Fire_Head 396 Posted December 16, 2017 Share Posted December 16, 2017 (edited) Supported game versions: gta3.exe v1.0. gta3.exe v1.1. gta3.exe v1.1 Steam. changelog: 16/Dec/2017: First release.05/Feb/2018: Fixed replay crash. Special thanks: DimZet13 - adapted vehicles.col. DK22Pac - PedExtender. LINK/2012 - GTA3script Toolchain. Download:http://www.mediafire.com/?4oda3v4y5fveb31 required CLEO v2.0 Edited February 5, 2018 by Fire_Head 45 Link to post Share on other sites
MrFinger 1,147 Posted December 16, 2017 Share Posted December 16, 2017 (edited) Finally! EDIT: How do you get passengers? Edited December 16, 2017 by MrFinger Link to post Share on other sites
Rachel Amber 668 Posted December 16, 2017 Share Posted December 16, 2017 Good Work! Link to post Share on other sites
B_Smiles 957 Posted December 16, 2017 Share Posted December 16, 2017 Noice! Link to post Share on other sites
Fire_Head 396 Posted December 16, 2017 Author Share Posted December 16, 2017 EDIT: How do you get passengers? http://www.mediafire.com/?t3tmkze2cjzrehb 7 Link to post Share on other sites
Sir-Ivan 42 Posted December 17, 2017 Share Posted December 17, 2017 Looks good What's next? Functionable Bikes? 2 Link to post Share on other sites
Sneed 12,768 Posted December 17, 2017 Share Posted December 17, 2017 soon GTA LC will be obsolete Link to post Share on other sites
TWIST_OF_HATE 361 Posted December 17, 2017 Share Posted December 17, 2017 (edited) soon GTA LC will be obsolete Every time I hear or read word "obsolete" Edited December 17, 2017 by TWIST_OF_HATE Link to post Share on other sites
ṼirulenⱦEqừinox 2,097 Posted December 19, 2017 Share Posted December 19, 2017 I have no idea why but every time I go flying though the windshield I laugh like an idiot Link to post Share on other sites
Afowlia 134 Posted January 4, 2018 Share Posted January 4, 2018 If you save enough with this mod, your save file will break. Might be the main.scm that you supplied. Link to post Share on other sites
stef_92 931 Posted January 7, 2018 Share Posted January 7, 2018 soon GTA LC will be obsolete I think it's been obsolete long time ago. Which is sad because the VC engine is much better and the game is optimized a lot. If somehow we could have rim's xbox mod for GTA LC i would be great... Link to post Share on other sites
Sneed 12,768 Posted January 7, 2018 Share Posted January 7, 2018 soon GTA LC will be obsolete I think it's been obsolete long time ago. Which is sad because the VC engine is much better and the game is optimized a lot. If somehow we could have rim's xbox mod for GTA LC i would be great... I know it's a bit offtopic. But why wouldn't Rim's mod work with GTA LC? Cars and maps should be working just fine. Skinned peds should be already in GTA LC. Quite big part of Xbox HD mod depends on skygfx which is already for VC with all the xbox/neo stuff. Link to post Share on other sites
stef_92 931 Posted January 8, 2018 Share Posted January 8, 2018 (edited) soon GTA LC will be obsolete I think it's been obsolete long time ago. Which is sad because the VC engine is much better and the game is optimized a lot. If somehow we could have rim's xbox mod for GTA LC i would be great... I know it's a bit offtopic. But why wouldn't Rim's mod work with GTA LC? Cars and maps should be working just fine. Skinned peds should be already in GTA LC. Quite big part of Xbox HD mod depends on skygfx which is already for VC with all the xbox/neo stuff. You still have to port the map I guess? I thought that just replacing data/maps and adding xbox_models.img and xbox_hd_textures.img wouldn't work. Edited January 8, 2018 by stef_92 Link to post Share on other sites
Ash_735 17,123 Posted January 8, 2018 Share Posted January 8, 2018 I like these little QoL updates for GTA3, if GTA3 ever got a new port I'd like to think these would be included just to bring the gameplay closer in line to VC/SA. 2 Link to post Share on other sites
stef_92 931 Posted January 8, 2018 Share Posted January 8, 2018 What are the scm updates for? Link to post Share on other sites
Fire_Head 396 Posted January 8, 2018 Author Share Posted January 8, 2018 What are the scm updates for?It fixes bugs in a few missions by using "SET_CHAR_CAN_BE_SHOT_IN_VEHICLE" opcode, try to kill drivers in Turismo with the original scm, and you'll see what I mean. Link to post Share on other sites
Afowlia 134 Posted January 9, 2018 Share Posted January 9, 2018 But does it brick saves when you save like 3 times? Link to post Share on other sites
Fire_Head 396 Posted January 9, 2018 Author Share Posted January 9, 2018 But does it brick saves when you save like 3 times?Strange, i completed the game with this mod twice, and everything was fine. PM me your broken save, i am interested in fixing this. Link to post Share on other sites
Dominik_ 657 Posted February 3, 2018 Share Posted February 3, 2018 (edited) Anyway why is cleo required? whats the matter Fire_Head. Also could you tell me whats changed in Vehicles.col? because i want to use this with the XBOX HD Mod and it already have modified vehicles.col and i dont know which one should i use, or what should i edit in it in col editor. Edited February 3, 2018 by Razor_BladePL Link to post Share on other sites
stef_92 931 Posted February 4, 2018 Share Posted February 4, 2018 Anyway why is cleo required? whats the matter Fire_Head. Also could you tell me whats changed in Vehicles.col? because i want to use this with the XBOX HD Mod and it already have modified vehicles.col and i dont know which one should i use, or what should i edit in it in col editor.I also use the xbox mod and I'm willing to know too Link to post Share on other sites
Fire_Head 396 Posted February 4, 2018 Author Share Posted February 4, 2018 Anyway why is cleo required? whats the matter Fire_Head. Also could you tell me whats changed in Vehicles.col? because i want to use this with the XBOX HD Mod and it already have modified vehicles.col and i dont know which one should i use, or what should i edit in it in col editor. 1) Cleo is required to run updated main.scm that includes fixes for a missions, you can ignore cleo installation, but in this case updated main.scm is no need to install. 2) Without updated vehicles.col the game can't check if bullet hit glass. Link to post Share on other sites
patente 0 Posted March 10, 2018 Share Posted March 10, 2018 The game freezes and crashes when I get into a police pursuit, when I shoot the oncoming police cars windshields the game freezes, installed every file from the mod and tried with and without the SCM. Is it an issue on my end or with the mod? How can it be fixed? Link to post Share on other sites
Afowlia 134 Posted March 11, 2018 Share Posted March 11, 2018 Im sure that is on your end. Link to post Share on other sites
fannys 37 Posted March 31, 2018 Share Posted March 31, 2018 Why do I need a cleo? It works without it. Link to post Share on other sites
Jinx. 7,759 Posted April 1, 2018 Share Posted April 1, 2018 Why do I need a cleo? It works without it.He explained just two posts above your one... Link to post Share on other sites
Yinepi 1,447 Posted April 14, 2018 Share Posted April 14, 2018 Pretty nifty IMO. But what exactly did you change in the col file? The Xbox HD mod has its own vehicles col file and it'd be nice to apply your changes to that file to ensure utmost compatibility. As a side note, I think all GTA3 is missing now is the ability to damage vehicles by punching them, the ability to flip vehicles over by turning the wheels, and the ability to keep a vehicles tyres turned when exiting it. Link to post Share on other sites
Afowlia 134 Posted April 14, 2018 Share Posted April 14, 2018 The col file is needed to be able to break the windows, but its easy to enable that with a col editor. Link to post Share on other sites