skatefilter5 Posted December 27, 2017 Share Posted December 27, 2017 I finally got to do 1st person with RPGs in 2-player mode but however when player 2 press aim key, the script just bring it straight to player 1's 1st aim camera 0159: camera_on_ped $SECOND_PLAYER_ACTOR mode 51 switchstyle 2 <----this camera on ped should be on any actors, but the game will not regionize $SECOND_PLAYER_ACTOR so it put the camera to $PLAYER_ACTOR instead also zoom aim too still goes to player 1 0159: camera_on_ped $SECOND_PLAYER_ACTOR mode 65 switchstyle 1 {$CLEO .cs}0000: NOPjump @AIM_ROCKER:RESTOREDcamera.Restore_WithJumpCut()camera.SetBehindPlayer():AIM_ROCKERwait 0if and00E1: player 1 pressed_key 60800: in_two_players_mode056D: actor $SECOND_PLAYER_ACTOR definedjf @AIM_ROCKERif or02D8: actor $SECOND_PLAYER_ACTOR current_weapon == 35 02D8: actor $SECOND_PLAYER_ACTOR current_weapon == 36jf @AIM_ROCKER0159: camera_on_ped $SECOND_PLAYER_ACTOR mode 51 switchstyle 2:NOT_AIMINGwait 0if and80E1: not player 1 pressed_key 60800: in_two_players_modejf @NOT_AIMINGif056D: actor $SECOND_PLAYER_ACTOR definedjf @RESTOREDif or82D8: not actor $SECOND_PLAYER_ACTOR current_weapon == 35 82D8: not actor $SECOND_PLAYER_ACTOR current_weapon == 36jf @NOT_AIMINGcamera.Restore_WithJumpCut()camera.SetBehindPlayer()jump @AIM_ROCKER See? Link to comment Share on other sites More sharing options...