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xwinkx_girlYakuza

Did they do something to the Hydra controls?

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xwinkx_girlYakuza

I noticed that it is harder to nose dive, change to vtol, pull up and land now. It's like they made it harder to control the vtol.. or is it just me??? :panic:

 

p.s. i looked through the patch notes but couldn't find anything relate to it.. or did i missed something?

Edited by xwinkx_girlYakuza

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PaeganLoveSong

Check your control settings? Mine were reset to default after this morning's download.

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xwinkx_girlYakuza

Check your control settings? Mine were reset to default after this morning's download.

Okie thnx :lol:

 

...checked the control, still funky. Does anybody else noticed this or am i imagining things :cry:

Edited by xwinkx_girlYakuza

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Pedinhuh

They did messed with the VTOL of the Hydra, now it doesn't "brake" when you toggle hover mode after flying.

 

This means no more dive-landings.

Edited by Pedinhuh

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flexcreator

This means no more dive-bombings.

 

Incorrect. You could dive-bomb with a Lazer. You don't need the VTOL for that.

I dive bombed the new tank yesterday - no problem.

 

Actually, I think they made the physics more realistic, the airplane keeps the momentum like it should.

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Pedinhuh

Yeah I typed wrong, I meant to say dive-landing.

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flexcreator

Yeah I typed wrong, I meant to say dive-landing.

 

 

Dive-landing is messed, yep. But switching the VTOL on and off constantly can help to stabilize the aircraft and slow down it's vertical movement eventually.

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StormerBoy

I can't believe everyone isn't talking about this. I don't think I've ever known something so significant broken, for me at least. The best vehicle in the game is f*cked!

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ash-274

I wonder if it's a side-effect from adding the Deluxo's totally-different aerial handling

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SyrusTheVirus

I honestly thought I was the only one who noticed this. In fact, I noticed something was off after I saved my Hydra in my bunker. Someone maybe see if the Pegasis one is unchanged.

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StormerBoy

They are both f*cked.

 

As mentioned above, it may be to do with the bttf car. Or it could be an attempt to fix what broke with sr; since then when I landed I had to slip out and back in to vtol or it made me wait 5 seconds before I could get exit. Ffs.

Edited by StormerBoy

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GTASA-Pilot

Yes, I noticed that too. They ruined our beloved Hydra. So typical, everything they tamper with they f*ck it up.

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StormerBoy

This literally calls for an emergency update, like we got a few months ago for car understeer or something.

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Chang

I noticed it flyings a Hydra.

Nose dive to ground

Hit hover and would come level with ground in sites.

Now, slam.....

Making adjustments next flight

 

:) I Chang

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gmintz09

Yesssss. I noticed this yesterday when trying to land quickly and it just kept going down, down, down ... into the ground. :v: I find it quite difficult to land now unless I slow way down before switching to VTOL. Vertical thrusters just don't seem to do much of anything anymore. Very disappointing. I hope it's fixed ASAP.

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flexcreator

I'm pretty sure the physics was changed to fit the Jetpack movement.

 

I can't believe everyone isn't talking about this.

 

I can't believe people who fly jets on a regular basis and call a Hydra as their "belowed" aircraft can't handle these changes. Sure, it will require breaking a habit, but jet physics was changed in 2016 as well.

 

There are two ways you can handle that:

1) Rapidly changing the VTOL mode while pulling your nose up as I already mentioned. But you should start doing it long before the ground.

2) Dive down and enter the horizontal circle while you are close to the ground turning turning all your vertical energy into the horizontal one. At this point you won't have any vertical momentum, so it's safe to enter VTOL and make final adjustments in order to land.

 

I even made a picture for you (I mean, wtf, guys? an average pilot should know this stuff already)

 

34a0b4bffc05fd7b8949f5d8614c0c4f.png

 

 

 

I hope it's fixed ASAP

 

I hope it won't.

 

I was very annoyed with this instant VTOL stops and other arcade-like physics when I first started to fly the Hydra. You can't call it realistic. There is no way a real aircraft can't stop in a second.

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Gaffa

Are they making it more San Andreas - like?

Anyway it must be something scripted, can't see nothing in the files unless I'm as blind as a bat.

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el carlitos

Okay so I´m not the only one.

Switched to hover mode or as you call it VTOL and it dropped like a stone.

 

Hope they remove this quickly. I use my hydra for fast traveling and the VTOL is the best option to land quite everywhere.

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Crimson Carp

Who else noticed they f*cked the oppressor too.... now the breaks do not work at all when you have the wings extended while driving on the ground.. however the handbreak functions but poorer

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xwinkx_girlYakuza

Is it a mistake on R*ckstar's part or did they think being able to nose-land is not realistic enough? LOL

 

p.s. or is it done to make us like the hydra less and start buying all the new aircrafts??? Ok.. i'll take off my tinfoil hat now :lol:

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Nutduster

 

I hope it's fixed ASAP

 

I hope it won't.

 

I was very annoyed with this instant VTOL stops and other arcade-like physics when I first started to fly the Hydra. You can't call it realistic. There is no way a real aircraft can't stop in a second.

 

"Realistic"

 

"GTA Online"

 

LOLkay. Enjoy your vaguely more realistic VTOL jet that you personally own and can spawn infinitely within a 1 minute drive of anywhere. Me, I'll be flying around on my realistic winged missile bike, trying to dodge those realistic missile strikes from outer space, and chowing down on some realistic steak while I'm at it.

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The Wandering Hunter

I can't believe everyone isn't talking about this. I don't think I've ever known something so significant broken, for me at least. The best vehicle in the game is f*cked!

fix it for only 6.5 mil!

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Chang

Oppressor too?

Nice!

 

:) I Chang

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xwinkx_girlYakuza

Now I'm starting to enjoy the new vtol landings. Scary but fun :lol:

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el carlitos

Now I'm starting to enjoy the new vtol landings. Scary but fun :lol:

 

Didn't´t get it yet. How to even land it in VTOL? I´m loosing altitude that fast, not possible to land. Will try to find out later this day.

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xwinkx_girlYakuza

 

Now I'm starting to enjoy the new vtol landings. Scary but fun :lol:

 

Didn't´t get it yet. How to even land it in VTOL? I´m loosing altitude that fast, not possible to land. Will try to find out later this day.

 

That's the fun part.. not knowing if you're gonna survive the landing LOL

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flexcreator

LOLkay. Enjoy your vaguely more realistic VTOL jet that you personally own and can spawn infinitely within a 1 minute drive of anywhere. Me, I'll be flying around on my realistic winged missile bike, trying to dodge those realistic missile strikes from outer space, and chowing down on some realistic steak while I'm at it.

 

I understand your concerns, but how it's related to the Jet physics exactly?

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Nutduster

 

LOLkay. Enjoy your vaguely more realistic VTOL jet that you personally own and can spawn infinitely within a 1 minute drive of anywhere. Me, I'll be flying around on my realistic winged missile bike, trying to dodge those realistic missile strikes from outer space, and chowing down on some realistic steak while I'm at it.

 

I understand your concerns, but how it's related to the Jet physics exactly?

 

 

Eh? My point is that realism is not a good reason for them to change anything in the game, because the game is in so many ways highly unrealistic. They erred on the side of arcadey-ness hundreds of times in the design. And actually, even though I find some of their choices ridiculous, I think they SHOULD err that way. Playability should take priority over realism in most video games, especially in the GTA series. If the Hydra was realistic, not only would the VTOL be different, it also would fly so fast as to be almost unusable against ground targets, and it wouldn't have those ridiculous explosive cannons either.

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flexcreator

it also would fly so fast as to be almost unusable against ground targets

 

From what I heard, F35 is pretty OK in terms of hitting the ground targets, the static ones in particular

 

The F-35 has a 25mm specifically for ground targets

 

An F-35 B-model jet released the Guided Bomb Unit-12 (GBU-12) Paveway II bomb from its internal weapons bay while flying at around 25,000 feet, successfully smashing into a tank parked on the ground

 

it wouldn't have those ridiculous explosive cannons either.

 

 

I wouldn't mind if they remove the explosives rounds. This won't stop pilots from killing players on the ground.

 

 

Playability should take priority over realism in most video games

 

 

We should not confuse "playability" with "simplicity".

 

There are games that focus on realism in ballistics and vehicle movements. These factors introduce complexity and more variables into combat. Such complexity brings the "Best Multiplayer Game" 2017 to PU Battlegrounds according to The Game Awards. PUBG is compex, but it's a playable game.

 

The "simplicity" of GTA on the other hands turns the game into the unplayable mess with sniper dancers and weaponozed vehicles killing you on respawn, K/D doesn't represent the actual skills of the player.

 

In many cases realism makes the game more interesting just because it makes the game more complex.

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Gridl0k

Glad it's not just me then.

 

I was putting a hydra on my tula on my avenger (cos I heard you like vtol) and the hydra wiped it all out from above :/

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