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1st Person aim in 2-player don't work on player 2, aims to player 1


skatefilter5
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I finally got to do 1st person with RPGs in 2-player mode but however when player 2 press aim key, the script just bring it straight to player 1's 1st aim camera

 

0159: camera_on_ped $SECOND_PLAYER_ACTOR mode 51 switchstyle 2 <----this camera on ped should be on any actors, but the game will not regionize $SECOND_PLAYER_ACTOR so it put the camera to $PLAYER_ACTOR instead

 

also zoom aim too still goes to player 1 0159: camera_on_ped $SECOND_PLAYER_ACTOR mode 65 switchstyle 1

{$CLEO .cs}0000: NOPjump @AIM_ROCKER:RESTOREDcamera.Restore_WithJumpCut()camera.SetBehindPlayer():AIM_ROCKERwait 0if and00E1:   player 1 pressed_key 60800:   in_two_players_mode056D:   actor $SECOND_PLAYER_ACTOR definedjf @AIM_ROCKERif or02D8:   actor $SECOND_PLAYER_ACTOR current_weapon == 35 02D8:   actor $SECOND_PLAYER_ACTOR current_weapon == 36jf @AIM_ROCKER0159: camera_on_ped $SECOND_PLAYER_ACTOR mode 51 switchstyle 2:NOT_AIMINGwait 0if  and80E1: not  player 1 pressed_key 60800:   in_two_players_modejf @NOT_AIMINGif056D:   actor $SECOND_PLAYER_ACTOR definedjf @RESTOREDif or82D8: not  actor $SECOND_PLAYER_ACTOR current_weapon == 35 82D8: not   actor $SECOND_PLAYER_ACTOR current_weapon == 36jf @NOT_AIMINGcamera.Restore_WithJumpCut()camera.SetBehindPlayer()jump @AIM_ROCKER

See?

 

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