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Deutsche luxusautos. [lore freundlich]


R129
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Hier werde ich meine arbeit und die projekte zeigen, die ich in zukunft planen werde.)

 

Aktuelle projekte, an denen ich gerade arbeite.

 

{1} 1992 Feltzer Sport. {WIP}

 

Gm7zk44.jpg

 

{2} Monoblock alu styling II felgen. {WIP}

 

wv1x6di.jpg

 

 

Zukünftige projekte-

Edited by R129
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This is international forum, please use english bro..

By the way, nice car... and is it come in SA version ??

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universetwisters

^ But this is an english forum, so.....

 

You really should fix the textures on the car because it looks like a car from Gangstar, really cheap and not at all fitting.

 

F1Oc9Ky.png

Edited by universetwisters
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This is international forum, please use english bro..

By the way, nice car... and is it come in SA version ??

Zuerst. Ich bin nicht dein bro.

Zweite. Danke.

Und, Dritte hast du den thread gelesen?? Es sagt nicht {SA}

 

 

^ But this is an english forum, so.....

 

You really should fix the textures on the car because it looks like a car from Gangstar, really cheap and not at all fitting.

 

F1Oc9Ky.png

 

I will try to speak English.

And about the texturen, they are fine in my opiniun.

 

 

Nah, that shading remembers me on VC.

Sie sind vice city texturen.)

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universetwisters

I will try to speak English.

And about the texturen, they are fine in my opiniun.

Are you sure? I mean I guess they'll look fine if you're making a cheap mobile game but if you want it to blend into the SA style, it probably won't look too good. I've seen mods for SA that fit the atmosphere and mods for SA that are ridiculously overdetailed, but I don't think I've seen one that's a downgrade in quality to the precedent already set ingame.

 

Also no need to be a dick to Greenwood like wew lad

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I actually dig the style, the model is well made so maybe, it could make for a really original style, one of his or her own, i mean, i am all for Lowpoly SA STYLED Vehicles, hell, that's all i got in my own game, but this ain't bad at all, also if you see the wheels on the car screenshot and then on the other wheels only screenshot you can notice that the image has a filter, that has influence on the way you see it too.

Edited by thalilmythos
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I will try to speak English.

And about the texturen, they are fine in my opiniun.

Are you sure? I mean I guess they'll look fine if you're making a cheap mobile game but if you want it to blend into the SA style, it probably won't look too good. I've seen mods for SA that fit the atmosphere and mods for SA that are ridiculously overdetailed, but I don't think I've seen one that's a downgrade in quality to the precedent already set ingame.

 

Also no need to be a dick to Greenwood like wew lad

 

 

I'm not even making modifications for gta San Andreas. And no one will force me to make mods for San Andreas.

Let me start off, by I don't take requests.

I don't listen to nonsense.

And I certanly do not like being ordered around. If ''you'' want to make modifications for San Andreas that's fein with me but I'm not going to make them.

And it's my projekt, and if you don't like it fein, but that does not mean I'm going to change the car just to suit your standards.

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universetwisters

>I'm not even making modifications for San Andreas

 

So which game are you making it for? If it's VC I understand because of the bodymaps, although there could be some more details on the model itself as opposed to just packing the details into the textures.

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I actually dig the style, the model is well made so maybe, it could make for a really original style, one of his or her own, i mean, i am all for Lowpoly SA STYLED Vehicles, hell, that's all i got in my own game, but this ain't bad at all, also if you see the wheels on the car screenshot and then on the other wheels only screenshot you can notice that the image has a filter, that has influence on the way you see it too.

Thanks for the positive feedback.)

And yes I'm making my own style.

And yes the image has a filter.

 

 

>I'm not even making modifications for San Andreas

 

So which game are you making it for? If it's VC I understand because of the bodymaps, although there could be some more details on the model itself as opposed to just packing the details into the textures.

 

The original gta III and gta vice city.

And as for styling, I want to make an entire collection of vehicles that will replace every car, truck, van in the game. But one at a time, I do not like working on two, three or 10 projekts at the same time.

 

And here a clean picture without filter.

As you can see, the car has plenty of detail.

 

ZKYXz9h.jpg

Edited by R129
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Maaan, i would love to have that car in Sa, i hope you consider releasing it there too, this is good stuff.

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universetwisters

If you're gonna be making more Deutsche luxusautos, do you think you can make an oldschool Opel in the near future? They look pretty luxurious.

800px-1966_Opel_Rekord_C2_Kombi_5T_Front

Edited by universetwisters
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92 Feltzer is looking sweet! Can't wait to see it ingame :)

 

just a small nitpick though, the mirrors look a bit too small imo, perhaps they should be larger

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Maaan, i would love to have that car in Sa, i hope you consider releasing it there too, this is good stuff.

Thanks.)

 

But I'm sorry friend, I don't make modifications for San Andreas. I simply don't like making modifications for San Andreas because that game crashes constantly and it's annoying. III/VC are better.)

 

If you're gonna be making more Deutsche luxusautos, do you think you can make an oldschool Opel in the near future? They look pretty luxurious.

 

800px-1966_Opel_Rekord_C2_Kombi_5T_Front

 

I have something better in mind. ▼

 

 

80er Opel Senator.

 

800px-Opel_Senator_CD.jpg

 

 

 

 

 

92 Feltzer is looking sweet! Can't wait to see it ingame :)

 

just a small nitpick though, the mirrors look a bit too small imo, perhaps they should be larger

 

Thanks!

 

Glad to know you are liking the looks of it.)

 

And the mirrors, I might make them a little bit larger yes, I think you are right.)

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Those are some fancy cars :p They don't look very GTA-ish, but I like them :)

 

Change the OP to english. Many people who could like your work will be like "WTF" :p

 

Edited by guard3
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If you're gonna be making more Deutsche luxusautos, do you think you can make an oldschool Opel in the near future? They look pretty luxurious.

 

800px-1966_Opel_Rekord_C2_Kombi_5T_Front

 

this crap is outside my house lol

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universetwisters

I'll take that Opel Senator and raise you an Opel Diplomat.

 

640px-Opel_Diplomat_A_V8_Coup%C3%A9_1965

 

@Jacobic - That's not a piece of sh*t! If you disagree I hope you get beaten with a bag of wet bandages the next time you go to Lowes.

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I know how the ppl act like when they got that ride. Scumbags who think they arent raised wealthy enough in West-Germany. Just saying that now how they also mess up the interior.

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Lovely! I really liked that Feltzer and will look forward to see it in the game.
As you guys talk about the Rekord C Caravan and Senator A.. don't forget that the GTA series REALLY needs the real hammer; Irmscher Senator 4.0 :inlove:

 

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Lovely! I really liked that Feltzer and will look forward to see it in the game.

As you guys talk about the Rekord C Caravan and Senator A.. don't forget that the GTA series REALLY needs the real hammer; Irmscher Senator 4.0 :inlove:

 

 

The hammer is definitely on my list.

As for the Opel's, I can't promise anything because, as said before I don't do requests.

And I must confess that I'm not that big of fan of Opel.

 

mercedes-w124-amg08-2391418449765591366.

 

But before I do the hammer I plan to do a c126, 560sec AMG based car.

It's one of my personal favorites.)

 

1990_mercedes_c126_560SEC_6.0%2BWide_Bod

Edited by R129
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universetwisters

Those side mirrors sure are teeny weeny. Also you should start using smoothing groups, since it looks like you're taking all the faces and smoothing them all together so you get a car that looks like it's made out of playdough.

 

Do you think we can see a wireframe of the car?

Edited by universetwisters
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Those side mirrors sure are teeny weeny. Also you should start using smoothing groups, since it looks like you're taking all the faces and smoothing them all together so you get a car that looks like it's made out of playdough.

 

Do you think we can see a wireframe of the car?

 

I already knew about smoothing-groups and do not worry, I will add smoothing-groups once I'm finished with the car.

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universetwisters

 

Those side mirrors sure are teeny weeny. Also you should start using smoothing groups, since it looks like you're taking all the faces and smoothing them all together so you get a car that looks like it's made out of playdough.

 

Do you think we can see a wireframe of the car?

I already knew about smoothing-groups and do not worry, I will add smoothing-groups once I'm finished with the car.

 

So no wireframe then?

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Not trying to mock your work or anything, but if you're creating lore-friendly cars for a 3d-era GTA (judging by the exterior textures) why bother spending a massive amount of polygons to model in things like 3d gauges? You could get a perfectly adequate result with just textures, even in HD era games considering you could just use bumpmaps. And 3d-era games don't have interior views for cars anyways. At least without mods.

 

Yeah I know, probably doesn't matter with modern hardware. Just find it a bit weird to have such huge contrast between the exterior and interior detailing.

 

Looks nice otherwise. Always loved R129's.

Dsi63o0.png

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