Popular Post Fire_Head Posted December 16, 2017 Popular Post Share Posted December 16, 2017 (edited) Supported game versions: gta3.exe v1.0. gta3.exe v1.1. gta3.exe v1.1 Steam. changelog: 16/Dec/2017: First release. 05/Feb/2018: Fixed replay crash. 25/May/2022: Added ClassicAxis compatible version Special thanks: DimZet13 - adapted vehicles.col. DK22Pac - PedExtender. LINK/2012 - GTA3script Toolchain. Download: [III]BreakableWindshields [III]BreakableWindshields_CA (ClassicAxis) required CLEO v2.0 Edited May 25, 2022 by Fire_Head CA Marty892, AshGamer007, EternalFlakko and 47 others 50 Link to comment Share on other sites More sharing options...
MrFinger Posted December 16, 2017 Share Posted December 16, 2017 (edited) Finally! EDIT: How do you get passengers? Edited December 16, 2017 by MrFinger Link to comment Share on other sites More sharing options...
Rachel Amber Posted December 16, 2017 Share Posted December 16, 2017 Good Work! Link to comment Share on other sites More sharing options...
B_Smiles Posted December 16, 2017 Share Posted December 16, 2017 Noice! Link to comment Share on other sites More sharing options...
Fire_Head Posted December 16, 2017 Author Share Posted December 16, 2017 EDIT: How do you get passengers? http://www.mediafire.com/?t3tmkze2cjzrehb GTACollectorIII, Rachel Amber, Kalvin and 4 others 7 Link to comment Share on other sites More sharing options...
Sir-Ivan Posted December 17, 2017 Share Posted December 17, 2017 Looks good What's next? Functionable Bikes? Davve95 and Mattineu 2 Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted December 17, 2017 Share Posted December 17, 2017 soon GTA LC will be obsolete Link to comment Share on other sites More sharing options...
TWIST_OF_HATE Posted December 17, 2017 Share Posted December 17, 2017 (edited) soon GTA LC will be obsolete Every time I hear or read word "obsolete" Edited December 17, 2017 by TWIST_OF_HATE RyanDri3957V 1 Link to comment Share on other sites More sharing options...
ṼirulenⱦEqừinox Posted December 19, 2017 Share Posted December 19, 2017 I have no idea why but every time I go flying though the windshield I laugh like an idiot Link to comment Share on other sites More sharing options...
Afowlia Posted January 4, 2018 Share Posted January 4, 2018 If you save enough with this mod, your save file will break. Might be the main.scm that you supplied. Link to comment Share on other sites More sharing options...
stef_92 Posted January 7, 2018 Share Posted January 7, 2018 soon GTA LC will be obsolete I think it's been obsolete long time ago. Which is sad because the VC engine is much better and the game is optimized a lot. If somehow we could have rim's xbox mod for GTA LC i would be great... Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted January 7, 2018 Share Posted January 7, 2018 soon GTA LC will be obsolete I think it's been obsolete long time ago. Which is sad because the VC engine is much better and the game is optimized a lot. If somehow we could have rim's xbox mod for GTA LC i would be great... I know it's a bit offtopic. But why wouldn't Rim's mod work with GTA LC? Cars and maps should be working just fine. Skinned peds should be already in GTA LC. Quite big part of Xbox HD mod depends on skygfx which is already for VC with all the xbox/neo stuff. Link to comment Share on other sites More sharing options...
stef_92 Posted January 8, 2018 Share Posted January 8, 2018 (edited) soon GTA LC will be obsolete I think it's been obsolete long time ago. Which is sad because the VC engine is much better and the game is optimized a lot. If somehow we could have rim's xbox mod for GTA LC i would be great... I know it's a bit offtopic. But why wouldn't Rim's mod work with GTA LC? Cars and maps should be working just fine. Skinned peds should be already in GTA LC. Quite big part of Xbox HD mod depends on skygfx which is already for VC with all the xbox/neo stuff. You still have to port the map I guess? I thought that just replacing data/maps and adding xbox_models.img and xbox_hd_textures.img wouldn't work. Edited January 8, 2018 by stef_92 Link to comment Share on other sites More sharing options...
Ash_735 Posted January 8, 2018 Share Posted January 8, 2018 I like these little QoL updates for GTA3, if GTA3 ever got a new port I'd like to think these would be included just to bring the gameplay closer in line to VC/SA. Igor Bogdanoff and Yinepi 2 Link to comment Share on other sites More sharing options...
stef_92 Posted January 8, 2018 Share Posted January 8, 2018 What are the scm updates for? Link to comment Share on other sites More sharing options...
Fire_Head Posted January 8, 2018 Author Share Posted January 8, 2018 What are the scm updates for?It fixes bugs in a few missions by using "SET_CHAR_CAN_BE_SHOT_IN_VEHICLE" opcode, try to kill drivers in Turismo with the original scm, and you'll see what I mean. Link to comment Share on other sites More sharing options...
Afowlia Posted January 9, 2018 Share Posted January 9, 2018 But does it brick saves when you save like 3 times? Link to comment Share on other sites More sharing options...
Fire_Head Posted January 9, 2018 Author Share Posted January 9, 2018 But does it brick saves when you save like 3 times?Strange, i completed the game with this mod twice, and everything was fine. PM me your broken save, i am interested in fixing this. Link to comment Share on other sites More sharing options...
Dominik_ Posted February 3, 2018 Share Posted February 3, 2018 (edited) Anyway why is cleo required? whats the matter Fire_Head. Also could you tell me whats changed in Vehicles.col? because i want to use this with the XBOX HD Mod and it already have modified vehicles.col and i dont know which one should i use, or what should i edit in it in col editor. Edited February 3, 2018 by Razor_BladePL Link to comment Share on other sites More sharing options...
stef_92 Posted February 4, 2018 Share Posted February 4, 2018 Anyway why is cleo required? whats the matter Fire_Head. Also could you tell me whats changed in Vehicles.col? because i want to use this with the XBOX HD Mod and it already have modified vehicles.col and i dont know which one should i use, or what should i edit in it in col editor.I also use the xbox mod and I'm willing to know too Link to comment Share on other sites More sharing options...
Fire_Head Posted February 4, 2018 Author Share Posted February 4, 2018 Anyway why is cleo required? whats the matter Fire_Head. Also could you tell me whats changed in Vehicles.col? because i want to use this with the XBOX HD Mod and it already have modified vehicles.col and i dont know which one should i use, or what should i edit in it in col editor. 1) Cleo is required to run updated main.scm that includes fixes for a missions, you can ignore cleo installation, but in this case updated main.scm is no need to install. 2) Without updated vehicles.col the game can't check if bullet hit glass. Link to comment Share on other sites More sharing options...
patente Posted March 10, 2018 Share Posted March 10, 2018 The game freezes and crashes when I get into a police pursuit, when I shoot the oncoming police cars windshields the game freezes, installed every file from the mod and tried with and without the SCM. Is it an issue on my end or with the mod? How can it be fixed? Link to comment Share on other sites More sharing options...
Afowlia Posted March 11, 2018 Share Posted March 11, 2018 Im sure that is on your end. Link to comment Share on other sites More sharing options...
fannys Posted March 31, 2018 Share Posted March 31, 2018 Why do I need a cleo? It works without it. Link to comment Share on other sites More sharing options...
Jinx. Posted April 1, 2018 Share Posted April 1, 2018 Why do I need a cleo? It works without it.He explained just two posts above your one... Link to comment Share on other sites More sharing options...
Yinepi Posted April 14, 2018 Share Posted April 14, 2018 Pretty nifty IMO. But what exactly did you change in the col file? The Xbox HD mod has its own vehicles col file and it'd be nice to apply your changes to that file to ensure utmost compatibility. As a side note, I think all GTA3 is missing now is the ability to damage vehicles by punching them, the ability to flip vehicles over by turning the wheels, and the ability to keep a vehicles tyres turned when exiting it. Link to comment Share on other sites More sharing options...
Afowlia Posted April 14, 2018 Share Posted April 14, 2018 The col file is needed to be able to break the windows, but its easy to enable that with a col editor. Link to comment Share on other sites More sharing options...
CoJack Posted February 27, 2021 Share Posted February 27, 2021 (edited) The window doesn't break if I rename the 'mod' folder to "Breakable Windshields". Edited February 27, 2021 by CoJack Link to comment Share on other sites More sharing options...
Rebel Titan Posted February 18, 2022 Share Posted February 18, 2022 Please make this mod for GTA III The Definitive Edition too. Philips_27, TWIST_OF_HATE, AshGamer007 and 1 other 1 2 1 Link to comment Share on other sites More sharing options...
AVALS343 Posted May 25, 2022 Share Posted May 25, 2022 great ! work! Link to comment Share on other sites More sharing options...
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