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ArmyRaidFail404

Missions You Found Suprisingly Easy

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ArmyRaidFail404

I found Demolition Man​ from Vice City to be a pretty underwhelming mission. Everyone else has trouble apparently, but I got it first go. Even the supposed clunky controls of the RC helicopter weren't much of a hassle.

 

Anyone else have missions they just found easy?

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Algonquin Assassin
Posted (edited)

As far as heists go I thought The Big Score was way too easy especially being a climax. In previous GTAs the heists took me a few goes to get right, but I breezed through The Big Score which I thought was a bit disappointing.

 

Probably because by this point of the story I was already familiar with the ins and outs of how the heists unfolded it lost its challenge.

Edited by Algonquin Assassin

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B Dawg
Posted (edited)

Yeah Demoliton Man is pretty easy. Flight School's pretty easy too, as well as any mission involving Planes or RC vehicles in general.

Edited by B Dawg

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Sleepwalking

The jewel store job.

 

I expected some police shootouts however you can complete the mission without firing a single bullet.

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Matrelith

I recently replayed Three Leaf Clover and I was surprised how easy it was. From what I remembered from my first time playing about 10 years ago it was a hard mission, but I breezed through it surprisingly easily this time.

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DOUGL4S1

Demolition Man - It has a hype for being extremelly hard, but it's an easy mission.

Most Zero missions - Same story.

Driving School - Don't know why people think it's hard, I got Gold in every challenge in a few tries.

Three Leaf Clover - It is a very scinematic mission, it looks like a movie, but I went through it without taking damage.

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jaljax
Posted (edited)

Here's a list of mission's i feel like were really easy

considering i beat them in each play through without a fail.

 

 

GTA 3

Bomb Da Base Act II

 

Vice City

Demolition Man

The Driver

 

San Andreas

Wrong Side Of The Track's

Every Zero Mission

 

Liberty City Stories

Salvatore's Salvation

 

Vice City Stories

Jive Drive

 

GTA IV

Three Leaf Clover

 

GTA V

Everything

 

 

I honestly never understood what all the fuss was about with the following missions "Bomb Da Base Act II ,Demolition Man, & Wrong Side Of The Track's" being too difficult to complete...& to this day people still b*tch about them..They are simply straight forward missions..

 

Just wanted to give an open opinion about this.

Edited by jaljax

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Jack Lupino

I find the mission freefall quite easy.

Just adjust your height,wait and catch the red corona.

Dunno why many people gets stuck on this mission.

 

Demolition man is easy as well once you know about shortcut ways in the building.

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B Dawg

I find the mission freefall quite easy.

Just adjust your height,wait and catch the red corona.

Dunno why many people gets stuck on this mission.

That, or simply turn your plane around before the one you're chasing after passes you. Also a very easy mission that I'll never really understand what is so difficult about.

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Femme Fatale

All of the missions on V.

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Verdant
Posted (edited)

Flying School from GTA SA. It was a pain for me when I did it on the PS2 at first, but eventually I could easily smash through it. Especially on the PC.

Edited by Verdant

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Ohhh123r

Bomb da Dase act II from GTA III - First time i played in this mission I thought this was the hardest mission on GTA III and then I mastered the awful slow-a** Sniper aiming control and makes the mission easier (played on GTA III mobile)

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TheOneLibertonian

As far as heists go I thought The Big Score was way too easy especially being a climax. In previous GTAs the heists took me a few goes to get right, but I breezed through The Big Score which I thought was a bit disappointing.

 

Probably because by this point of the story I was already familiar with the ins and outs of how the heists unfolded it lost its challenge.

 

I recently replayed Three Leaf Clover and I was surprised how easy it was. From what I remembered from my first time playing about 10 years ago it was a hard mission, but I breezed through it surprisingly easily this time.

I agree with both. Considering that both are big and massively scaled heists that are supposed to offer a massive challenge to balance out the payout, I just found them surprisingly easy and straightforward. It's not that big of a feat for me considering the HD era GTA games are very easy IMO.

 

I also thought that GTA San Andreas' Casino break in is quite easy as well. Just like the other two above, it's very straightforward and simple. Hell, even The Driver from VC is easy, and I recently played it on the mobile version, completing it in one try. Wrong Side of the Tracks can also be called very easy and straightforward, but Big Smoke has very terrible aim and his "Follow the damn train" remark adds more to the fury, and that's why that mission is sort of a meme now.

Edited by TheOneLibertonian

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Am Shaegar

Over 90% of the missions fall into that category that I don't find it easy to pick them on a random basis.

 

GTA 2 is kind of an exception to some extent. It doesn't have too many easy missions.

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B Dawg

I also thought that GTA San Andreas' Casino break in is quite easy as well. Just like the other two above, it's very straightforward and simple. Hell, even The Driver from VC is easy, and I recently played it on the mobile version, completing it in one try. Wrong Side of the Tracks can also be called very easy and straightforward, but Big Smoke has very terrible aim and his "Follow the damn train" remark adds more to the fury, and that's why that mission is sort of a meme now.

Technically, Smokey Smoke's aim is pin point accurate, but the Vagos are bulletsponges, and Smoke's hits don't register if they're doing the ''hanging off the train'' animation.

Edited by B Dawg

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GTA-Biker

Demolition Man from GTA VC.At first,controlling the RC helicopter felt weird,but after I got used to it and got familiar with the building interior,I could easily do it.

Flight School from GTA SA.I don't know why do so many people complain about it,unless they were trying to get all gold medals it wasn't that challenging.

Edited by GTA-Biker

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Algonquin Assassin

 

As far as heists go I thought The Big Score was way too easy especially being a climax. In previous GTAs the heists took me a few goes to get right, but I breezed through The Big Score which I thought was a bit disappointing.

Probably because by this point of the story I was already familiar with the ins and outs of how the heists unfolded it lost its challenge.

 

I recently replayed Three Leaf Clover and I was surprised how easy it was. From what I remembered from my first time playing about 10 years ago it was a hard mission, but I breezed through it surprisingly easily this time.

 

I agree with both. Considering that both are big and massively scaled heists that are supposed to offer a massive challenge to balance out the payout, I just found them surprisingly easy and straightforward. It's not that big of a feat for me considering the HD era GTA games are very easy IMO.

 

Three Leaf Clover’s easy now because I’ve played GTA IV so many times I know it like the back of my hand, but in 2008 it wasn’t. The lack of preparation missions made it unpredictable and up until that point there hadn’t been such a strong police presence in any of the missions.

 

It also took me a few tries to figure out you could escape in multiple ways. The Big Score was a breeze straight up due to GTA V’s handholding like the protagonist switching, regenerating health etc.

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Keano

I can't remember ever failing Demolition Man in Vice City. It's always been easy although I once struggled with Waka-Gashira Wipeout in GTA III despite many people finding it easy - I still get stuck on it on occasion!

 

 

End of The Line in GTA: San Andreas was surprisingly easy for me - not too easy, just surprisingly easy for the most part.

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ArmyRaidFail404

 

I also thought that GTA San Andreas' Casino break in is quite easy as well. Just like the other two above, it's very straightforward and simple. Hell, even The Driver from VC is easy, and I recently played it on the mobile version, completing it in one try. Wrong Side of the Tracks can also be called very easy and straightforward, but Big Smoke has very terrible aim and his "Follow the damn train" remark adds more to the fury, and that's why that mission is sort of a meme now.

 

Technically, Smokey Smoke's aim is pin point accurate, but the Vagos are bulletsponges, and Smoke's hits don't register if they're doing the ''hanging off the train'' animation.

Big Smoke will hit every single time, but I think the problem is that he doesn't change how high he aims. Since he's aiming for the chest a lot of the time his bullets will hit the side of the train. All you gotta do is hang back as far to the right of the track as you can, and of course follow the damn train

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BenMitchell90

"Wrong Side of the Tracks" for sure. It took me a few goes (then again, I sucked ass at SA when I first played it, hahaha), but I was a bit surprised when I went online and found out how infamous it is. I believe the secret to that mission (been ages since I played it) is that you have to keep about nother train's width away from the train, because if you're any closer, Smoke can't hit the Vagos. I will say that when I first failed the mission and heard the infamous line (c'mon, you know it), I was like "... what do you think I was doing, a**hole? Enjoying the scenery?" Hahaha.

 

I'll throw "Supply Lines..." in there too, although there's a very good reason for this one. When I first played it, I was shocked at just how little trouble it gave me (it also took me a couple tries, but I was hardly stuck on it), but then I found out that the mission was patched on later releases of the game, which are what I played. From what I've seen, yeah, the OG version is a nightmare.

 

I guess it's worth bringing up Vice City, too. I found a ton of missions in this really hard when I first played through it, but I was playing the Xbox version, and of course the aiming controls on the consoles are just plain f*cky by today's standards. When I copped the game on PC, I was shocked at how much easier the mouse aiming made things. It was still a challenge at times, but I never hit a brick wall.

 

... except "The Driver". F*ck that mission. :p

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Jeansowaty

Out of Commission. I replayed it 2 days ago and I didn't even lose half of my health.

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Keano

... except "The Driver". F*ck that mission. :p

You're damn right! I think it's been made easier now in the later versions but on the PS2...if I could match Hilary's speed and kill him repeatedly, I would. The sense of accomplishment for passing that mission was great though and missions like that are why I want to have more challenging GTA's in the future.

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NotFreeman

"The Driver" did it first try, somehow

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DeathMachine15

Payday for ray. Beat it on first try with a banshee.

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D9fred95

Supply Lines for me. Hardest part is the Sanchez guy so I always wait until he's at a red light and I get as close to him as possible before attacking, I'm talking bumper-hugging close. Otherwise it's pretty easy.

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CHARMANDER50

The Key to San Andreas, Time to Kill , Rescue a Kitten Too? , Beat the Cock ,

pay n Spray .

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Pottatto

Three Leaf Clover in IV. I always heard everyone say that it is so hard. But when I played it I only failed the first time, because I stopped to shoot the cops instead of following the crew. It definitely wasn't easy, but not too hard either.

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Sleepwalking

Three Leaf Clover in IV. I always heard everyone say that it is so hard. But when I played it I only failed the first time, because I stopped to shoot the cops instead of following the crew. It definitely wasn't easy, but not too hard either.

GTA IV missions are mostly easy, because NPC's had got very bad aim, they shoot 10 times in a row and only one bullet hits you.

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JayKed20

I done Demolition Man first go, I will admit I was nervous during it because of what I heard about it though

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Copcaller

Demolition man so funny watching my friends struggle if you position the plane correctly the blades will kill the construction worker

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