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Mixed questions


thalilmythos
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I am interested in learning cleo for Vice city, i allready get my way around sa, and i want to sorta transfer some of the things i've done there to Vice

It shouldn't be that hard but what i want to know is very specific.

I want to make cleo missions for VC is it possible for me to add text by using "cleo_text" with VC? also, is it possible to use The cm format that sa has for custom cleo missions?

That's the first thing i'm wondering about

I am also thinking about creating ped paths for sa, how could i do that? if you could provide me with some decent tutorials, i'd be gratefull.

 

I also want to edit the car generators that the game has on ipl, but i don't know which file has them, so anyone can help me on this?

That's all people.

Edited by thalilmythos
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is it possible for me to add text by using "cleo_text" with VC?

Yes, why not? Put your fxt files to CLEO/CLEO_TEXT folder.

 

 

is it possible to use The cm format that sa has for custom cleo missions?

No. Custom (CLEO) missions are not implemented in III/VC CLEO.

 

 

I am also thinking about creating ped paths for sa, how could i do that? if you could provide me with some decent tutorials, i'd be gratefull.

Path editing in SA is different than in III/VC (where paths are attached to objects). All map paths are stored in 64 files and I believe there's no tool to edit these files separately (i.e. you need to load all map paths, edit what you want and export it back).

Check an article about SA paths system on gtamodding: http://www.gtamodding.com/wiki/Paths_(GTA_SA)

There's also a list of available tools for path editing: http://www.gtamodding.com/wiki/Paths_(GTA_SA)#Tools_.26_Scripts

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