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Concavax

Help with modded weapon and IMFX

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Concavax

Please

 

Can somebody help me with this?

 

 

 

 

pLVe1LM.png

 

PkakZTg.png

 

 

 

 

I'm using Blender with 'GTA Tools for Blender' to edit these model. Anyway, there is a 'dummy' or another special component in the model, so i can tell to the IMFX plugin where exactly is the flash?

 

When i open a unmodified weapon inside blender i can see some kind of line connected with the origin

 

 

 

 

9UeTefq.png

 

 

 

 

I guess is that what IMFX 'reads' to be able where to put the textures.

 

So, how i can do that, because if i don't 'put' a flash in the weapon, no matter the size the plugin creates the flash in one specific coordinates.

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guard3

Maybe it's like that because the weapon moved due to the animation. Try with a weapon that doesn't change orientation (like shotgun)

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guard3

I think you can safely copy-paste the final model coordinates from blender :)

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Concavax

Ok, thanks. To both of you.

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