NzTlol Posted December 19, 2017 Share Posted December 19, 2017 (edited) Hello So i tried to install some mods from Julionib. -The Flash -Superman -QUantum Break And when i enter ingame i get an error sayings "Fatal Unhandled Exception" Now i looked it up on Julionibs page and found a page that's meant to fix this, I have the updated verison but nothings fixed. am i missing something? Also this is the LOG [14:11:37] [DEBUG] Created script domain 'ScriptDomain_5D857346' with v2.10.4. [14:11:37] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_5D857346' ... [14:11:37] [DEBUG] Successfully compiled 'ForceUnlimited.cs'. [14:11:37] [DEBUG] Found 1 script(s) in 'ForceUnlimited.cs'. [14:11:37] [iNFO] Loading assembly 'Bass.Net.dll' ... [14:11:37] [DEBUG] Found 0 script(s) in 'Bass.Net.dll'. [14:11:37] [iNFO] Loading assembly 'NativeUI.dll' ... [14:11:37] [DEBUG] Found 1 script(s) in 'NativeUI.dll'. [14:11:37] [iNFO] Loading assembly 'NIBMods.net.dll' ... [14:11:37] [DEBUG] Found 1 script(s) in 'NIBMods.net.dll'. [14:11:37] [iNFO] Loading assembly 'QuantumBreak.net.dll' ... [14:11:37] [DEBUG] Found 1 script(s) in 'QuantumBreak.net.dll'. [14:11:37] [iNFO] Loading assembly 'Superman.net.dll' ... [14:11:37] [DEBUG] Found 1 script(s) in 'Superman.net.dll'. [14:11:37] [iNFO] Loading assembly 'TFlash.net.dll' ... [14:11:37] [DEBUG] Found 1 script(s) in 'TFlash.net.dll'. [14:11:37] [DEBUG] Starting 6 script(s) ... [14:11:37] [DEBUG] Instantiating script 'ForceUnlimited' in script domain 'ScriptDomain_5D857346' ... [14:11:37] [DEBUG] Started script 'ForceUnlimited'. [14:11:37] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_5D857346' ... [14:11:37] [DEBUG] Started script 'NativeUI.BigMessageThread'. [14:11:37] [DEBUG] Instantiating script 'NIBMods' in script domain 'ScriptDomain_5D857346' ... [14:11:37] [DEBUG] Started script 'NIBMods'. [14:11:37] [DEBUG] Instantiating script 'QuantumBreak' in script domain 'ScriptDomain_5D857346' ... [14:11:37] [DEBUG] Started script 'QuantumBreak'. [14:11:37] [DEBUG] Instantiating script 'Superman' in script domain 'ScriptDomain_5D857346' ... [14:11:37] [DEBUG] Started script 'Superman'. [14:11:37] [DEBUG] Instantiating script 'TFlash' in script domain 'ScriptDomain_5D857346' ... [14:11:37] [DEBUG] Started script 'TFlash'. [14:11:47] [ERROR] Caught fatal unhandled exception: System.TypeInitializationException: The type initializer for 'GTA.Native.MemoryAccess' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object. at GTA.Native.MemoryAccess..cctor() --- End of inner exception stack trace --- at GTA.Native.MemoryAccess.GetPedHandles(Vector3 position, Single radius) at GTA.World.GetNearbyPeds(Vector3 position, Single radius) at TFlash.75AA1(Object ᙂ, EventArgs 1AAAA) at GTA.Script.MainLoop() [14:13:28] [ERROR] Caught fatal unhandled exception: System.TypeInitializationException: The type initializer for 'GTA.Native.MemoryAccess' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object. at GTA.Native.MemoryAccess..cctor() --- End of inner exception stack trace --- at GTA.Native.MemoryAccess.GetPedHandles(Vector3 position, Single radius) at GTA.World.GetNearbyPeds(Ped ped, Single radius) at THelper.reloadEntitiesAround(Entity e, Double radius, Boolean bIgnoreDead, Boolean bIgnoreEntityVeh) at QuantumBreak.7AAA1() at QuantumBreak.BAAAA() at GTA.Script.MainLoop() [14:13:33] [ERROR] Script 'QuantumBreak' is not responding! Aborting ... [14:13:33] [DEBUG] Aborted script 'QuantumBreak'. Edited December 19, 2017 by NzTlol Link to comment Share on other sites More sharing options...
ṼirulenⱦEqừinox Posted December 20, 2017 Share Posted December 20, 2017 Hello So i tried to install some mods from Julionib. Let me guess, You didn't bother to download the Updated Script Hook needed to run these mods did you? Link to comment Share on other sites More sharing options...