Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Forum Support

    3. Suggestions

[HELP] c++ traffic sign extraction


Recommended Posts

Hi everybody,


Currently, I am working on traffic sign extraction based on 'DeepGTAV'. I am going to extraction useful information like traffic signs and lights. Unlike pedestrians and vehicles, Traffic sign doesn't have funtions like: 'GET_PED_TYPE' or 'IS_THIS_MODEL_A_CAR'. So, it is not easy to decide whether the entities is our target objects. Here is the code I want to use for traffic sign extraction:

int count = worldGetAllObjects(objects, ARR_SIZE);​model = ENTITY::GET_ENTITY_MODEL(objects[i]);// if(model is a sign) do something;// else skip;

The variable 'model' contains lots of redundant entities. Here is the link I found from the from this forum. My idea is filter out the useless objects by looking up to the object hash table. I find that there are negative values in this hash list, but the 'model' is 'long unsigned' type.


Any advice or help will be greatly appreciated~

Link to comment
Share on other sites

!The last time I looked into that is quite some time ago so I might be Wrong!


On sites like https://github.com/lulzmodder/hnp you can see all the Props of the game.


If you want to detect traffic signs you will most likely have to save all the Hashcodes of traffic signs in a List and compare the found objects with that list.


It's pretty annoying since you have to go through all the 3k Hashes.


The Hashcodes given by "lulzmodder" seems to be signed but if you want to use a list from somebody else (don't know if there are any others) just cast the signed int to unsigned int


Hope this helps

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.