Tut98 Posted December 27, 2017 Share Posted December 27, 2017 Hello. I'm struggling to understand how to light my custom objects. They are modelled and exported with 3ds max, Kam's dff exporter. Link to issue: https://imgur.com/a/IBJa3 When a headlight or gunflash appear near the building, it will use the light source to light itself up. Is there a simple and non time consuming way to fix this issue? I have to admit that I have seen a few topics, but many of which are way too hard to understand and are too advanced for this little change. Thanks in advance, I hope I made myself clear. It's worth noting that I am testing and using the models on MTA:SA. Link to comment Share on other sites More sharing options...
Tut98 Posted January 1, 2018 Author Share Posted January 1, 2018 Bump Link to comment Share on other sites More sharing options...
guard3 Posted January 1, 2018 Share Posted January 1, 2018 Bimp How about checking this? Tut98 1 Link to comment Share on other sites More sharing options...