed (there are a few)

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Inan-Ahammad

 

So, it has been so much stuff done. Can we expect a early release?

Im not gonna beg you for that but you can take much time for ur work as you need and want.

right now, the current things that I want done before release are replaced trees, replaced props, and the invisible walls fixed (there are a few)

 

what might be the cause of the invisible walls?any ideas

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Wakka387
Posted (edited)

 

Edited by Wakka387

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skau

Will you be porting the other Driver 2 maps as well later? Would be nice to see Rio in GTA SA.

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Wakka387
Posted (edited)

Will you be porting the other Driver 2 maps as well later? Would be nice to see Rio in GTA SA.

not sure, its a possibility

 

also, needs more celeste and less toko

Edited by Wakka387

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skau
Posted (edited)

not sure, its a possibility

I see. I really hope it happens someday, your work has been looking formidable so far.

 

also, needs more celeste and less toko

NO, THAT'S WRONG!

Edited by skau

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Wakka387

Beta 1 Released. check the first post

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goodidea82

Google let's me download the file with the paths, but it refuses to download the Beta 1 release. Can you additionally upload it somewhere else, maybe dropbox or whatever.

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Wakka387
12 hours ago, goodidea82 said:

Google let's me download the file with the paths, but it refuses to download the Beta 1 release. Can you additionally upload it somewhere else, maybe dropbox or whatever.

Maybe later.

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jaqub

Not bad map quality tho for a game from 1999 on the RW engine, althought the map structure/style is something to complain about...

 

tBnPuZk.png

ddKzPdC.png

hgeAM26.png

Da8PfuJ.png

xL2SPwO.png

 

 

 

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Wakka387

I should raise the water from where it is currently at

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Inan-Ahammad
22 minutes ago, Wakka387 said:

I should raise the water from where it is currently at

Raise the water?

Isnt the part underwater?

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Wakka387
Posted (edited)
On 6/23/2018 at 10:16 AM, Inan-Ahammad said:

Raise the water?

Isnt the part underwater?

Just realized I forgot to add the modified water.dat to the downloads... I am currently fixing that

 

Edited by Wakka387

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Wakka387

Good news everyone! I have readjusted the water level and successfully fixed an issue where the water would not render past the default SA bounds!

 

gta_sa_2018-06-24_07-11-45-36.png?width=

gta_sa_2018-06-24_07-29-05-33.png?width=

gta_sa_2018-06-24_07-29-11-34.png?width=

 

 

You can get the fix here
Water Level Fix V2

 

 

 

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Wakka387

gta_sa_2018-06-26_12-38-50-45.png
gta_sa_2018-06-26_12-38-59-48.png
gta_sa_2018-06-26_12-39-22-97.png
gta_sa_2018-06-26_12-39-43-25.png
gta_sa_2018-06-27_07-37-07-82.png
gta_sa_2018-06-27_07-34-07-14.png
gta_sa_2018-06-27_07-27-42-19.png

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Wakka387

Vegetation is now being replaced

 

gta_sa_2018-07-13_20-25-41-00.png
gta_sa_2018-07-13_20-47-03-53.png
gta_sa_2018-07-13_21-40-27-23.png
gta_sa_2018-07-13_21-40-39-98.png

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