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skjoldren

Modified a static collision, now I need OBN to YBN

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skjoldren
Posted (edited)

Hey guys,

 

I wanted to open up the Bahama Mamas bar by removing the polys that made up the doors in its static collisions file. I converted the YBN file to OBN using OpenIV, modified the mesh with 3DS Max, and exported the modified collisions file using GIMS. But now I have an OBN file, and I don't know how to convert it back to YBN.

 

Does anybody know how to convert an OBN file back to YBN?

Edited by skjoldren

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Bob_74

Drag & drop your OBN file in OpenIV, it should detect the format and ask you if you want to convert to YBN.

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skjoldren
Posted (edited)

Drag & drop your OBN file in OpenIV, it should detect the format and ask you if you want to convert to YBN.

 

Told myself I was probably missing something incredibly simple, and apparently I was. Thank you!

Edited by skjoldren

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