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[Help] Recovering my menu, function doesn't work


JohnReaper
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Hello,
I'm trying to fix my menu but if i exec this function to hook

bool Hooking::HookNatives(){	return true		&& Native(0x4EDE34FBADD967A6, &MY_WAIT, &ORIG_WAIT);}

my game crash, and if i don't exec and exec my start like this

void Hooking::Start(HMODULE hmoduleDLL){	_hmoduleDLL = hmoduleDLL;	Log::Init(hmoduleDLL);	FindPatterns();	static int armour_player = 0;	Player player = PLAYER::PLAYER_ID();	Ped playerPed = PLAYER::PLAYER_PED_ID();	armour_player = PED::GET_PED_ARMOUR(playerPed);	DEBUGMSG("%i", armour_player);	PLAYER::SET_PLAYER_INVINCIBLE(player, true);	ENTITY::SET_ENTITY_PROOFS(playerPed, TRUE, TRUE, TRUE, TRUE, TRUE, TRUE, TRUE, TRUE);	PED::SET_PED_CAN_RAGDOLL(playerPed, FALSE);	PED::SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT(playerPed, FALSE);	PED::ADD_ARMOUR_TO_PED(playerPed,         PLAYER::GET_PLAYER_MAX_ARMOUR(player) -         PED::GET_PED_ARMOUR(playerPed));	if (!InitializeHooks()) Cleanup();	while (DoUnload == false)	{		Sleep(1000);	} 	Sleep(2000);	FreeLibraryAndExitThread(hmoduleDLL, 0);}

nothing happens, and my "armor_player" always returns 0 buying or not armor
Any help is appreciated!
Thanks!

 

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