thalilmythos Posted January 16, 2018 Share Posted January 16, 2018 (edited) I am interested in learning cleo for Vice city, i allready get my way around sa, and i want to sorta transfer some of the things i've done there to Vice It shouldn't be that hard but what i want to know is very specific.I want to make cleo missions for VC is it possible for me to add text by using "cleo_text" with VC? also, is it possible to use The cm format that sa has for custom cleo missions?That's the first thing i'm wondering aboutI am also thinking about creating ped paths for sa, how could i do that? if you could provide me with some decent tutorials, i'd be gratefull. I also want to edit the car generators that the game has on ipl, but i don't know which file has them, so anyone can help me on this?That's all people. Edited January 16, 2018 by thalilmythos Link to comment Share on other sites More sharing options...
DK22Pac Posted January 18, 2018 Share Posted January 18, 2018 is it possible for me to add text by using "cleo_text" with VC?Yes, why not? Put your fxt files to CLEO/CLEO_TEXT folder. is it possible to use The cm format that sa has for custom cleo missions?No. Custom (CLEO) missions are not implemented in III/VC CLEO. I am also thinking about creating ped paths for sa, how could i do that? if you could provide me with some decent tutorials, i'd be gratefull.Path editing in SA is different than in III/VC (where paths are attached to objects). All map paths are stored in 64 files and I believe there's no tool to edit these files separately (i.e. you need to load all map paths, edit what you want and export it back).Check an article about SA paths system on gtamodding: http://www.gtamodding.com/wiki/Paths_(GTA_SA) There's also a list of available tools for path editing: http://www.gtamodding.com/wiki/Paths_(GTA_SA)#Tools_.26_Scripts thalilmythos 1 Link to comment Share on other sites More sharing options...