Ethmods Posted April 13, 2021 Share Posted April 13, 2021 Hello. I report this error, it seems from the model. I do not have any mod stuck with another or too many. I only have SilentPatch, WidescreenFix, Modloader and the fixes folder in the Modloader folder. How can I do to remove it ShadowM and Vishnuka 2 Link to comment Share on other sites More sharing options...
MetadetH19 Posted May 12, 2021 Share Posted May 12, 2021 make it compatible with VCLF Link to comment Share on other sites More sharing options...
Rocky24pl Posted May 31, 2021 Author Share Posted May 31, 2021 VC Map Fixes 2.2 has been released! It's been a long time since the last update. Over this period, I slowly developed this project and corrected bugs. Thanks to all the users above who took their time to test the mod and report bugs. DOWNLOAD nick323f, -Anti-, ForeverL and 8 others 11 Link to comment Share on other sites More sharing options...
MetadetH19 Posted June 1, 2021 Share Posted June 1, 2021 6 hours ago, Rocky24pl said: VC Map Fixes 2.2 has been released! It's been a long time since the last update. Over this period, I slowly developed this project and corrected bugs. Thanks to all the users above who took their time to test the mod and report bugs. DOWNLOAD Can i use it with leftlovers fix?? 86DX 1 Link to comment Share on other sites More sharing options...
Flentric Posted June 28, 2021 Share Posted June 28, 2021 There's a tall tower in the game, and it has no collision on the roof and the textures are messed, are you able to maybe repair this aswell? MetadetH19 and Jabba1992 2 Link to comment Share on other sites More sharing options...
Flentric Posted June 29, 2021 Share Posted June 29, 2021 Also, I just found this, I'm unsure if its caused by your, mod or not. MP5 1 Link to comment Share on other sites More sharing options...
Th3W0r53 Posted October 12, 2021 Share Posted October 12, 2021 (edited) Can you fix Jocksport Texture Edited October 12, 2021 by NerdGamingOP MetadetH19 1 Link to comment Share on other sites More sharing options...
Mister A Posted October 27, 2021 Share Posted October 27, 2021 On 6/1/2021 at 7:13 AM, Rocky24pl said: VC Map Fixes 2.2 has been released! It's been a long time since the last update. Over this period, I slowly developed this project and corrected bugs. Thanks to all the users above who took their time to test the mod and report bugs. DOWNLOAD Nice mod man! Can u make it compatible with VCLF? Because when I put your mod inside modloader with the game crashes even though I already put higher priority than VCLF... Also, can u fix Ken Rosenberg's office location? In Beta Leftovers Fix, MrFinger sort of fixed it but he doesn't actually change the location he only changed the model of Ken rosenberg's office exterior to look like the one around Ken's final office so can u fix it by editing the ipl? Would be cool if u can do that because it's more correct MetadetH19 1 Link to comment Share on other sites More sharing options...
MP5 Posted December 2, 2021 Share Posted December 2, 2021 On 6/29/2021 at 11:05 PM, Flameroide said: Also, I just found this, I'm unsure if its caused by your, mod or not. Same problem is present for me. Only map mod I have is this one, version 2.2. Link to comment Share on other sites More sharing options...
86DX Posted December 20, 2021 Share Posted December 20, 2021 (edited) (apparently PMing people is frowned upon now so I'll post it here) Tried the latest version of your mod and was surprised to see you didn't fix the numerous roads in Vice Point (the segment of the road going past Gonzalez's penthouse all the way up to the mall? comes to mind) along with roads in/around Escobar International as well as Starfish Island missing rain reflections. The Leaf Links to Little Haiti bridge & Ocean View to Vice Port bridges are missing rain reflections as well, along with the roads on Prawn Island. You should look into addressing this in a future release considering even the retarded Indians behind the so called "definitive edition" fixed these rain reflection bugs. You'd need to go around adding the IS_ROAD flag to every road missing it in their respective .IDE files I believe. Very tedious but doable. Could also be the DFFs themselves which is the worst case scenario. There's also this segment of a road in Washington Beach missing rain reflections: (screen from PCSX2) A section of the 4 lane road that runs from Vice Port to Downtown is missing rain reflections too - roughly the segment that runs from Cam's shop to the Little Havana hospital I think. You should also look into fixing the floating newspaper stand next to Escobar International, surprised you missed that. You also should fix the text on the cargo containers and the textures of the prop bars in the first airport parking lot. You also missed fixing the golf course hole markers. ended up looking into the rain ref stuff myself and fixed it myself by editing all the .ides for areas with missing road refs, yep it's the IS_ROAD flag, also swapped every instance of 425, lamppost1 with 351, lamppost3 in littleha and both oceandn and oceandrv (along with 2 in haiti) due to that model having no rain refs turns out lamppost1 just had the wet refs flag set to 0 instead of 1 in generic.ide (same bug in GTAIII along with lampost_coast), so I reverted all the lamppost3 changes Edited January 13, 2022 by 86DX Rocky24pl and MetadetH19 2 Link to comment Share on other sites More sharing options...
2165554112 Posted February 19, 2022 Share Posted February 19, 2022 washbuild072 (lighting issue) washbuild074(lighting issue) od_pelican_nt (day version fixed, night version need fix) miamiland177 (Texture Issue of corner of street when you turn toward Sunshine Autos) Link to comment Share on other sites More sharing options...
IDONTKNOWTHENAME Posted August 9, 2022 Share Posted August 9, 2022 when i have this mod a giant rock near ammunation near ocean view (toomy first safehouse ) appear hope you gonna fix that:) Link to comment Share on other sites More sharing options...
ArhumMK51 Posted October 19, 2022 Share Posted October 19, 2022 On 12/20/2021 at 7:19 AM, 86DX said: (apparently PMing people is frowned upon now so I'll post it here) Tried the latest version of your mod and was surprised to see you didn't fix the numerous roads in Vice Point (the segment of the road going past Gonzalez's penthouse all the way up to the mall? comes to mind) along with roads in/around Escobar International as well as Starfish Island missing rain reflections. The Leaf Links to Little Haiti bridge & Ocean View to Vice Port bridges are missing rain reflections as well, along with the roads on Prawn Island. You should look into addressing this in a future release considering even the retarded Indians behind the so called "definitive edition" fixed these rain reflection bugs. You'd need to go around adding the IS_ROAD flag to every road missing it in their respective .IDE files I believe. Very tedious but doable. Could also be the DFFs themselves which is the worst case scenario. There's also this segment of a road in Washington Beach missing rain reflections: (screen from PCSX2) A section of the 4 lane road that runs from Vice Port to Downtown is missing rain reflections too - roughly the segment that runs from Cam's shop to the Little Havana hospital I think. You should also look into fixing the floating newspaper stand next to Escobar International, surprised you missed that. You also should fix the text on the cargo containers and the textures of the prop bars in the first airport parking lot. You also missed fixing the golf course hole markers. ended up looking into the rain ref stuff myself and fixed it myself by editing all the .ides for areas with missing road refs, yep it's the IS_ROAD flag, also swapped every instance of 425, lamppost1 with 351, lamppost3 in littleha and both oceandn and oceandrv (along with 2 in haiti) due to that model having no rain refs turns out lamppost1 just had the wet refs flag set to 0 instead of 1 in generic.ide (same bug in GTAIII along with lampost_coast), so I reverted all the lamppost3 changes On 2/19/2022 at 9:29 AM, 2165554112 said: washbuild072 (lighting issue) washbuild074(lighting issue) od_pelican_nt (day version fixed, night version need fix) miamiland177 (Texture Issue of corner of street when you turn toward Sunshine Autos) On 12/2/2021 at 2:23 PM, MP5 said: Same problem is present for me. Only map mod I have is this one, version 2.2. Bump, Hope the author addresses these issues in the future. Link to comment Share on other sites More sharing options...