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How do you feel about GTA Online and its effect on the series?


Journey_95
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Its the worst thing that happened to this series imho. I would have been fine with it if Rockstar also delivered SP DLC's and didn't just sh*t all over the fanbase with their empty promises but they didn't. As it stands Online basically lead to Rockstar not caring anymore.

 

And I played aGTA:O for a few hours, its just not fun. Lots of grinding and the whole system is designed around f*cking shark cards.

 

I'm really worried about GTA VI's SP. Online is no doubt a huge success for Rockstar and I wouldn't be surprised if its SP is half assed & dumbed down so people play GTA:O instead. As a huge fan of Rockstar Games & GTA since VC I'm very disappointed.

Edited by Journey_95
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GTA as a proper series is dead to me. Sad how they managed to kill it with just one game. Even if SP DLC's were to be released, the ideas for them were stupid anyway. Aliens, Zombies and a Trevor DLC. Something more like LCS/VCS/TLAD/TBOGT where you get to play as brand new characters would have been far better, especially considering that V was very lacking in the side characters/side mission content/crime department.

Edited by B Dawg
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TommyPayne123

Like you said, gta online is a boring grind fest full of microtransactions. Not only does it make me worry for the single player mode of gta vi, it also makes me worry for red dead redemption 2 SP.

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As far as single player is concerned:

 

 

 

I’m certain RDR2/GTA6 will also end up being lootcrate infected grindfests.

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GTA Online managed to progressively jump the shark (card) in the span of a few updates for a single game the same way it took the entire Fast & Furious franchise to do across several films. It's quite impressive, really, once you forget how crappy it is. I can only hope this sh*t doesn't affect the future of GTA SP, but I've already accepted I might have to stop buying future games from Rockstar altogether.

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Algonquin Assassin

I was actually looking forward to GTAO before GTA V released, but they botched it and it was plagued with issues from the start. I remember it took about a week to finally find a stable server. It was alright in the beginning (As I've said before) and I even played it for a bit when I switched to current gen, but I started losing interest right around the time the heists were released.

 

Now it appears to be a confused mess. One of the things I liked about GTA IV's multiplayer was its simplicity. It didn't need themed updates to stay fun for years after. Also you didn't have to grind for hours and hours on end. You just jumped straight into it.

 

It makes me genuinely concerned for how GTA VI might turn out and what the plans are for RDR2's equivalent.

Edited by Algonquin Assassin
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GTA Online IMO is the reason why GTA SP got delayed. I love GTA because of it's stories and characters, but if Rockstar decides to make GTA as an Online Game then I guess I have to move on.

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Online is huge monetary success and now single player is not their primary goal, sad.

 

I love single player GTA gaming and now all new goodies become online exclusive.

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I don't think it will affect the series in any way. We will always have Online-free single player campaign, unless something changes in the whole industry and the trend becomes favored to always-Online gameplay and integration.

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Until proven otherwise, I'm fine with GTA:Online the way it is and I don't see it affecting future installments in terms of singleplayer content. Online has been a whacky non-canon part of the GTA universe since day one and while the content has gotten more whacky these last few months, it fits within the basic principle of the game which is to have fun and fool around in an open world sandbox game.

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  • 1 month later...

Until proven otherwise, I'm fine with GTA:Online the way it is and I don't see it affecting future installments in terms of singleplayer content. Online has been a whacky non-canon part of the GTA universe since day one and while the content has gotten more whacky these last few months, it fits within the basic principle of the game which is to have fun and fool around in an open world sandbox game.

Sh*tty Online has already affected SP content. We were supposed to get SP DLC's, yet they cancelled them to focus on it. GTA V especially needed more content.

Edited by Journey_95
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Its the worst thing that happened to this series imho

Yes, not only that's probably why the SP didn't get a single DLC like you said and I'm also sure that some elements and feature of the base game (SP) were cut during the development only because of the online.

 

But hey, at least it's not like the storyline were written by Martin Scorsese, in the end, imo an SP DLC wouldn't have make a huge difference..the base game would still have a sh*tty configured Euphoria, ridiculous handling, soulless map, retarded A.I and etc. To me I feel like I did not lose much anyway.

Edited by anthony
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Its the worst thing that happened to this series imho

Yes, not only that's probably why the SP didn't get a single DLC like you said and I'm also sure that some elements and feature of the base game (SP) were cut during the development only because of the online.

 

But hey, at least it's not like the storyline were written by Martin Scorsese, in the end, imo an SP DLC wouldn't have make a huge difference..the base game would still have a sh*tty configured Euphoria, ridiculous handling, soulless map, retarded A.I and etc. To me I feel like I did not lose much anyway.

Well on those parts I have to disagree again. It was dumbed down compared to IV but I still had a lot of fun with the gameplay and no one matches Rockstar in

Terms of detail anyway

Edited by Journey_95
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GTA Online has a bunch empire-building features that I really would adore in a single-player game. On paper, GTAO sounds great. In reality, it appeals to another breed of gamer that I don't quite identify with. I'm going to really generalize and speculate here but I think GTA O appeals to a casual gamer. They may really love GTA and probably are probably not casual when it comes to GTA but they don't have much experience playing other games, they don't see Shark Cards as a ripoff, they have less value single-player and probably grew up on CoD or other multiplayer-centric games. Don't get me wrong, GTA is enjoyed by most people and I'm just generalizing here but it seems to me, most hardcore gamers and fans old time GTA fans don't really enjoy it so much.

 

GTA Online is like a generation Z game. And that's cool too, I suppose. I was youngish in the height of my GTA years and maybe that's what Rockstar set out to do, please the young 'uns. I know GTA IV attempted to do something more mature. I remember them saying as they grow older, so does their fanbase but it left out so many features and a reward system that it got so much kickback. If GTA IV had a serious tone but delivered on gameplay, map diversity, vehicle diversity and a good reward system I think GTA V would be very different. GTA V seemed like a knee-jerk reaction to IV criticism. Which is a pity because I was a vocal critic of IV at the time..

 

V seemed to really just go goofy. Parodying cheap, low-hanging fruit of Hollywood cliches.. great....yawn! Really. May aswell make a game with a lot of One Direction jokes and joke about how celeb culture is totally whack with some "deep" satire.

 

GTA Online is cancer. First of all, waiting in lobbies, isn't really that fun. Why would I want to do it in a videogame? It's hard enough taking public transport to work in the morning listening to bratty stranger kids going to school and GTA Online is like that. It's the video game equivalent testicular cancer while on the public transport that's packed with spotty school kids playing music off their phones. The fact that Shark Cards even exist is just sign of how low Rockstar has gone. And the weird Stockholm syndrome what these twerp Shark Card apologists have is mind-boggling. And GTA V is big like the Backstreet Boys now or Justin Bieber. They must be confused and perhaps a little deluded. On the one hand, Bieber must think he's great. You know, he's rich, he's got millions, thousands of people to show up to see him sing. But in the grand scale of music, is he a really good artist? Nah.. not really. And GTA V/ Online is like that. People show up buy the ticket, take the ride. But is it really that great?

 

I think GTA was better when it appealed to a more niche audience. It's now just trying to please everyone and their granny. It's got too big. It's like Eminem and his weird identity crisis he's going through. He used to not give a f*ck and he was great because he didn't give a f*ck. Now he's all self-conscious and trying to please everyone. He wants to be loved by everyone when he just appeal to less people but do something more specialist and less jack-of-all trades, watered down pop-rapper.

 

Games like Mafia or Sleeping Dogs, inject a little of that old school GTA vibe they were bit more bolder, had much more to prove. At leasti in Sleeping Dogs, I'm not listening to some Fame or Shame bullsh*t or Rhianna or Fergie or some crap.

Edited by Mister Pink
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GTA Online has a bunch empire-building features that I really would adore in a single-player game. On paper, GTAO sounds great. In reality, it appeals to another breed of gamer that I don't quite identify with. I'm going to really generalize and speculate here but I think GTA O appeals to a casual gamer. They may really love GTA and probably are probably not casual when it comes to GTA but they don't have much experience playing other games, they don't see Shark Cards as a ripoff, they have less value single-player and probably grew up on CoD or other multiplayer-centric games. Don't get me wrong, GTA is enjoyed by most people and I'm just generalizing here but it seems to me, most hardcore gamers and fans old time GTA fans don't really enjoy it so much.

 

GTA Online is like a generation Z game. And that's cool too, I suppose. I was youngish in the height of my GTA years and maybe that's what Rockstar set out to do, please the young 'uns. I know GTA IV attempted to do something more mature. I remember them saying as they grow older, so does their fanbase but it left out so many features and a reward system that it got so much kickback. If GTA IV had a serious tone but delivered on gameplay, map diversity, vehicle diversity and a good reward system I think GTA V would be very different. GTA V seemed like a knee-jerk reaction to IV criticism. Which is a pity because I was a vocal critic of IV at the time..

 

V seemed to really just go goofy. Parodying cheap, low-hanging fruit of Hollywood cliches.. great....yawn! Really. May aswell make a game with a lot of One Direction jokes and joke about how celeb culture is totally whack with some "deep" satire.

 

GTA Online is cancer. First of all, waiting in lobbies, isn't really that fun. Why would I want to do it in a videogame? It's hard enough taking public transport to work in the morning listening to bratty stranger kids going to school and GTA Online is like that. It's the video game equivalent testicular cancer while on the public transport that's packed with spotty school kids playing music off their phones. The fact that Shark Cards even exist is just sign of how low Rockstar has gone. And the weird Stockholm syndrome what these twerp Shark Card apologists have is mind-boggling. And GTA V is big like the Backstreet Boys now or Justin Bieber. They must be confused and perhaps a little deluded. On the one hand, Bieber must think he's great. You know, he's rich, he's got millions, thousands of people to show up to see him sing. But in the grand scale of music, is he a really good artist? Nah.. not really. And GTA V/ Online is like that. People show up buy the ticket, take the ride. But is it really that great?

 

I think GTA was better when it appealed to a more niche audience. It's now just trying to please everyone and their granny. It's got too big. It's like Eminem and his weird identity crisis he's going through. He used to not give a f*ck and he was great because he didn't give a f*ck. Now he's all self-conscious and trying to please everyone. He wants to be loved by everyone when he just appeal to less people but do something more specialist and less jack-of-all trades, watered down pop-rapper.

 

Games like Mafia or Sleeping Dogs, inject a little of that old school GTA vibe they were bit more bolder, had much more to prove. At leasti in Sleeping Dogs, I'm not listening to some Fame or Shame bullsh*t or Rhianna or Fergie or some crap.

I agree with many of your points. If GTA IV was better received, V would be a different and superior game. I love the game but definitely wish it had a few more features & things to spend your money on. Still many also in general complained about the dark tone and how there was no "fun" in the story. GTA IV pushes the whole "crime doesn't pay" message and many players weren't comfortable with that.

 

You can see Rockstar changing the direction with TBOGT and since that was received better by many than IV and TLAD, Rockstar just kept its overall style for V and went even more goofy.

 

The whole point of the HD era was to go more mature, yet we now have a weird mix of IV and SA. I still really enjoyed V but it wasted a lot of potential because it tried to please everyone, which something like GTA basically has to at this point.

 

Of course GTA:O is mostly for casuals..thats where they get that shark cards money from since they are just fine with paying for that grindfest sh*t. And since most people in the fanbase are casual gamers, Rockstar is pandering to them while screwing over their hardcore SP focused fans (cancelling SP DLC etc.).

 

Also lol the Eminem example is on point..

Edited by Journey_95
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Lock n' Stock

I agree with Journey to be honest. I wouldn't have cared if Online hadn't left the single-player (which I thought was actually good but needed work) in the dust, but alas, it did.

 

What really grinds my gears about Online however is just how much of a soulless cash-grab it feels like. Consider the microtransactions system, and how the whole game feels like it's designed to reward you with as little in-game money as possible so as you'll be forced to give in and buy Shark Cards. One person could spend countless hours grinding or replaying the same missions over and over to scrape together whatever cash they can earn, while some little kid with access to his mummy's credit card could just buy a Shark Card, essentially rendering in-game progression completely worthless. I would argue that microtransactions are one of the worst things to ever happen to gaming, and the sooner it's stomped out (along with whichever company that started the whole trend), the better.

 

I'm not a fan of the updates either. They tend to be either reskinned weapons/vehicles or things that feel out-of-context within the GTA universe (like flying cars and motorcycles). Got to please the kiddies I guess.

 

I know I'm rambling on, but I've never been a fan of Online at all. It's built around greed and not even really that fun to play.

Edited by Lock N' Stock
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It was just confirmed by Take Two that they will continue to support GTA:O with future updates....meanwhile they will continue to not give a f*ck about SP fans

Edited by Journey_95
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Shogun Pacino

Nothing special, just because it has HD graphics that doesn't make it good. SAMP better

Edited by CoolMods
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Rockstar says they still care about Singleplayer, so the test of that will most likely be RDR2, their first new release since 2013 (saying this in 2018 hurts...). What could happen is Rockstar completelly ignoring RDR2's Singleplayer in favor of RDR Online so they could shift their focus from GTA:Online to perhaps another game, but that would be asking too much.

 

With the way GTA:Online went, they might as well add superpowers to the games, I mean, that's what their inspiration, Saints Row, went for.

Edited by DOUGL4S1
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As CoolMods said, SAMP and VCMP are much better than that. At least you don't use a microphone and it's underrated. GTAO is sh*t, the only good stuff about it are new guns and vehicles which can be nicely ported into the proper GTA, GTA IV ;)

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Shogun Pacino

As CoolMods said, SAMP and VCMP are much better than that. At least you don't use a microphone and it's underrated. GTAO is sh*t, the only good stuff about it are new guns and vehicles which can be nicely ported into the proper GTA, GTA IV ;)

True. GTA IV is better than GTA 5.

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GTA as a proper series is dead to me. Sad how they managed to kill it with just one game. Even if SP DLC's were to be released, the ideas for them were stupid anyway. Aliens, Zombies and a Trevor DLC. Something more like LCS/VCS/TLAD/TBOGT where you get to play as brand new characters would have been far better, especially considering that V was very lacking in the side characters/side mission content/crime department.

I agree with this. GTA Online killed the GTA series. The franchise is starting to become a mobile freemium money drain now thanks to Online. Come GTA VI, we may have an even weaker story as Rockstar focuses more on multiplayer.

 

And yes, a good game can kill a franchise.

 

 

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BowlingMaster

I think the series will never have a campaign as good as IV or Vice City again. With the success of online among toddlers and teenagers they won't focus their resources and energy on singleplayer as they used to do. It's sad for me, because I always considered GTA to be a singleplayer experience.

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I don't think it will affect the series in any way. We will always have Online-free single player campaign, unless something changes in the whole industry and the trend becomes favored to always-Online gameplay and integration.

Well, technically it already affected the series. It's too successful not to get reintroduced into a future title. While that's just guessing, it did also prevent those "further adventures with Michael, Franklin and Trevor" from happening as the "we felt SP was complete" line contradicts the former line.

 

2000th post by the way.

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Online doesn't seem canonical to the HD Universe anymore. And all this attention on Online made me lose a lot of respect for Cockstar, or is it F--k Two Interactive. They abandoned their fan OGs.

 

All the potential GTA V SP could've had was wasted on this online crap.

Edited by gtafaninwest
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Not a dealbreaker for me. I have around 2300 hours spent on GTA V, about 600 on singleplayer and 1700 online. If it hadn't been for online, I wouldn't had played GTA so much in the last two years. We will see how the next GTA turns out. I hope we will get a good singleplayer as well.

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DeathMachine15

It's fun for what it is, but gta 5 is a far better game. I will be happy if the story mode of gta 6 lives up to that of gta 5, but I honestly hope it is designed in a way similar to gta 4, I never have cared about GTA online and never will, as long as they don't gut out the single player entirely than I'm done with gta.

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AdmiralAmmunation

It is supremely annoying that it has delayed the series getting a new addition, as well as having the cars and everything not being introduced into SP at all.

 

The thing is GTA:O is only so fun. I have lots of new toys to play with but this is still the same old LS. I'm still just blowing sh*t up in the same places, just doing it in a different vehicle.

 

Being this is 5 years since GTA V launched we should be expecting GTA VI this year. But thinking that is daydreaming just so we can have more armored vehicles in GTA:O most people won't afford.

 

If this stuff came out instead of nothing DLCs like Beach Bum and Be My Valentine, GTA:O would have been so much better and we'd be on course for GTA VI.

 

But no, had to only release reskinned t-shirts and suits for years.

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