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Rocky24pl

VC Map Fixes

Recommended Posts

dent0nz

You can try using this tool - It's called G-IMG and it allows to do mass replacement of the files in the .img archives, so you don't have to bother with imgtool.

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Ub-Oh

This building and the concrete surrounding it lacks collision:

Uk5YR8r.png

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Matrix717
3 hours ago, Ub-Oh said:

This building and the concrete surrounding it lacks collision:

Uk5YR8r.png

There is an missing dff in GTA3.img, so game loads only lod of this dff. Or, there is mistake in ipl file :/ because if you (for example) delete line for man_BUILD03, then game will load lod_build03.dff, but that lod will never disappear, because there is no dff to replace that lod. 

5 hours ago, dent0nz said:

You can try using this tool - It's called G-IMG and it allows to do mass replacement of the files in the .img archives, so you don't have to bother with imgtool.

Thanks!!! Now I can install mods faster :D (and no more broken GTA3.img)...

Edited by Matrix717
Man_build03.dff and lod_build03.dff

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Matrix717
3 hours ago, Ub-Oh said:

This building and the concrete surrounding it lacks collision:

Uk5YR8r.png

This is lod_hotel03.dff. I found that building in KeD Editor, after opening nbeachw.ipl. So, you should look at nbeachw.ide, nbeachw.ipl and nbhotel03.dff... 

Edited by Matrix717
I just try to help :D

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zanesix

I deleted nbeachw.ide and ipl from modloader which still didn't fix it, and the other files don't even exist in the mod. If anyone has a fix for this, let me know.

 

Eeeeh, I've f*cked around with this for too long and I still can't get the damn building to load in right. I'm resorting to using just VCLF for now, would really like to see this get a VCLF compatible update/a bugfix for this ridiculous thing. 

Edited by zanesix
I give up

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Matrix717
1 hour ago, zanesix said:

I deleted nbeachw.ide and ipl from modloader which still didn't fix it, and the other files don't even exist in the mod. If anyone has a fix for this, let me know.

 

Eeeeh, I've f*cked around with this for too long and I still can't get the damn building to load in right. I'm resorting to using just VCLF for now, would really like to see this get a VCLF compatible update/a bugfix for this ridiculous thing. 

I know, that in VCLF/modloader/gta3.img we can find nbhotel03.dff. Just try to add this file into your gta3.img.

And... Befor you install this mod, that building was fine?

EDIT2: I can send you my nbeachw.ipl and nbeachw.ide if adding this file into gta3.img didn't worked.

Edited by Matrix717
:D wow my English is not too bad... And also: Yeah, nbhotel03.dff dont exist in models/gta3.img folder...

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zanesix

That file is already in my gta3.img, unlike you I never touch the img files and do everything through modloader. You can try sending me those files but I doubt it will do anything.

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Matrix717
25 minutes ago, zanesix said:

That file is already in my gta3.img, unlike you I never touch the img files and do everything through modloader. You can try sending me those files but I doubt it will do anything.

Ah that was my mistake. That file, is nbt_hotel03.dff, not nbhotel03.dff... And that file is in nbeachbt.ide and nbeachbt.ipl...

25 minutes ago, zanesix said:

That file is already in my gta3.img, unlike you I never touch the img files

I'm doing backup of every file that I replace in gta3.img. Because modloader DON'T WORKS FOR ME. 

Edited by Matrix717
Ahh that KeD is broken..

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zanesix

Same thing, NOTHING is replacing that file. I tried deleting the entire data folder from this mod and it still didn't fix it meaning something in the models folder is f*cking up 

H9jcDMp.png

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zanesix

Okay, I hate to doublepost but after actually using my brain I was able to figure it out. It was because the mod author simply forgot to put the building collision file back in the .col. Oops. 

 

Anyways, here is fix.

Edited by zanesix

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gts.

Huh, I wasn't expecting an update from this mod. It has been a long time since then. Nice work.

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Matrix717
5 hours ago, zanesix said:

Anyways, here is fix.

THANKS!

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